mirror of
https://github.com/go-gitea/gitea.git
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362 lines
8.0 KiB
Go
Vendored
362 lines
8.0 KiB
Go
Vendored
// Copyright (c) 2016 Couchbase, Inc.
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
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// except in compliance with the License. You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software distributed under the
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// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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// either express or implied. See the License for the specific language governing permissions
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// and limitations under the License.
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package logging
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import (
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"os"
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"runtime"
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"strings"
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"sync"
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)
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type Level int
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const (
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NONE = Level(iota) // Disable all logging
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FATAL // System is in severe error state and has to abort
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SEVERE // System is in severe error state and cannot recover reliably
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ERROR // System is in error state but can recover and continue reliably
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WARN // System approaching error state, or is in a correct but undesirable state
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INFO // System-level events and status, in correct states
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REQUEST // Request-level events, with request-specific rlevel
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TRACE // Trace detailed system execution, e.g. function entry / exit
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DEBUG // Debug
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)
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type LogEntryFormatter int
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const (
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TEXTFORMATTER = LogEntryFormatter(iota)
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JSONFORMATTER
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KVFORMATTER
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UNIFORMFORMATTER
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)
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func (level Level) String() string {
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return _LEVEL_NAMES[level]
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}
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var _LEVEL_NAMES = []string{
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DEBUG: "DEBUG",
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TRACE: "TRACE",
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REQUEST: "REQUEST",
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INFO: "INFO",
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WARN: "WARN",
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ERROR: "ERROR",
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SEVERE: "SEVERE",
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FATAL: "FATAL",
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NONE: "NONE",
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}
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var _LEVEL_MAP = map[string]Level{
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"debug": DEBUG,
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"trace": TRACE,
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"request": REQUEST,
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"info": INFO,
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"warn": WARN,
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"error": ERROR,
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"severe": SEVERE,
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"fatal": FATAL,
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"none": NONE,
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}
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// cache logging enablement to improve runtime performance (reduces from multiple tests to a single test on each call)
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var (
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cachedDebug bool
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cachedTrace bool
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cachedRequest bool
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cachedInfo bool
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cachedWarn bool
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cachedError bool
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cachedSevere bool
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cachedFatal bool
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)
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// maintain the cached logging state
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func cacheLoggingChange() {
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cachedDebug = !skipLogging(DEBUG)
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cachedTrace = !skipLogging(TRACE)
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cachedRequest = !skipLogging(REQUEST)
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cachedInfo = !skipLogging(INFO)
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cachedWarn = !skipLogging(WARN)
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cachedError = !skipLogging(ERROR)
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cachedSevere = !skipLogging(SEVERE)
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cachedFatal = !skipLogging(FATAL)
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}
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func ParseLevel(name string) (level Level, ok bool) {
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level, ok = _LEVEL_MAP[strings.ToLower(name)]
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return
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}
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// Logger provides a common interface for logging libraries
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type Logger interface {
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// Higher performance
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Loga(level Level, f func() string)
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Debuga(f func() string)
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Tracea(f func() string)
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Requesta(rlevel Level, f func() string)
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Infoa(f func() string)
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Warna(f func() string)
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Errora(f func() string)
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Severea(f func() string)
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Fatala(f func() string)
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// Printf style
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Logf(level Level, fmt string, args ...interface{})
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Debugf(fmt string, args ...interface{})
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Tracef(fmt string, args ...interface{})
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Requestf(rlevel Level, fmt string, args ...interface{})
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Infof(fmt string, args ...interface{})
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Warnf(fmt string, args ...interface{})
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Errorf(fmt string, args ...interface{})
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Severef(fmt string, args ...interface{})
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Fatalf(fmt string, args ...interface{})
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/*
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These APIs control the logging level
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*/
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SetLevel(Level) // Set the logging level
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Level() Level // Get the current logging level
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}
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var logger Logger = nil
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var curLevel Level = DEBUG // initially set to never skip
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var loggerMutex sync.RWMutex
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// All the methods below first acquire the mutex (mostly in exclusive mode)
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// and only then check if logging at the current level is enabled.
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// This introduces a fair bottleneck for those log entries that should be
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// skipped (the majority, at INFO or below levels)
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// We try to predict here if we should lock the mutex at all by caching
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// the current log level: while dynamically changing logger, there might
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// be the odd entry skipped as the new level is cached.
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// Since we seem to never change the logger, this is not an issue.
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func skipLogging(level Level) bool {
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if logger == nil {
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return true
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}
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return level > curLevel
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}
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func SetLogger(newLogger Logger) {
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger = newLogger
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if logger == nil {
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curLevel = NONE
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} else {
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curLevel = newLogger.Level()
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}
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cacheLoggingChange()
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}
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// we are using deferred unlocking here throughout as we have to do this
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// for the anonymous function variants even though it would be more efficient
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// to not do this for the printf style variants
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// anonymous function variants
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func Loga(level Level, f func() string) {
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if skipLogging(level) {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Loga(level, f)
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}
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func Debuga(f func() string) {
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if !cachedDebug {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Debuga(f)
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}
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func Tracea(f func() string) {
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if !cachedTrace {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Tracea(f)
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}
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func Requesta(rlevel Level, f func() string) {
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if !cachedRequest {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Requesta(rlevel, f)
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}
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func Infoa(f func() string) {
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if !cachedInfo {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Infoa(f)
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}
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func Warna(f func() string) {
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if !cachedWarn {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Warna(f)
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}
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func Errora(f func() string) {
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if !cachedError {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Errora(f)
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}
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func Severea(f func() string) {
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if !cachedSevere {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Severea(f)
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}
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func Fatala(f func() string) {
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if !cachedFatal {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Fatala(f)
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}
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// printf-style variants
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func Logf(level Level, fmt string, args ...interface{}) {
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if skipLogging(level) {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Logf(level, fmt, args...)
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}
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func Debugf(fmt string, args ...interface{}) {
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if !cachedDebug {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Debugf(fmt, args...)
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}
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func Tracef(fmt string, args ...interface{}) {
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if !cachedTrace {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Tracef(fmt, args...)
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}
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func Requestf(rlevel Level, fmt string, args ...interface{}) {
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if !cachedRequest {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Requestf(rlevel, fmt, args...)
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}
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func Infof(fmt string, args ...interface{}) {
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if !cachedInfo {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Infof(fmt, args...)
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}
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func Warnf(fmt string, args ...interface{}) {
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if !cachedWarn {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Warnf(fmt, args...)
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}
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func Errorf(fmt string, args ...interface{}) {
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if !cachedError {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Errorf(fmt, args...)
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}
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func Severef(fmt string, args ...interface{}) {
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if !cachedSevere {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Severef(fmt, args...)
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}
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func Fatalf(fmt string, args ...interface{}) {
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if !cachedFatal {
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return
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}
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Fatalf(fmt, args...)
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}
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func SetLevel(level Level) {
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.SetLevel(level)
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curLevel = level
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cacheLoggingChange()
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}
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func LogLevel() Level {
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loggerMutex.RLock()
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defer loggerMutex.RUnlock()
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return logger.Level()
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}
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func Stackf(level Level, fmt string, args ...interface{}) {
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if skipLogging(level) {
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return
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}
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buf := make([]byte, 1<<16)
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n := runtime.Stack(buf, false)
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s := string(buf[0:n])
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loggerMutex.Lock()
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defer loggerMutex.Unlock()
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logger.Logf(level, fmt, args...)
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logger.Logf(level, s)
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}
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func init() {
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logger := NewLogger(os.Stderr, INFO, TEXTFORMATTER)
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SetLogger(logger)
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}
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