2017-08-25 15:12:12 +08:00
// dear imgui, v1.52 WIP
2015-12-25 02:56:47 +08:00
// (drawing and font code)
2015-07-22 07:00:28 +08:00
// Contains implementation for
// - ImDrawList
// - ImDrawData
// - ImFontAtlas
// - ImFont
// - Default font data
# if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
# define _CRT_SECURE_NO_WARNINGS
# endif
# include "imgui.h"
# define IMGUI_DEFINE_MATH_OPERATORS
2016-01-26 05:26:53 +08:00
# define IMGUI_DEFINE_PLACEMENT_NEW
2015-07-22 07:00:28 +08:00
# include "imgui_internal.h"
2015-07-31 12:49:10 +08:00
2015-07-22 07:00:28 +08:00
# include <stdio.h> // vsnprintf, sscanf, printf
2016-07-16 17:44:10 +08:00
# if !defined(alloca)
2015-11-29 04:00:40 +08:00
# ifdef _WIN32
2015-07-22 07:08:20 +08:00
# include <malloc.h> // alloca
2017-09-12 17:55:13 +08:00
# elif defined(__GLIBC__) || defined(__sun)
2015-07-22 07:08:20 +08:00
# include <alloca.h> // alloca
# else
2017-09-12 17:55:13 +08:00
# include <stdlib.h> // alloca
2015-07-22 07:08:20 +08:00
# endif
2015-08-08 11:52:57 +08:00
# endif
2015-07-22 07:00:28 +08:00
# ifdef _MSC_VER
# pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
# pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
# define snprintf _snprintf
# endif
2015-12-26 21:59:07 +08:00
# ifdef __clang__
# pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
# pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
# pragma clang diagnostic ignored "-Wglobal-constructors" // warning : declaration requires a global destructor // similar to above, not sure what the exact difference it.
# pragma clang diagnostic ignored "-Wsign-conversion" // warning : implicit conversion changes signedness //
2016-10-07 02:48:47 +08:00
# if __has_warning("-Wreserved-id-macro")
2016-05-05 05:17:53 +08:00
# pragma clang diagnostic ignored "-Wreserved-id-macro" // warning : macro name is a reserved identifier //
2016-10-07 02:48:47 +08:00
# endif
2017-09-14 11:28:18 +08:00
# if __has_warning("-Wdouble-promotion")
# pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
# endif
2016-05-10 04:27:44 +08:00
# elif defined(__GNUC__)
2015-08-10 00:45:58 +08:00
# pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
2016-05-07 23:57:13 +08:00
# pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
# pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
2016-11-12 03:17:35 +08:00
# pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'xxxx' to type 'xxxx' casts away qualifiers
2015-08-10 00:45:58 +08:00
# endif
2015-07-22 07:00:28 +08:00
//-------------------------------------------------------------------------
// STB libraries implementation
//-------------------------------------------------------------------------
//#define IMGUI_STB_NAMESPACE ImGuiStb
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
# ifdef IMGUI_STB_NAMESPACE
namespace IMGUI_STB_NAMESPACE
{
# endif
2015-09-07 22:51:43 +08:00
# ifdef _MSC_VER
# pragma warning (push)
2016-05-05 05:28:16 +08:00
# pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration
2015-09-07 22:51:43 +08:00
# endif
2015-07-22 07:00:28 +08:00
# ifdef __clang__
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wunused-function"
# pragma clang diagnostic ignored "-Wmissing-prototypes"
# endif
2016-05-05 05:28:16 +08:00
# ifdef __GNUC__
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits]
# endif
2015-07-22 07:00:28 +08:00
# define STBRP_ASSERT(x) IM_ASSERT(x)
# ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
# define STBRP_STATIC
# define STB_RECT_PACK_IMPLEMENTATION
# endif
# include "stb_rect_pack.h"
# define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x))
# define STBTT_free(x,u) ((void)(u), ImGui::MemFree(x))
# define STBTT_assert(x) IM_ASSERT(x)
# ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
# define STBTT_STATIC
# define STB_TRUETYPE_IMPLEMENTATION
# else
# define STBTT_DEF extern
# endif
# include "stb_truetype.h"
2016-05-05 05:28:16 +08:00
# ifdef __GNUC__
# pragma GCC diagnostic pop
# endif
2015-07-22 07:00:28 +08:00
# ifdef __clang__
# pragma clang diagnostic pop
# endif
2015-09-07 22:51:43 +08:00
# ifdef _MSC_VER
# pragma warning (pop)
# endif
2015-07-22 07:00:28 +08:00
# ifdef IMGUI_STB_NAMESPACE
} // namespace ImGuiStb
using namespace IMGUI_STB_NAMESPACE ;
# endif
//-----------------------------------------------------------------------------
// ImDrawList
//-----------------------------------------------------------------------------
2015-12-16 09:01:34 +08:00
static const ImVec4 GNullClipRect ( - 8192.0f , - 8192.0f , + 8192.0f , + 8192.0f ) ; // Large values that are easy to encode in a few bits+shift
2015-07-22 07:00:28 +08:00
void ImDrawList : : Clear ( )
{
CmdBuffer . resize ( 0 ) ;
IdxBuffer . resize ( 0 ) ;
VtxBuffer . resize ( 0 ) ;
_VtxCurrentIdx = 0 ;
_VtxWritePtr = NULL ;
_IdxWritePtr = NULL ;
_ClipRectStack . resize ( 0 ) ;
_TextureIdStack . resize ( 0 ) ;
_Path . resize ( 0 ) ;
2015-08-25 23:24:17 +08:00
_ChannelsCurrent = 0 ;
_ChannelsCount = 1 ;
2015-07-22 07:00:28 +08:00
// NB: Do not clear channels so our allocations are re-used after the first frame.
}
void ImDrawList : : ClearFreeMemory ( )
{
CmdBuffer . clear ( ) ;
IdxBuffer . clear ( ) ;
VtxBuffer . clear ( ) ;
_VtxCurrentIdx = 0 ;
_VtxWritePtr = NULL ;
_IdxWritePtr = NULL ;
_ClipRectStack . clear ( ) ;
_TextureIdStack . clear ( ) ;
_Path . clear ( ) ;
2015-08-25 23:24:17 +08:00
_ChannelsCurrent = 0 ;
_ChannelsCount = 1 ;
2015-07-22 07:00:28 +08:00
for ( int i = 0 ; i < _Channels . Size ; i + + )
{
if ( i = = 0 ) memset ( & _Channels [ 0 ] , 0 , sizeof ( _Channels [ 0 ] ) ) ; // channel 0 is a copy of CmdBuffer/IdxBuffer, don't destruct again
_Channels [ i ] . CmdBuffer . clear ( ) ;
_Channels [ i ] . IdxBuffer . clear ( ) ;
}
_Channels . clear ( ) ;
}
2015-12-16 09:01:34 +08:00
// Use macros because C++ is a terrible language, we want guaranteed inline, no code in header, and no overhead in Debug mode
# define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] : GNullClipRect)
# define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL)
2015-07-22 07:00:28 +08:00
void ImDrawList : : AddDrawCmd ( )
{
ImDrawCmd draw_cmd ;
2015-12-16 09:01:34 +08:00
draw_cmd . ClipRect = GetCurrentClipRect ( ) ;
draw_cmd . TextureId = GetCurrentTextureId ( ) ;
2015-07-22 07:00:28 +08:00
IM_ASSERT ( draw_cmd . ClipRect . x < = draw_cmd . ClipRect . z & & draw_cmd . ClipRect . y < = draw_cmd . ClipRect . w ) ;
CmdBuffer . push_back ( draw_cmd ) ;
}
void ImDrawList : : AddCallback ( ImDrawCallback callback , void * callback_data )
{
ImDrawCmd * current_cmd = CmdBuffer . Size ? & CmdBuffer . back ( ) : NULL ;
if ( ! current_cmd | | current_cmd - > ElemCount ! = 0 | | current_cmd - > UserCallback ! = NULL )
{
AddDrawCmd ( ) ;
current_cmd = & CmdBuffer . back ( ) ;
}
current_cmd - > UserCallback = callback ;
current_cmd - > UserCallbackData = callback_data ;
2015-12-16 09:01:34 +08:00
AddDrawCmd ( ) ; // Force a new command after us (see comment below)
2015-07-22 07:00:28 +08:00
}
2015-12-16 09:01:34 +08:00
// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack.
// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only.
