2018-06-10 21:42:14 +08:00
|
|
|
|
|
|
|
# How to Build
|
|
|
|
|
|
|
|
- On Windows with Visual Studio's CLI
|
|
|
|
|
|
|
|
```
|
2018-11-06 16:46:43 +08:00
|
|
|
set SDL2_DIR=path_to_your_sdl2_folder
|
2020-10-12 21:41:57 +08:00
|
|
|
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
|
2018-11-06 16:46:43 +08:00
|
|
|
# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries
|
|
|
|
# or for 64-bit:
|
2020-10-12 21:41:57 +08:00
|
|
|
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
|
2018-06-10 21:42:14 +08:00
|
|
|
```
|
|
|
|
|
|
|
|
- On Linux and similar Unixes
|
|
|
|
|
|
|
|
```
|
2020-10-12 21:41:57 +08:00
|
|
|
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl
|
2018-06-10 21:42:14 +08:00
|
|
|
```
|
|
|
|
|
|
|
|
- On Mac OS X
|
|
|
|
|
|
|
|
```
|
|
|
|
brew install sdl2
|
2020-10-12 21:41:57 +08:00
|
|
|
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation
|
2018-06-10 21:42:14 +08:00
|
|
|
```
|