mirror of
https://github.com/go-gitea/gitea.git
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704da08fdc
* Panic don't fatal on create new logger Fixes #5854 Signed-off-by: Andrew Thornton <art27@cantab.net> * partial broken * Update the logging infrastrcture Signed-off-by: Andrew Thornton <art27@cantab.net> * Reset the skip levels for Fatal and Error Signed-off-by: Andrew Thornton <art27@cantab.net> * broken ncsa * More log.Error fixes Signed-off-by: Andrew Thornton <art27@cantab.net> * Remove nal * set log-levels to lowercase * Make console_test test all levels * switch to lowercased levels * OK now working * Fix vetting issues * Fix lint * Fix tests * change default logging to match current gitea * Improve log testing Signed-off-by: Andrew Thornton <art27@cantab.net> * reset error skip levels to 0 * Update documentation and access logger configuration * Redirect the router log back to gitea if redirect macaron log but also allow setting the log level - i.e. TRACE * Fix broken level caching * Refactor the router log * Add Router logger * Add colorizing options * Adjust router colors * Only create logger if they will be used * update app.ini.sample * rename Attribute ColorAttribute * Change from white to green for function * Set fatal/error levels * Restore initial trace logger * Fix Trace arguments in modules/auth/auth.go * Properly handle XORMLogger * Improve admin/config page * fix fmt * Add auto-compression of old logs * Update error log levels * Remove the unnecessary skip argument from Error, Fatal and Critical * Add stacktrace support * Fix tests * Remove x/sync from vendors? * Add stderr option to console logger * Use filepath.ToSlash to protect against Windows in tests * Remove prefixed underscores from names in colors.go * Remove not implemented database logger This was removed from Gogs on 4 Mar 2016 but left in the configuration since then. * Ensure that log paths are relative to ROOT_PATH * use path.Join * rename jsonConfig to logConfig * Rename "config" to "jsonConfig" to make it clearer * Requested changes * Requested changes: XormLogger * Try to color the windows terminal If successful default to colorizing the console logs * fixup * Colorize initially too * update vendor * Colorize logs on default and remove if this is not a colorizing logger * Fix documentation * fix test * Use go-isatty to detect if on windows we are on msys or cygwin * Fix spelling mistake * Add missing vendors * More changes * Rationalise the ANSI writer protection * Adjust colors on advice from @0x5c * Make Flags a comma separated list * Move to use the windows constant for ENABLE_VIRTUAL_TERMINAL_PROCESSING * Ensure matching is done on the non-colored message - to simpify EXPRESSION
79 lines
1.7 KiB
Go
79 lines
1.7 KiB
Go
// Copyright 2014 The Gogs Authors. All rights reserved.
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// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package log
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import (
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"encoding/json"
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"io"
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"os"
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)
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// CanColorStdout reports if we can color the Stdout
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// Although we could do terminal sniffing and the like - in reality
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// most tools on *nix are happy to display ansi colors.
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// We will terminal sniff on Windows in console_windows.go
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var CanColorStdout = true
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// CanColorStderr reports if we can color the Stderr
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var CanColorStderr = true
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type nopWriteCloser struct {
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w io.WriteCloser
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}
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func (n *nopWriteCloser) Write(p []byte) (int, error) {
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return n.w.Write(p)
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}
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func (n *nopWriteCloser) Close() error {
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return nil
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}
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// ConsoleLogger implements LoggerProvider and writes messages to terminal.
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type ConsoleLogger struct {
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BaseLogger
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Stderr bool `json:"stderr"`
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}
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// NewConsoleLogger create ConsoleLogger returning as LoggerProvider.
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func NewConsoleLogger() LoggerProvider {
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log := &ConsoleLogger{}
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log.createLogger(&nopWriteCloser{
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w: os.Stdout,
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})
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return log
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}
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// Init inits connection writer with json config.
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// json config only need key "level".
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func (log *ConsoleLogger) Init(config string) error {
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err := json.Unmarshal([]byte(config), log)
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if err != nil {
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return err
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}
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if log.Stderr {
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log.createLogger(&nopWriteCloser{
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w: os.Stderr,
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})
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} else {
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log.createLogger(log.out)
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}
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return nil
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}
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// Flush when log should be flushed
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func (log *ConsoleLogger) Flush() {
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}
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// GetName returns the default name for this implementation
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func (log *ConsoleLogger) GetName() string {
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return "console"
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}
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func init() {
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Register("console", NewConsoleLogger)
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}
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