2015-09-11 23:35:37 +08:00
void ImDrawList : : UpdateClipRect ( )
{
2015-12-16 09:01:34 +08:00
// If current command is used with different settings we need to add a new command
const ImVec4 curr_clip_rect = GetCurrentClipRect ( ) ;
ImDrawCmd * curr_cmd = CmdBuffer . Size > 0 ? & CmdBuffer . Data [ CmdBuffer . Size - 1 ] : NULL ;
if ( ! curr_cmd | | ( curr_cmd - > ElemCount ! = 0 & & memcmp ( & curr_cmd - > ClipRect , & curr_clip_rect , sizeof ( ImVec4 ) ) ! = 0 ) | | curr_cmd - > UserCallback ! = NULL )
2015-09-11 23:35:37 +08:00
{
AddDrawCmd ( ) ;
2015-12-16 09:01:34 +08:00
return ;
2015-09-11 23:35:37 +08:00
}
2015-12-16 09:01:34 +08:00
// Try to merge with previous command if it matches, else use current command
2015-12-16 09:13:36 +08:00
ImDrawCmd * prev_cmd = CmdBuffer . Size > 1 ? curr_cmd - 1 : NULL ;
2016-06-11 21:42:10 +08:00
if ( curr_cmd - > ElemCount = = 0 & & prev_cmd & & memcmp ( & prev_cmd - > ClipRect , & curr_clip_rect , sizeof ( ImVec4 ) ) = = 0 & & prev_cmd - > TextureId = = GetCurrentTextureId ( ) & & prev_cmd - > UserCallback = = NULL )
2015-12-16 09:01:34 +08:00
CmdBuffer . pop_back ( ) ;
2015-09-11 23:35:37 +08:00
else
2015-12-16 09:01:34 +08:00
curr_cmd - > ClipRect = curr_clip_rect ;
}
void ImDrawList : : UpdateTextureID ( )
{
// If current command is used with different settings we need to add a new command
const ImTextureID curr_texture_id = GetCurrentTextureId ( ) ;
ImDrawCmd * curr_cmd = CmdBuffer . Size ? & CmdBuffer . back ( ) : NULL ;
if ( ! curr_cmd | | ( curr_cmd - > ElemCount ! = 0 & & curr_cmd - > TextureId ! = curr_texture_id ) | | curr_cmd - > UserCallback ! = NULL )
2015-09-11 23:35:37 +08:00
{
2015-12-16 09:01:34 +08:00
AddDrawCmd ( ) ;
return ;
2015-09-11 23:35:37 +08:00
}
2016-03-26 22:38:52 +08:00
2015-12-16 09:01:34 +08:00
// Try to merge with previous command if it matches, else use current command
2015-12-16 09:13:36 +08:00
ImDrawCmd * prev_cmd = CmdBuffer . Size > 1 ? curr_cmd - 1 : NULL ;
2017-10-16 01:27:53 +08:00
if ( curr_cmd - > ElemCount = = 0 & & prev_cmd & & prev_cmd - > TextureId = = curr_texture_id & & memcmp ( & prev_cmd - > ClipRect , & GetCurrentClipRect ( ) , sizeof ( ImVec4 ) ) = = 0 & & prev_cmd - > UserCallback = = NULL )
2015-12-16 09:01:34 +08:00
CmdBuffer . pop_back ( ) ;
else
curr_cmd - > TextureId = curr_texture_id ;
2015-09-11 23:35:37 +08:00
}
2015-12-16 09:01:34 +08:00
# undef GetCurrentClipRect
# undef GetCurrentTextureId
2016-04-26 17:03:51 +08:00
// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
void ImDrawList : : PushClipRect ( ImVec2 cr_min , ImVec2 cr_max , bool intersect_with_current_clip_rect )
2015-09-11 23:35:37 +08:00
{
2016-04-26 17:03:51 +08:00
ImVec4 cr ( cr_min . x , cr_min . y , cr_max . x , cr_max . y ) ;
if ( intersect_with_current_clip_rect & & _ClipRectStack . Size )
{
ImVec4 current = _ClipRectStack . Data [ _ClipRectStack . Size - 1 ] ;
if ( cr . x < current . x ) cr . x = current . x ;
if ( cr . y < current . y ) cr . y = current . y ;
if ( cr . z > current . z ) cr . z = current . z ;
if ( cr . w > current . w ) cr . w = current . w ;
}
cr . z = ImMax ( cr . x , cr . z ) ;
cr . w = ImMax ( cr . y , cr . w ) ;
_ClipRectStack . push_back ( cr ) ;
2015-09-11 23:35:37 +08:00
UpdateClipRect ( ) ;
}
void ImDrawList : : PushClipRectFullScreen ( )
{
2016-04-26 17:03:51 +08:00
PushClipRect ( ImVec2 ( GNullClipRect . x , GNullClipRect . y ) , ImVec2 ( GNullClipRect . z , GNullClipRect . w ) ) ;
2016-05-08 01:54:27 +08:00
//PushClipRect(GetVisibleRect()); // FIXME-OPT: This would be more correct but we're not supposed to access ImGuiContext from here?
2015-09-11 23:35:37 +08:00
}
void ImDrawList : : PopClipRect ( )
{
IM_ASSERT ( _ClipRectStack . Size > 0 ) ;
_ClipRectStack . pop_back ( ) ;
UpdateClipRect ( ) ;
}
void ImDrawList : : PushTextureID ( const ImTextureID & texture_id )
{
_TextureIdStack . push_back ( texture_id ) ;
UpdateTextureID ( ) ;
}
void ImDrawList : : PopTextureID ( )
{
IM_ASSERT ( _TextureIdStack . Size > 0 ) ;
_TextureIdStack . pop_back ( ) ;
UpdateTextureID ( ) ;
}
2015-08-25 23:24:17 +08:00
void ImDrawList : : ChannelsSplit ( int channels_count )
2015-07-22 07:00:28 +08:00
{
2015-08-25 23:24:17 +08:00
IM_ASSERT ( _ChannelsCurrent = = 0 & & _ChannelsCount = = 1 ) ;
2015-07-22 07:00:28 +08:00
int old_channels_count = _Channels . Size ;
2015-08-25 23:24:17 +08:00
if ( old_channels_count < channels_count )
_Channels . resize ( channels_count ) ;
_ChannelsCount = channels_count ;
2015-09-04 06:42:08 +08:00
// _Channels[] (24 bytes each) hold storage that we'll swap with this->_CmdBuffer/_IdxBuffer
// The content of _Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
// When we switch to the next channel, we'll copy _CmdBuffer/_IdxBuffer into _Channels[0] and then _Channels[1] into _CmdBuffer/_IdxBuffer
memset ( & _Channels [ 0 ] , 0 , sizeof ( ImDrawChannel ) ) ;
for ( int i = 1 ; i < channels_count ; i + + )
2015-08-25 23:24:17 +08:00
{
2015-07-22 07:00:28 +08:00
if ( i > = old_channels_count )
2015-09-04 06:42:08 +08:00
{
2016-01-26 05:26:53 +08:00
IM_PLACEMENT_NEW ( & _Channels [ i ] ) ImDrawChannel ( ) ;
2015-09-04 06:42:08 +08:00
}
else
{
_Channels [ i ] . CmdBuffer . resize ( 0 ) ;
_Channels [ i ] . IdxBuffer . resize ( 0 ) ;
}
2015-08-25 23:24:17 +08:00
if ( _Channels [ i ] . CmdBuffer . Size = = 0 )
{
ImDrawCmd draw_cmd ;
draw_cmd . ClipRect = _ClipRectStack . back ( ) ;
draw_cmd . TextureId = _TextureIdStack . back ( ) ;
_Channels [ i ] . CmdBuffer . push_back ( draw_cmd ) ;
}
}
2015-07-22 07:00:28 +08:00
}
2015-08-25 23:24:17 +08:00
void ImDrawList : : ChannelsMerge ( )
2015-07-22 07:00:28 +08:00
{
// Note that we never use or rely on channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
2015-08-25 23:24:17 +08:00
if ( _ChannelsCount < = 1 )
2015-07-22 07:00:28 +08:00
return ;
ChannelsSetCurrent ( 0 ) ;
2015-08-24 19:50:18 +08:00
if ( CmdBuffer . Size & & CmdBuffer . back ( ) . ElemCount = = 0 )
2015-07-22 07:00:28 +08:00
CmdBuffer . pop_back ( ) ;
int new_cmd_buffer_count = 0 , new_idx_buffer_count = 0 ;
2015-08-25 23:24:17 +08:00
for ( int i = 1 ; i < _ChannelsCount ; i + + )
2015-07-22 07:00:28 +08:00
{
ImDrawChannel & ch = _Channels [ i ] ;
if ( ch . CmdBuffer . Size & & ch . CmdBuffer . back ( ) . ElemCount = = 0 )
ch . CmdBuffer . pop_back ( ) ;
new_cmd_buffer_count + = ch . CmdBuffer . Size ;
new_idx_buffer_count + = ch . IdxBuffer . Size ;
}
CmdBuffer . resize ( CmdBuffer . Size + new_cmd_buffer_count ) ;
IdxBuffer . resize ( IdxBuffer . Size + new_idx_buffer_count ) ;
ImDrawCmd * cmd_write = CmdBuffer . Data + CmdBuffer . Size - new_cmd_buffer_count ;
_IdxWritePtr = IdxBuffer . Data + IdxBuffer . Size - new_idx_buffer_count ;
2015-08-25 23:24:17 +08:00
for ( int i = 1 ; i < _ChannelsCount ; i + + )
2015-07-22 07:00:28 +08:00
{
ImDrawChannel & ch = _Channels [ i ] ;
if ( int sz = ch . CmdBuffer . Size ) { memcpy ( cmd_write , ch . CmdBuffer . Data , sz * sizeof ( ImDrawCmd ) ) ; cmd_write + = sz ; }
if ( int sz = ch . IdxBuffer . Size ) { memcpy ( _IdxWritePtr , ch . IdxBuffer . Data , sz * sizeof ( ImDrawIdx ) ) ; _IdxWritePtr + = sz ; }
}
2017-10-16 03:06:33 +08:00
UpdateClipRect ( ) ; // We call this instead of AddDrawCmd(), so that empty channels won't produce an extra draw call.
2015-08-25 23:24:17 +08:00
_ChannelsCount = 1 ;
2015-07-22 07:00:28 +08:00
}
void ImDrawList : : ChannelsSetCurrent ( int idx )
{
2015-10-11 23:50:55 +08:00
IM_ASSERT ( idx < _ChannelsCount ) ;
2015-08-25 23:24:17 +08:00
if ( _ChannelsCurrent = = idx ) return ;
memcpy ( & _Channels . Data [ _ChannelsCurrent ] . CmdBuffer , & CmdBuffer , sizeof ( CmdBuffer ) ) ; // copy 12 bytes, four times
memcpy ( & _Channels . Data [ _ChannelsCurrent ] . IdxBuffer , & IdxBuffer , sizeof ( IdxBuffer ) ) ;
_ChannelsCurrent = idx ;
memcpy ( & CmdBuffer , & _Channels . Data [ _ChannelsCurrent ] . CmdBuffer , sizeof ( CmdBuffer ) ) ;
memcpy ( & IdxBuffer , & _Channels . Data [ _ChannelsCurrent ] . IdxBuffer , sizeof ( IdxBuffer ) ) ;
2015-07-22 07:00:28 +08:00
_IdxWritePtr = IdxBuffer . Data + IdxBuffer . Size ;
}
2015-07-31 11:37:59 +08:00
// NB: this can be called with negative count for removing primitives (as long as the result does not underflow)
2015-07-22 07:00:28 +08:00
void ImDrawList : : PrimReserve ( int idx_count , int vtx_count )
{
ImDrawCmd & draw_cmd = CmdBuffer . Data [ CmdBuffer . Size - 1 ] ;
draw_cmd . ElemCount + = idx_count ;
2017-07-15 17:52:52 +08:00
int vtx_buffer_old_size = VtxBuffer . Size ;
VtxBuffer . resize ( vtx_buffer_old_size + vtx_count ) ;
_VtxWritePtr = VtxBuffer . Data + vtx_buffer_old_size ;
2015-07-22 07:00:28 +08:00
2017-07-15 17:52:52 +08:00
int idx_buffer_old_size = IdxBuffer . Size ;
IdxBuffer . resize ( idx_buffer_old_size + idx_count ) ;
_IdxWritePtr = IdxBuffer . Data + idx_buffer_old_size ;
2015-07-22 07:00:28 +08:00
}
2016-01-23 20:45:56 +08:00
// Fully unrolled with inline call to keep our debug builds decently fast.
2015-07-22 07:00:28 +08:00
void ImDrawList : : PrimRect ( const ImVec2 & a , const ImVec2 & c , ImU32 col )
{
2016-01-08 22:57:25 +08:00
ImVec2 b ( c . x , a . y ) , d ( a . x , c . y ) , uv ( GImGui - > FontTexUvWhitePixel ) ;
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
2015-08-24 19:50:18 +08:00
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv ; _VtxWritePtr [ 2 ] . col = col ;
2015-07-22 07:00:28 +08:00
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv ; _VtxWritePtr [ 3 ] . col = col ;
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
void ImDrawList : : PrimRectUV ( const ImVec2 & a , const ImVec2 & c , const ImVec2 & uv_a , const ImVec2 & uv_c , ImU32 col )
{
2016-01-08 22:57:25 +08:00
ImVec2 b ( c . x , a . y ) , d ( a . x , c . y ) , uv_b ( uv_c . x , uv_a . y ) , uv_d ( uv_a . x , uv_c . y ) ;
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv_a ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv_b ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv_c ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv_d ; _VtxWritePtr [ 3 ] . col = col ;
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
void ImDrawList : : PrimQuadUV ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , const ImVec2 & uv_a , const ImVec2 & uv_b , const ImVec2 & uv_c , const ImVec2 & uv_d , ImU32 col )
{
ImDrawIdx idx = ( ImDrawIdx ) _VtxCurrentIdx ;
_IdxWritePtr [ 0 ] = idx ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx + 2 ) ;
_IdxWritePtr [ 3 ] = idx ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx + 3 ) ;
2015-08-24 19:50:18 +08:00
_VtxWritePtr [ 0 ] . pos = a ; _VtxWritePtr [ 0 ] . uv = uv_a ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = b ; _VtxWritePtr [ 1 ] . uv = uv_b ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = c ; _VtxWritePtr [ 2 ] . uv = uv_c ; _VtxWritePtr [ 2 ] . col = col ;
2015-07-22 07:00:28 +08:00
_VtxWritePtr [ 3 ] . pos = d ; _VtxWritePtr [ 3 ] . uv = uv_d ; _VtxWritePtr [ 3 ] . col = col ;
_VtxWritePtr + = 4 ;
_VtxCurrentIdx + = 4 ;
_IdxWritePtr + = 6 ;
}
2015-07-31 11:37:59 +08:00
// TODO: Thickness anti-aliased lines cap are missing their AA fringe.
2015-07-22 07:00:28 +08:00
void ImDrawList : : AddPolyline ( const ImVec2 * points , const int points_count , ImU32 col , bool closed , float thickness , bool anti_aliased )
{
if ( points_count < 2 )
return ;
const ImVec2 uv = GImGui - > FontTexUvWhitePixel ;
anti_aliased & = GImGui - > Style . AntiAliasedLines ;
2015-09-11 23:35:37 +08:00
//if (ImGui::GetIO().KeyCtrl) anti_aliased = false; // Debug
2015-07-22 07:00:28 +08:00
int count = points_count ;
if ( ! closed )
count = points_count - 1 ;
2015-07-31 11:37:59 +08:00
const bool thick_line = thickness > 1.0f ;
if ( anti_aliased )
2015-07-22 07:00:28 +08:00
{
// Anti-aliased stroke
const float AA_SIZE = 1.0f ;
2017-07-31 12:25:27 +08:00
const ImU32 col_trans = col & ~ IM_COL32_A_MASK ;
2015-07-31 11:37:59 +08:00
const int idx_count = thick_line ? count * 18 : count * 12 ;
const int vtx_count = thick_line ? points_count * 4 : points_count * 3 ;
2015-07-22 07:00:28 +08:00
PrimReserve ( idx_count , vtx_count ) ;
// Temporary buffer
2015-07-31 11:37:59 +08:00
ImVec2 * temp_normals = ( ImVec2 * ) alloca ( points_count * ( thick_line ? 5 : 3 ) * sizeof ( ImVec2 ) ) ;
ImVec2 * temp_points = temp_normals + points_count ;
2015-07-22 07:00:28 +08:00
for ( int i1 = 0 ; i1 < count ; i1 + + )
{
2015-08-24 19:50:18 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
2015-07-22 07:00:28 +08:00
ImVec2 diff = points [ i2 ] - points [ i1 ] ;
diff * = ImInvLength ( diff , 1.0f ) ;
temp_normals [ i1 ] . x = diff . y ;
temp_normals [ i1 ] . y = - diff . x ;
}
if ( ! closed )
temp_normals [ points_count - 1 ] = temp_normals [ points_count - 2 ] ;
2015-07-31 11:37:59 +08:00
if ( ! thick_line )
2015-07-22 07:00:28 +08:00
{
2015-07-31 11:37:59 +08:00
if ( ! closed )
{
temp_points [ 0 ] = points [ 0 ] + temp_normals [ 0 ] * AA_SIZE ;
temp_points [ 1 ] = points [ 0 ] - temp_normals [ 0 ] * AA_SIZE ;
temp_points [ ( points_count - 1 ) * 2 + 0 ] = points [ points_count - 1 ] + temp_normals [ points_count - 1 ] * AA_SIZE ;
temp_points [ ( points_count - 1 ) * 2 + 1 ] = points [ points_count - 1 ] - temp_normals [ points_count - 1 ] * AA_SIZE ;
}
2015-07-22 07:00:28 +08:00
2015-07-31 11:37:59 +08:00
// FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
unsigned int idx1 = _VtxCurrentIdx ;
for ( int i1 = 0 ; i1 < count ; i1 + + )
2015-07-22 07:00:28 +08:00
{
2015-07-31 11:37:59 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
unsigned int idx2 = ( i1 + 1 ) = = points_count ? _VtxCurrentIdx : idx1 + 3 ;
// Average normals
ImVec2 dm = ( temp_normals [ i1 ] + temp_normals [ i2 ] ) * 0.5f ;
float dmr2 = dm . x * dm . x + dm . y * dm . y ;
if ( dmr2 > 0.000001f )
{
float scale = 1.0f / dmr2 ;
if ( scale > 100.0f ) scale = 100.0f ;
dm * = scale ;
}
dm * = AA_SIZE ;
temp_points [ i2 * 2 + 0 ] = points [ i2 ] + dm ;
temp_points [ i2 * 2 + 1 ] = points [ i2 ] - dm ;
// Add indexes
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx1 + 2 ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx2 + 0 ) ;
_IdxWritePtr [ 6 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 7 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 8 ] = ( ImDrawIdx ) ( idx1 + 0 ) ;
_IdxWritePtr [ 9 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 10 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 11 ] = ( ImDrawIdx ) ( idx2 + 1 ) ;
_IdxWritePtr + = 12 ;
idx1 = idx2 ;
2015-07-22 07:00:28 +08:00
}
2015-07-31 11:37:59 +08:00
// Add vertexes
for ( int i = 0 ; i < points_count ; i + + )
{
_VtxWritePtr [ 0 ] . pos = points [ i ] ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos = temp_points [ i * 2 + 0 ] ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col_trans ;
_VtxWritePtr [ 2 ] . pos = temp_points [ i * 2 + 1 ] ; _VtxWritePtr [ 2 ] . uv = uv ; _VtxWritePtr [ 2 ] . col = col_trans ;
_VtxWritePtr + = 3 ;
}
}
else
2015-07-22 07:00:28 +08:00
{
2015-07-31 11:37:59 +08:00
const float half_inner_thickness = ( thickness - AA_SIZE ) * 0.5f ;
if ( ! closed )
{
temp_points [ 0 ] = points [ 0 ] + temp_normals [ 0 ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ 1 ] = points [ 0 ] + temp_normals [ 0 ] * ( half_inner_thickness ) ;
temp_points [ 2 ] = points [ 0 ] - temp_normals [ 0 ] * ( half_inner_thickness ) ;
temp_points [ 3 ] = points [ 0 ] - temp_normals [ 0 ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ ( points_count - 1 ) * 4 + 0 ] = points [ points_count - 1 ] + temp_normals [ points_count - 1 ] * ( half_inner_thickness + AA_SIZE ) ;
temp_points [ ( points_count - 1 ) * 4 + 1 ] = points [ points_count - 1 ] + temp_normals [ points_count - 1 ] * ( half_inner_thickness ) ;
temp_points [ ( points_count - 1 ) * 4 + 2 ] = points [ points_count - 1 ] - temp_normals [ points_count - 1 ] * ( half_inner_thickness ) ;
temp_points [ ( points_count - 1 ) * 4 + 3 ] = points [ points_count - 1 ] - temp_normals [ points_count - 1 ] * ( half_inner_thickness + AA_SIZE ) ;
}
// FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
unsigned int idx1 = _VtxCurrentIdx ;
for ( int i1 = 0 ; i1 < count ; i1 + + )
{
2015-08-24 19:50:18 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
2015-07-31 11:37:59 +08:00
unsigned int idx2 = ( i1 + 1 ) = = points_count ? _VtxCurrentIdx : idx1 + 4 ;
// Average normals
ImVec2 dm = ( temp_normals [ i1 ] + temp_normals [ i2 ] ) * 0.5f ;
float dmr2 = dm . x * dm . x + dm . y * dm . y ;
if ( dmr2 > 0.000001f )
{
float scale = 1.0f / dmr2 ;
if ( scale > 100.0f ) scale = 100.0f ;
dm * = scale ;
}
ImVec2 dm_out = dm * ( half_inner_thickness + AA_SIZE ) ;
ImVec2 dm_in = dm * half_inner_thickness ;
temp_points [ i2 * 4 + 0 ] = points [ i2 ] + dm_out ;
temp_points [ i2 * 4 + 1 ] = points [ i2 ] + dm_in ;
temp_points [ i2 * 4 + 2 ] = points [ i2 ] - dm_in ;
temp_points [ i2 * 4 + 3 ] = points [ i2 ] - dm_out ;
// Add indexes
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( idx1 + 2 ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( idx2 + 1 ) ;
_IdxWritePtr [ 6 ] = ( ImDrawIdx ) ( idx2 + 1 ) ; _IdxWritePtr [ 7 ] = ( ImDrawIdx ) ( idx1 + 1 ) ; _IdxWritePtr [ 8 ] = ( ImDrawIdx ) ( idx1 + 0 ) ;
_IdxWritePtr [ 9 ] = ( ImDrawIdx ) ( idx1 + 0 ) ; _IdxWritePtr [ 10 ] = ( ImDrawIdx ) ( idx2 + 0 ) ; _IdxWritePtr [ 11 ] = ( ImDrawIdx ) ( idx2 + 1 ) ;
_IdxWritePtr [ 12 ] = ( ImDrawIdx ) ( idx2 + 2 ) ; _IdxWritePtr [ 13 ] = ( ImDrawIdx ) ( idx1 + 2 ) ; _IdxWritePtr [ 14 ] = ( ImDrawIdx ) ( idx1 + 3 ) ;
_IdxWritePtr [ 15 ] = ( ImDrawIdx ) ( idx1 + 3 ) ; _IdxWritePtr [ 16 ] = ( ImDrawIdx ) ( idx2 + 3 ) ; _IdxWritePtr [ 17 ] = ( ImDrawIdx ) ( idx2 + 2 ) ;
_IdxWritePtr + = 18 ;
idx1 = idx2 ;
}
// Add vertexes
for ( int i = 0 ; i < points_count ; i + + )
{
_VtxWritePtr [ 0 ] . pos = temp_points [ i * 4 + 0 ] ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col_trans ;
_VtxWritePtr [ 1 ] . pos = temp_points [ i * 4 + 1 ] ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos = temp_points [ i * 4 + 2 ] ; _VtxWritePtr [ 2 ] . uv = uv ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos = temp_points [ i * 4 + 3 ] ; _VtxWritePtr [ 3 ] . uv = uv ; _VtxWritePtr [ 3 ] . col = col_trans ;
_VtxWritePtr + = 4 ;
}
2015-07-22 07:00:28 +08:00
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
else
{
// Non Anti-aliased Stroke
const int idx_count = count * 6 ;
const int vtx_count = count * 4 ; // FIXME-OPT: Not sharing edges
PrimReserve ( idx_count , vtx_count ) ;
for ( int i1 = 0 ; i1 < count ; i1 + + )
{
2015-08-24 19:50:18 +08:00
const int i2 = ( i1 + 1 ) = = points_count ? 0 : i1 + 1 ;
2015-07-22 07:00:28 +08:00
const ImVec2 & p1 = points [ i1 ] ;
const ImVec2 & p2 = points [ i2 ] ;
ImVec2 diff = p2 - p1 ;
diff * = ImInvLength ( diff , 1.0f ) ;
const float dx = diff . x * ( thickness * 0.5f ) ;
const float dy = diff . y * ( thickness * 0.5f ) ;
_VtxWritePtr [ 0 ] . pos . x = p1 . x + dy ; _VtxWritePtr [ 0 ] . pos . y = p1 . y - dx ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr [ 1 ] . pos . x = p2 . x + dy ; _VtxWritePtr [ 1 ] . pos . y = p2 . y - dx ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col ;
_VtxWritePtr [ 2 ] . pos . x = p2 . x - dy ; _VtxWritePtr [ 2 ] . pos . y = p2 . y + dx ; _VtxWritePtr [ 2 ] . uv = uv ; _VtxWritePtr [ 2 ] . col = col ;
_VtxWritePtr [ 3 ] . pos . x = p1 . x - dy ; _VtxWritePtr [ 3 ] . pos . y = p1 . y + dx ; _VtxWritePtr [ 3 ] . uv = uv ; _VtxWritePtr [ 3 ] . col = col ;
_VtxWritePtr + = 4 ;
2015-08-24 19:50:18 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + 3 ) ;
2015-07-22 07:00:28 +08:00
_IdxWritePtr + = 6 ;
_VtxCurrentIdx + = 4 ;
}
}
}
void ImDrawList : : AddConvexPolyFilled ( const ImVec2 * points , const int points_count , ImU32 col , bool anti_aliased )
{
const ImVec2 uv = GImGui - > FontTexUvWhitePixel ;
anti_aliased & = GImGui - > Style . AntiAliasedShapes ;
2015-09-11 23:35:37 +08:00
//if (ImGui::GetIO().KeyCtrl) anti_aliased = false; // Debug
2015-07-22 07:00:28 +08:00
if ( anti_aliased )
{
// Anti-aliased Fill
const float AA_SIZE = 1.0f ;
2017-07-31 12:25:27 +08:00
const ImU32 col_trans = col & ~ IM_COL32_A_MASK ;
2015-07-22 07:00:28 +08:00
const int idx_count = ( points_count - 2 ) * 3 + points_count * 6 ;
const int vtx_count = ( points_count * 2 ) ;
PrimReserve ( idx_count , vtx_count ) ;
// Add indexes for fill
unsigned int vtx_inner_idx = _VtxCurrentIdx ;
unsigned int vtx_outer_idx = _VtxCurrentIdx + 1 ;
for ( int i = 2 ; i < points_count ; i + + )
{
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( vtx_inner_idx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( ( i - 1 ) < < 1 ) ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i < < 1 ) ) ;
_IdxWritePtr + = 3 ;
}
// Compute normals
ImVec2 * temp_normals = ( ImVec2 * ) alloca ( points_count * sizeof ( ImVec2 ) ) ;
for ( int i0 = points_count - 1 , i1 = 0 ; i1 < points_count ; i0 = i1 + + )
{
const ImVec2 & p0 = points [ i0 ] ;
const ImVec2 & p1 = points [ i1 ] ;
ImVec2 diff = p1 - p0 ;
diff * = ImInvLength ( diff , 1.0f ) ;
temp_normals [ i0 ] . x = diff . y ;
temp_normals [ i0 ] . y = - diff . x ;
}
for ( int i0 = points_count - 1 , i1 = 0 ; i1 < points_count ; i0 = i1 + + )
{
// Average normals
const ImVec2 & n0 = temp_normals [ i0 ] ;
const ImVec2 & n1 = temp_normals [ i1 ] ;
ImVec2 dm = ( n0 + n1 ) * 0.5f ;
float dmr2 = dm . x * dm . x + dm . y * dm . y ;
if ( dmr2 > 0.000001f )
{
float scale = 1.0f / dmr2 ;
if ( scale > 100.0f ) scale = 100.0f ;
dm * = scale ;
}
dm * = AA_SIZE * 0.5f ;
// Add vertices
_VtxWritePtr [ 0 ] . pos = ( points [ i1 ] - dm ) ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ; // Inner
_VtxWritePtr [ 1 ] . pos = ( points [ i1 ] + dm ) ; _VtxWritePtr [ 1 ] . uv = uv ; _VtxWritePtr [ 1 ] . col = col_trans ; // Outer
_VtxWritePtr + = 2 ;
// Add indexes for fringes
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i1 < < 1 ) ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i0 < < 1 ) ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i0 < < 1 ) ) ;
_IdxWritePtr [ 3 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i0 < < 1 ) ) ; _IdxWritePtr [ 4 ] = ( ImDrawIdx ) ( vtx_outer_idx + ( i1 < < 1 ) ) ; _IdxWritePtr [ 5 ] = ( ImDrawIdx ) ( vtx_inner_idx + ( i1 < < 1 ) ) ;
_IdxWritePtr + = 6 ;
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
else
{
// Non Anti-aliased Fill
const int idx_count = ( points_count - 2 ) * 3 ;
const int vtx_count = points_count ;
PrimReserve ( idx_count , vtx_count ) ;
for ( int i = 0 ; i < vtx_count ; i + + )
{
_VtxWritePtr [ 0 ] . pos = points [ i ] ; _VtxWritePtr [ 0 ] . uv = uv ; _VtxWritePtr [ 0 ] . col = col ;
_VtxWritePtr + + ;
}
for ( int i = 2 ; i < points_count ; i + + )
{
2015-08-24 19:50:18 +08:00
_IdxWritePtr [ 0 ] = ( ImDrawIdx ) ( _VtxCurrentIdx ) ; _IdxWritePtr [ 1 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + i - 1 ) ; _IdxWritePtr [ 2 ] = ( ImDrawIdx ) ( _VtxCurrentIdx + i ) ;
2015-07-22 07:00:28 +08:00
_IdxWritePtr + = 3 ;
}
_VtxCurrentIdx + = ( ImDrawIdx ) vtx_count ;
}
}
2017-08-14 12:25:35 +08:00
void ImDrawList : : PathArcToFast ( const ImVec2 & centre , float radius , int a_min_of_12 , int a_max_of_12 )
2015-07-22 07:00:28 +08:00
{
static ImVec2 circle_vtx [ 12 ] ;
static bool circle_vtx_builds = false ;
const int circle_vtx_count = IM_ARRAYSIZE ( circle_vtx ) ;
if ( ! circle_vtx_builds )
{
for ( int i = 0 ; i < circle_vtx_count ; i + + )
{
const float a = ( ( float ) i / ( float ) circle_vtx_count ) * 2 * IM_PI ;
circle_vtx [ i ] . x = cosf ( a ) ;
circle_vtx [ i ] . y = sinf ( a ) ;
}
circle_vtx_builds = true ;
}
2017-08-28 16:02:25 +08:00
if ( radius = = 0.0f | | a_min_of_12 > a_max_of_12 )
2015-07-22 07:00:28 +08:00
{
_Path . push_back ( centre ) ;
2017-08-28 16:02:25 +08:00
return ;
2015-07-22 07:00:28 +08:00
}
2017-08-28 16:02:25 +08:00
_Path . reserve ( _Path . Size + ( a_max_of_12 - a_min_of_12 + 1 ) ) ;
for ( int a = a_min_of_12 ; a < = a_max_of_12 ; a + + )
2015-07-22 07:00:28 +08:00
{
2017-08-28 16:02:25 +08:00
const ImVec2 & c = circle_vtx [ a % circle_vtx_count ] ;
_Path . push_back ( ImVec2 ( centre . x + c . x * radius , centre . y + c . y * radius ) ) ;
2015-07-22 07:00:28 +08:00
}
}
2017-08-29 15:10:03 +08:00
void ImDrawList : : PathArcTo ( const ImVec2 & centre , float radius , float a_min , float a_max , int num_segments )
2015-07-22 07:00:28 +08:00
{
if ( radius = = 0.0f )
2017-08-28 16:02:25 +08:00
{
2015-07-22 07:00:28 +08:00
_Path . push_back ( centre ) ;
2017-08-28 16:02:25 +08:00
return ;
}
2015-07-22 07:00:28 +08:00
_Path . reserve ( _Path . Size + ( num_segments + 1 ) ) ;
for ( int i = 0 ; i < = num_segments ; i + + )
{
2017-08-29 15:10:03 +08:00
const float a = a_min + ( ( float ) i / ( float ) num_segments ) * ( a_max - a_min ) ;
2015-07-22 07:00:28 +08:00
_Path . push_back ( ImVec2 ( centre . x + cosf ( a ) * radius , centre . y + sinf ( a ) * radius ) ) ;
}
}
2015-08-28 20:18:34 +08:00
static void PathBezierToCasteljau ( ImVector < ImVec2 > * path , float x1 , float y1 , float x2 , float y2 , float x3 , float y3 , float x4 , float y4 , float tess_tol , int level )
{
float dx = x4 - x1 ;
float dy = y4 - y1 ;
2016-03-26 22:38:52 +08:00
float d2 = ( ( x2 - x4 ) * dy - ( y2 - y4 ) * dx ) ;
float d3 = ( ( x3 - x4 ) * dy - ( y3 - y4 ) * dx ) ;
2015-08-28 20:18:34 +08:00
d2 = ( d2 > = 0 ) ? d2 : - d2 ;
d3 = ( d3 > = 0 ) ? d3 : - d3 ;
2016-03-26 22:38:52 +08:00
if ( ( d2 + d3 ) * ( d2 + d3 ) < tess_tol * ( dx * dx + dy * dy ) )
2015-08-28 20:18:34 +08:00
{
path - > push_back ( ImVec2 ( x4 , y4 ) ) ;
}
else if ( level < 10 )
{
float x12 = ( x1 + x2 ) * 0.5f , y12 = ( y1 + y2 ) * 0.5f ;
float x23 = ( x2 + x3 ) * 0.5f , y23 = ( y2 + y3 ) * 0.5f ;
float x34 = ( x3 + x4 ) * 0.5f , y34 = ( y3 + y4 ) * 0.5f ;
float x123 = ( x12 + x23 ) * 0.5f , y123 = ( y12 + y23 ) * 0.5f ;
float x234 = ( x23 + x34 ) * 0.5f , y234 = ( y23 + y34 ) * 0.5f ;
float x1234 = ( x123 + x234 ) * 0.5f , y1234 = ( y123 + y234 ) * 0.5f ;
2016-03-26 22:38:52 +08:00
PathBezierToCasteljau ( path , x1 , y1 , x12 , y12 , x123 , y123 , x1234 , y1234 , tess_tol , level + 1 ) ;
PathBezierToCasteljau ( path , x1234 , y1234 , x234 , y234 , x34 , y34 , x4 , y4 , tess_tol , level + 1 ) ;
2015-08-28 20:18:34 +08:00
}
}
2015-08-28 20:48:14 +08:00
void ImDrawList : : PathBezierCurveTo ( const ImVec2 & p2 , const ImVec2 & p3 , const ImVec2 & p4 , int num_segments )
2015-08-28 20:18:34 +08:00
{
2015-08-28 20:48:14 +08:00
ImVec2 p1 = _Path . back ( ) ;
2015-08-28 20:18:34 +08:00
if ( num_segments = = 0 )
{
// Auto-tessellated
PathBezierToCasteljau ( & _Path , p1 . x , p1 . y , p2 . x , p2 . y , p3 . x , p3 . y , p4 . x , p4 . y , GImGui - > Style . CurveTessellationTol , 0 ) ;
}
else
{
float t_step = 1.0f / ( float ) num_segments ;
for ( int i_step = 1 ; i_step < = num_segments ; i_step + + )
{
float t = t_step * i_step ;
float u = 1.0f - t ;
float w1 = u * u * u ;
float w2 = 3 * u * u * t ;
float w3 = 3 * u * t * t ;
float w4 = t * t * t ;
_Path . push_back ( ImVec2 ( w1 * p1 . x + w2 * p2 . x + w3 * p3 . x + w4 * p4 . x , w1 * p1 . y + w2 * p2 . y + w3 * p3 . y + w4 * p4 . y ) ) ;
}
}
}
2015-07-22 07:00:28 +08:00
void ImDrawList : : PathRect ( const ImVec2 & a , const ImVec2 & b , float rounding , int rounding_corners )
{
2017-07-26 14:53:15 +08:00
const int corners_top = ImGuiCorner_TopLeft | ImGuiCorner_TopRight ;
2017-08-28 14:11:11 +08:00
const int corners_bottom = ImGuiCorner_BotLeft | ImGuiCorner_BotRight ;
const int corners_left = ImGuiCorner_TopLeft | ImGuiCorner_BotLeft ;
const int corners_right = ImGuiCorner_TopRight | ImGuiCorner_BotRight ;
2017-07-26 14:53:15 +08:00
2017-08-28 14:12:55 +08:00
rounding = ImMin ( rounding , fabsf ( b . x - a . x ) * ( ( ( rounding_corners & corners_top ) = = corners_top ) | | ( ( rounding_corners & corners_bottom ) = = corners_bottom ) ? 0.5f : 1.0f ) - 1.0f ) ;
rounding = ImMin ( rounding , fabsf ( b . y - a . y ) * ( ( ( rounding_corners & corners_left ) = = corners_left ) | | ( ( rounding_corners & corners_right ) = = corners_right ) ? 0.5f : 1.0f ) - 1.0f ) ;
2015-07-22 07:00:28 +08:00
2017-08-28 14:12:55 +08:00
if ( rounding < = 0.0f | | rounding_corners = = 0 )
2015-07-22 07:00:28 +08:00
{
PathLineTo ( a ) ;
2017-08-28 16:02:25 +08:00
PathLineTo ( ImVec2 ( b . x , a . y ) ) ;
2015-07-22 07:00:28 +08:00
PathLineTo ( b ) ;
2017-08-28 16:02:25 +08:00
PathLineTo ( ImVec2 ( a . x , b . y ) ) ;
2015-07-22 07:00:28 +08:00
}
else
{
2017-08-28 14:12:55 +08:00
const float rounding_tl = ( rounding_corners & ImGuiCorner_TopLeft ) ? rounding : 0.0f ;
const float rounding_tr = ( rounding_corners & ImGuiCorner_TopRight ) ? rounding : 0.0f ;
const float rounding_br = ( rounding_corners & ImGuiCorner_BotRight ) ? rounding : 0.0f ;
const float rounding_bl = ( rounding_corners & ImGuiCorner_BotLeft ) ? rounding : 0.0f ;
PathArcToFast ( ImVec2 ( a . x + rounding_tl , a . y + rounding_tl ) , rounding_tl , 6 , 9 ) ;
PathArcToFast ( ImVec2 ( b . x - rounding_tr , a . y + rounding_tr ) , rounding_tr , 9 , 12 ) ;
PathArcToFast ( ImVec2 ( b . x - rounding_br , b . y - rounding_br ) , rounding_br , 0 , 3 ) ;
PathArcToFast ( ImVec2 ( a . x + rounding_bl , b . y - rounding_bl ) , rounding_bl , 3 , 6 ) ;
2015-07-22 07:00:28 +08:00
}
}
void ImDrawList : : AddLine ( const ImVec2 & a , const ImVec2 & b , ImU32 col , float thickness )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
PathLineTo ( a + ImVec2 ( 0.5f , 0.5f ) ) ;
PathLineTo ( b + ImVec2 ( 0.5f , 0.5f ) ) ;
PathStroke ( col , false , thickness ) ;
}
2015-12-28 04:31:43 +08:00
// a: upper-left, b: lower-right. we don't render 1 px sized rectangles properly.
2016-10-09 16:35:01 +08:00
void ImDrawList : : AddRect ( const ImVec2 & a , const ImVec2 & b , ImU32 col , float rounding , int rounding_corners_flags , float thickness )
2015-07-22 07:00:28 +08:00
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
2016-10-09 16:35:01 +08:00
PathRect ( a + ImVec2 ( 0.5f , 0.5f ) , b - ImVec2 ( 0.5f , 0.5f ) , rounding , rounding_corners_flags ) ;
2016-03-22 04:56:23 +08:00
PathStroke ( col , true , thickness ) ;
2015-07-22 07:00:28 +08:00
}
2016-10-09 16:35:01 +08:00
void ImDrawList : : AddRectFilled ( const ImVec2 & a , const ImVec2 & b , ImU32 col , float rounding , int rounding_corners_flags )
2015-07-22 07:00:28 +08:00
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
if ( rounding > 0.0f )
{
2016-10-09 16:35:01 +08:00
PathRect ( a , b , rounding , rounding_corners_flags ) ;
2017-05-01 18:36:46 +08:00
PathFillConvex ( col ) ;
2015-07-22 07:00:28 +08:00
}
else
{
PrimReserve ( 6 , 4 ) ;
PrimRect ( a , b , col ) ;
}
}
void ImDrawList : : AddRectFilledMultiColor ( const ImVec2 & a , const ImVec2 & c , ImU32 col_upr_left , ImU32 col_upr_right , ImU32 col_bot_right , ImU32 col_bot_left )
{
2016-10-07 15:49:52 +08:00
if ( ( ( col_upr_left | col_upr_right | col_bot_right | col_bot_left ) & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
const ImVec2 uv = GImGui - > FontTexUvWhitePixel ;
PrimReserve ( 6 , 4 ) ;
PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 1 ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ) ;
PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 2 ) ) ; PrimWriteIdx ( ( ImDrawIdx ) ( _VtxCurrentIdx + 3 ) ) ;
PrimWriteVtx ( a , uv , col_upr_left ) ;
PrimWriteVtx ( ImVec2 ( c . x , a . y ) , uv , col_upr_right ) ;
PrimWriteVtx ( c , uv , col_bot_right ) ;
PrimWriteVtx ( ImVec2 ( a . x , c . y ) , uv , col_bot_left ) ;
}
2016-04-19 01:04:42 +08:00
void ImDrawList : : AddQuad ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , ImU32 col , float thickness )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2016-04-19 01:04:42 +08:00
return ;
PathLineTo ( a ) ;
PathLineTo ( b ) ;
PathLineTo ( c ) ;
PathLineTo ( d ) ;
PathStroke ( col , true , thickness ) ;
}
void ImDrawList : : AddQuadFilled ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , ImU32 col )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2016-04-19 01:04:42 +08:00
return ;
PathLineTo ( a ) ;
PathLineTo ( b ) ;
PathLineTo ( c ) ;
PathLineTo ( d ) ;
2017-05-01 18:36:46 +08:00
PathFillConvex ( col ) ;
2016-04-19 01:04:42 +08:00
}
2016-03-23 03:10:06 +08:00
void ImDrawList : : AddTriangle ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , ImU32 col , float thickness )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2016-03-23 03:10:06 +08:00
return ;
PathLineTo ( a ) ;
PathLineTo ( b ) ;
PathLineTo ( c ) ;
PathStroke ( col , true , thickness ) ;
}
2015-07-22 07:00:28 +08:00
void ImDrawList : : AddTriangleFilled ( const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , ImU32 col )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
2015-09-11 23:35:37 +08:00
2015-07-22 07:00:28 +08:00
PathLineTo ( a ) ;
PathLineTo ( b ) ;
PathLineTo ( c ) ;
2017-05-01 18:36:46 +08:00
PathFillConvex ( col ) ;
2015-07-22 07:00:28 +08:00
}
2016-03-22 04:48:05 +08:00
void ImDrawList : : AddCircle ( const ImVec2 & centre , float radius , ImU32 col , int num_segments , float thickness )
2015-07-22 07:00:28 +08:00
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
const float a_max = IM_PI * 2.0f * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
2015-12-28 03:18:43 +08:00
PathArcTo ( centre , radius - 0.5f , 0.0f , a_max , num_segments ) ;
2016-03-22 04:48:05 +08:00
PathStroke ( col , true , thickness ) ;
2015-07-22 07:00:28 +08:00
}
void ImDrawList : : AddCircleFilled ( const ImVec2 & centre , float radius , ImU32 col , int num_segments )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
const float a_max = IM_PI * 2.0f * ( ( float ) num_segments - 1.0f ) / ( float ) num_segments ;
PathArcTo ( centre , radius , 0.0f , a_max , num_segments ) ;
2017-05-01 18:36:46 +08:00
PathFillConvex ( col ) ;
2015-07-22 07:00:28 +08:00
}
2016-03-26 22:38:52 +08:00
void ImDrawList : : AddBezierCurve ( const ImVec2 & pos0 , const ImVec2 & cp0 , const ImVec2 & cp1 , const ImVec2 & pos1 , ImU32 col , float thickness , int num_segments )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-08-28 20:48:14 +08:00
return ;
2016-03-26 22:38:52 +08:00
PathLineTo ( pos0 ) ;
PathBezierCurveTo ( cp0 , cp1 , pos1 , num_segments ) ;
PathStroke ( col , false , thickness ) ;
2015-08-28 20:48:14 +08:00
}
2015-07-22 07:00:28 +08:00
void ImDrawList : : AddText ( const ImFont * font , float font_size , const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end , float wrap_width , const ImVec4 * cpu_fine_clip_rect )
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
if ( text_end = = NULL )
text_end = text_begin + strlen ( text_begin ) ;
if ( text_begin = = text_end )
return ;
2017-07-14 17:49:42 +08:00
// IMPORTANT: This is one of the few instance of breaking the encapsulation of ImDrawList, as we pull this from ImGui state, but it is just SO useful.
2016-03-22 05:43:53 +08:00
// Might just move Font/FontSize to ImDrawList?
if ( font = = NULL )
font = GImGui - > Font ;
if ( font_size = = 0.0f )
font_size = GImGui - > FontSize ;
2015-07-22 07:00:28 +08:00
IM_ASSERT ( font - > ContainerAtlas - > TexID = = _TextureIdStack . back ( ) ) ; // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font.
ImVec4 clip_rect = _ClipRectStack . back ( ) ;
if ( cpu_fine_clip_rect )
{
clip_rect . x = ImMax ( clip_rect . x , cpu_fine_clip_rect - > x ) ;
clip_rect . y = ImMax ( clip_rect . y , cpu_fine_clip_rect - > y ) ;
clip_rect . z = ImMin ( clip_rect . z , cpu_fine_clip_rect - > z ) ;
clip_rect . w = ImMin ( clip_rect . w , cpu_fine_clip_rect - > w ) ;
}
2016-04-23 17:09:56 +08:00
font - > RenderText ( this , font_size , pos , col , clip_rect , text_begin , text_end , wrap_width , cpu_fine_clip_rect ! = NULL ) ;
2015-07-22 07:00:28 +08:00
}
void ImDrawList : : AddText ( const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end )
{
2017-07-14 17:49:42 +08:00
AddText ( NULL , 0.0f , pos , col , text_begin , text_end ) ;
2015-07-22 07:00:28 +08:00
}
2017-05-01 18:34:32 +08:00
void ImDrawList : : AddImage ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & uv_a , const ImVec2 & uv_b , ImU32 col )
2015-07-22 07:00:28 +08:00
{
2016-10-07 15:49:52 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2015-07-22 07:00:28 +08:00
return ;
// FIXME-OPT: This is wasting draw calls.
const bool push_texture_id = _TextureIdStack . empty ( ) | | user_texture_id ! = _TextureIdStack . back ( ) ;
if ( push_texture_id )
PushTextureID ( user_texture_id ) ;
PrimReserve ( 6 , 4 ) ;
2017-05-01 18:34:32 +08:00
PrimRectUV ( a , b , uv_a , uv_b , col ) ;
2015-07-22 07:00:28 +08:00
2017-02-06 17:30:16 +08:00
if ( push_texture_id )
PopTextureID ( ) ;
}
2017-05-01 18:34:32 +08:00
void ImDrawList : : AddImageQuad ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , const ImVec2 & uv_a , const ImVec2 & uv_b , const ImVec2 & uv_c , const ImVec2 & uv_d , ImU32 col )
2017-02-06 17:30:16 +08:00
{
2017-05-01 18:34:32 +08:00
if ( ( col & IM_COL32_A_MASK ) = = 0 )
2017-02-06 17:30:16 +08:00
return ;
const bool push_texture_id = _TextureIdStack . empty ( ) | | user_texture_id ! = _TextureIdStack . back ( ) ;
if ( push_texture_id )
PushTextureID ( user_texture_id ) ;
PrimReserve ( 6 , 4 ) ;
2017-05-01 18:34:32 +08:00
PrimQuadUV ( a , b , c , d , uv_a , uv_b , uv_c , uv_d , col ) ;
2017-02-06 17:30:16 +08:00
2015-07-22 07:00:28 +08:00
if ( push_texture_id )
PopTextureID ( ) ;
}
//-----------------------------------------------------------------------------
// ImDrawData
//-----------------------------------------------------------------------------
// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
void ImDrawData : : DeIndexAllBuffers ( )
{
ImVector < ImDrawVert > new_vtx_buffer ;
TotalVtxCount = TotalIdxCount = 0 ;
for ( int i = 0 ; i < CmdListsCount ; i + + )
{
ImDrawList * cmd_list = CmdLists [ i ] ;
if ( cmd_list - > IdxBuffer . empty ( ) )
continue ;
new_vtx_buffer . resize ( cmd_list - > IdxBuffer . Size ) ;
for ( int j = 0 ; j < cmd_list - > IdxBuffer . Size ; j + + )
new_vtx_buffer [ j ] = cmd_list - > VtxBuffer [ cmd_list - > IdxBuffer [ j ] ] ;
cmd_list - > VtxBuffer . swap ( new_vtx_buffer ) ;
cmd_list - > IdxBuffer . resize ( 0 ) ;
TotalVtxCount + = cmd_list - > VtxBuffer . Size ;
}
}
2015-08-28 01:45:43 +08:00
// Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than ImGui expects, or if there is a difference between your window resolution and framebuffer resolution.
void ImDrawData : : ScaleClipRects ( const ImVec2 & scale )
{
for ( int i = 0 ; i < CmdListsCount ; i + + )
{
ImDrawList * cmd_list = CmdLists [ i ] ;
for ( int cmd_i = 0 ; cmd_i < cmd_list - > CmdBuffer . Size ; cmd_i + + )
{
ImDrawCmd * cmd = & cmd_list - > CmdBuffer [ cmd_i ] ;
cmd - > ClipRect = ImVec4 ( cmd - > ClipRect . x * scale . x , cmd - > ClipRect . y * scale . y , cmd - > ClipRect . z * scale . x , cmd - > ClipRect . w * scale . y ) ;
}
}
}
2017-10-20 01:33:03 +08:00
//-----------------------------------------------------------------------------
// Shade functions
//-----------------------------------------------------------------------------
// Generic linear color gradient, write to RGB fields, leave A untouched.
void ImGui : : ShadeVertsLinearColorGradientKeepAlpha ( ImDrawVert * vert_start , ImDrawVert * vert_end , ImVec2 gradient_p0 , ImVec2 gradient_p1 , ImU32 col0 , ImU32 col1 )
{
ImVec2 gradient_extent = gradient_p1 - gradient_p0 ;
float gradient_inv_length2 = 1.0f / ImLengthSqr ( gradient_extent ) ;
for ( ImDrawVert * vert = vert_start ; vert < vert_end ; vert + + )
{
float d = ImDot ( vert - > pos - gradient_p0 , gradient_extent ) ;
float t = ImClamp ( d * gradient_inv_length2 , 0.0f , 1.0f ) ;
int r = ImLerp ( ( int ) ( col0 > > IM_COL32_R_SHIFT ) & 0xFF , ( int ) ( col1 > > IM_COL32_R_SHIFT ) & 0xFF , t ) ;
int g = ImLerp ( ( int ) ( col0 > > IM_COL32_G_SHIFT ) & 0xFF , ( int ) ( col1 > > IM_COL32_G_SHIFT ) & 0xFF , t ) ;
int b = ImLerp ( ( int ) ( col0 > > IM_COL32_B_SHIFT ) & 0xFF , ( int ) ( col1 > > IM_COL32_B_SHIFT ) & 0xFF , t ) ;
vert - > col = ( r < < IM_COL32_R_SHIFT ) | ( g < < IM_COL32_G_SHIFT ) | ( b < < IM_COL32_B_SHIFT ) | ( vert - > col & IM_COL32_A_MASK ) ;
}
}
// Scan and shade backward from the end of given vertices. Assume vertices are text only (= vert_start..vert_end going left to right) so we can break as soon as we are out the gradient bounds.
void ImGui : : ShadeVertsLinearAlphaGradientForLeftToRightText ( ImDrawVert * vert_start , ImDrawVert * vert_end , float gradient_p0_x , float gradient_p1_x )
{
float gradient_extent_x = gradient_p1_x - gradient_p0_x ;
float gradient_inv_length2 = 1.0f / ( gradient_extent_x * gradient_extent_x ) ;
int full_alpha_count = 0 ;
for ( ImDrawVert * vert = vert_end - 1 ; vert > = vert_start ; vert - - )
{
float d = ( vert - > pos . x - gradient_p0_x ) * ( gradient_extent_x ) ;
float alpha_mul = 1.0f - ImClamp ( d * gradient_inv_length2 , 0.0f , 1.0f ) ;
if ( alpha_mul > = 1.0f & & + + full_alpha_count > 2 )
return ; // Early out
int a = ( int ) ( ( ( vert - > col > > IM_COL32_A_SHIFT ) & 0xFF ) * alpha_mul ) ;
vert - > col = ( vert - > col & ~ IM_COL32_A_MASK ) | ( a < < IM_COL32_A_SHIFT ) ;
}
}
2015-07-22 07:00:28 +08:00
//-----------------------------------------------------------------------------
2017-08-16 18:56:26 +08:00
// ImFontConfig
2015-07-22 07:00:28 +08:00
//-----------------------------------------------------------------------------
ImFontConfig : : ImFontConfig ( )
{
FontData = NULL ;
FontDataSize = 0 ;
FontDataOwnedByAtlas = true ;
FontNo = 0 ;
SizePixels = 0.0f ;
OversampleH = 3 ;
OversampleV = 1 ;
PixelSnapH = false ;
GlyphExtraSpacing = ImVec2 ( 0.0f , 0.0f ) ;
2017-05-26 19:36:52 +08:00
GlyphOffset = ImVec2 ( 0.0f , 0.0f ) ;
2015-07-22 07:00:28 +08:00
GlyphRanges = NULL ;
MergeMode = false ;
2017-08-26 14:11:56 +08:00
RasterizerFlags = 0x00 ;
RasterizerMultiply = 1.0f ;
2015-07-22 07:00:28 +08:00
memset ( Name , 0 , sizeof ( Name ) ) ;
2017-08-26 14:11:41 +08:00
DstFont = NULL ;
2015-07-22 07:00:28 +08:00
}
2017-08-16 18:56:26 +08:00
//-----------------------------------------------------------------------------
// ImFontAtlas
//-----------------------------------------------------------------------------
2017-08-17 19:36:48 +08:00
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
// The white texels on the top left are the ones we'll use everywhere in ImGui to render filled shapes.
const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 90 ;
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27 ;
2017-09-27 02:24:27 +08:00
const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000 ;
2017-08-17 19:36:48 +08:00
const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS [ FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1 ] =
{
" ..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX "
" ..- -X.....X- X.X - X.X -X.....X - X.....X "
" --- -XXX.XXX- X...X - X...X -X....X - X....X "
" X - X.X - X.....X - X.....X -X...X - X...X "
" XX - X.X -X.......X- X.......X -X..X.X - X.X..X "
" X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X "
" X..X - X.X - X.X - X.X -XX X.X - X.X XX "
" X...X - X.X - X.X - XX X.X XX - X.X - X.X "
" X....X - X.X - X.X - X.X X.X X.X - X.X - X.X "
" X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X "
" X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X "
" X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X "
" X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X "
" X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X "
" X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X "
" X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X "
" X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX "
" X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------ "
" X.X X..X - -X.......X- X.......X - XX XX - "
" XX X..X - - X.....X - X.....X - X.X X.X - "
" X..X - X...X - X...X - X..X X..X - "
" XX - X.X - X.X - X...XXXXXXXXXXXXX...X - "
" ------------ - X - X -X.....................X- "
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
" - X..X X..X - "
" - X.X X.X - "
" - XX XX - "
} ;
2015-07-22 07:00:28 +08:00
ImFontAtlas : : ImFontAtlas ( )
{
TexID = NULL ;
2017-09-27 01:10:29 +08:00
TexDesiredWidth = 0 ;
TexGlyphPadding = 1 ;
2015-07-22 07:00:28 +08:00
TexPixelsAlpha8 = NULL ;
TexPixelsRGBA32 = NULL ;
2017-09-27 01:10:29 +08:00
TexWidth = TexHeight = 0 ;
2015-07-22 07:00:28 +08:00
TexUvWhitePixel = ImVec2 ( 0 , 0 ) ;
2017-09-27 02:24:27 +08:00
for ( int n = 0 ; n < IM_ARRAYSIZE ( CustomRectIds ) ; n + + )
CustomRectIds [ n ] = - 1 ;
2015-07-22 07:00:28 +08:00
}
ImFontAtlas : : ~ ImFontAtlas ( )
{
Clear ( ) ;
}
void ImFontAtlas : : ClearInputData ( )
{
for ( int i = 0 ; i < ConfigData . Size ; i + + )
if ( ConfigData [ i ] . FontData & & ConfigData [ i ] . FontDataOwnedByAtlas )
{
ImGui : : MemFree ( ConfigData [ i ] . FontData ) ;
ConfigData [ i ] . FontData = NULL ;
}
2017-09-27 02:24:27 +08:00
// When clearing this we lose access to the font name and other information used to build the font.
2015-09-11 23:35:37 +08:00
for ( int i = 0 ; i < Fonts . Size ; i + + )
if ( Fonts [ i ] - > ConfigData > = ConfigData . Data & & Fonts [ i ] - > ConfigData < ConfigData . Data + ConfigData . Size )
{
Fonts [ i ] - > ConfigData = NULL ;
Fonts [ i ] - > ConfigDataCount = 0 ;
}
ConfigData . clear ( ) ;
2017-08-17 19:36:48 +08:00
CustomRects . clear ( ) ;
2017-09-27 17:21:42 +08:00
for ( int n = 0 ; n < IM_ARRAYSIZE ( CustomRectIds ) ; n + + )
CustomRectIds [ n ] = - 1 ;
2015-07-22 07:00:28 +08:00
}
void ImFontAtlas : : ClearTexData ( )
{
if ( TexPixelsAlpha8 )
ImGui : : MemFree ( TexPixelsAlpha8 ) ;
if ( TexPixelsRGBA32 )
ImGui : : MemFree ( TexPixelsRGBA32 ) ;
TexPixelsAlpha8 = NULL ;
TexPixelsRGBA32 = NULL ;
}
void ImFontAtlas : : ClearFonts ( )
{
for ( int i = 0 ; i < Fonts . Size ; i + + )
{
Fonts [ i ] - > ~ ImFont ( ) ;
ImGui : : MemFree ( Fonts [ i ] ) ;
}
Fonts . clear ( ) ;
}
void ImFontAtlas : : Clear ( )
{
2015-08-24 19:50:18 +08:00
ClearInputData ( ) ;
2015-07-22 07:00:28 +08:00
ClearTexData ( ) ;
ClearFonts ( ) ;
}
void ImFontAtlas : : GetTexDataAsAlpha8 ( unsigned char * * out_pixels , int * out_width , int * out_height , int * out_bytes_per_pixel )
{
2015-09-11 23:35:37 +08:00
// Build atlas on demand
2015-07-22 07:00:28 +08:00
if ( TexPixelsAlpha8 = = NULL )
{
if ( ConfigData . empty ( ) )
AddFontDefault ( ) ;
Build ( ) ;
}
* out_pixels = TexPixelsAlpha8 ;
if ( out_width ) * out_width = TexWidth ;
if ( out_height ) * out_height = TexHeight ;
if ( out_bytes_per_pixel ) * out_bytes_per_pixel = 1 ;
}
void ImFontAtlas : : GetTexDataAsRGBA32 ( unsigned char * * out_pixels , int * out_width , int * out_height , int * out_bytes_per_pixel )
{
2015-09-11 23:35:37 +08:00
// Convert to RGBA32 format on demand
// Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp
2015-07-22 07:00:28 +08:00
if ( ! TexPixelsRGBA32 )
{
unsigned char * pixels ;
GetTexDataAsAlpha8 ( & pixels , NULL , NULL ) ;
TexPixelsRGBA32 = ( unsigned int * ) ImGui : : MemAlloc ( ( size_t ) ( TexWidth * TexHeight * 4 ) ) ;
const unsigned char * src = pixels ;
unsigned int * dst = TexPixelsRGBA32 ;
for ( int n = TexWidth * TexHeight ; n > 0 ; n - - )
2016-08-06 16:57:52 +08:00
* dst + + = IM_COL32 ( 255 , 255 , 255 , ( unsigned int ) ( * src + + ) ) ;
2015-07-22 07:00:28 +08:00
}
* out_pixels = ( unsigned char * ) TexPixelsRGBA32 ;
if ( out_width ) * out_width = TexWidth ;
if ( out_height ) * out_height = TexHeight ;
if ( out_bytes_per_pixel ) * out_bytes_per_pixel = 4 ;
}
ImFont * ImFontAtlas : : AddFont ( const ImFontConfig * font_cfg )
{
IM_ASSERT ( font_cfg - > FontData ! = NULL & & font_cfg - > FontDataSize > 0 ) ;
IM_ASSERT ( font_cfg - > SizePixels > 0.0f ) ;
// Create new font
if ( ! font_cfg - > MergeMode )
{
ImFont * font = ( ImFont * ) ImGui : : MemAlloc ( sizeof ( ImFont ) ) ;
2016-01-26 05:26:53 +08:00
IM_PLACEMENT_NEW ( font ) ImFont ( ) ;
2015-07-22 07:00:28 +08:00
Fonts . push_back ( font ) ;
}
2017-04-14 02:01:24 +08:00
else
{
2017-06-13 17:29:21 +08:00
IM_ASSERT ( ! Fonts . empty ( ) ) ; // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
2017-04-14 02:01:24 +08:00
}
2015-07-22 07:00:28 +08:00
ConfigData . push_back ( * font_cfg ) ;
ImFontConfig & new_font_cfg = ConfigData . back ( ) ;
2016-10-30 06:44:08 +08:00
if ( ! new_font_cfg . DstFont )
new_font_cfg . DstFont = Fonts . back ( ) ;
2015-07-22 07:00:28 +08:00
if ( ! new_font_cfg . FontDataOwnedByAtlas )
{
new_font_cfg . FontData = ImGui : : MemAlloc ( new_font_cfg . FontDataSize ) ;
new_font_cfg . FontDataOwnedByAtlas = true ;
memcpy ( new_font_cfg . FontData , font_cfg - > FontData , ( size_t ) new_font_cfg . FontDataSize ) ;
}
// Invalidate texture
ClearTexData ( ) ;
2016-05-18 01:47:13 +08:00
return new_font_cfg . DstFont ;
2015-07-22 07:00:28 +08:00
}
2015-09-11 23:35:37 +08:00
// Default font TTF is compressed with stb_compress then base85 encoded (see extra_fonts/binary_to_compressed_c.cpp for encoder)
2015-07-22 07:00:28 +08:00
static unsigned int stb_decompress_length ( unsigned char * input ) ;
static unsigned int stb_decompress ( unsigned char * output , unsigned char * i , unsigned int length ) ;
2015-07-31 10:42:12 +08:00
static const char * GetDefaultCompressedFontDataTTFBase85 ( ) ;
static unsigned int Decode85Byte ( char c ) { return c > = ' \\ ' ? c - 36 : c - 35 ; }
2016-03-26 22:38:52 +08:00
static void Decode85 ( const unsigned char * src , unsigned char * dst )
2015-10-02 02:57:31 +08:00
{
2015-10-30 22:57:03 +08:00
while ( * src )
{
unsigned int tmp = Decode85Byte ( src [ 0 ] ) + 85 * ( Decode85Byte ( src [ 1 ] ) + 85 * ( Decode85Byte ( src [ 2 ] ) + 85 * ( Decode85Byte ( src [ 3 ] ) + 85 * Decode85Byte ( src [ 4 ] ) ) ) ) ;
2016-10-07 15:49:52 +08:00
dst [ 0 ] = ( ( tmp > > 0 ) & 0xFF ) ; dst [ 1 ] = ( ( tmp > > 8 ) & 0xFF ) ; dst [ 2 ] = ( ( tmp > > 16 ) & 0xFF ) ; dst [ 3 ] = ( ( tmp > > 24 ) & 0xFF ) ; // We can't assume little-endianness.
2015-10-09 02:44:13 +08:00
src + = 5 ;
dst + = 4 ;
2015-10-30 22:57:03 +08:00
}
2015-10-02 02:57:31 +08:00
}
2015-07-31 10:42:12 +08:00
2015-09-11 22:52:03 +08:00
// Load embedded ProggyClean.ttf at size 13, disable oversampling
2015-07-22 07:00:28 +08:00
ImFont * ImFontAtlas : : AddFontDefault ( const ImFontConfig * font_cfg_template )
{
2015-08-03 22:12:57 +08:00
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
if ( ! font_cfg_template )
2015-07-22 07:00:28 +08:00
{
font_cfg . OversampleH = font_cfg . OversampleV = 1 ;
font_cfg . PixelSnapH = true ;
}
2016-11-07 05:21:21 +08:00
if ( font_cfg . Name [ 0 ] = = ' \0 ' ) strcpy ( font_cfg . Name , " ProggyClean.ttf, 13px " ) ;
2017-08-20 15:38:05 +08:00
if ( font_cfg . SizePixels < = 0.0f ) font_cfg . SizePixels = 13.0f ;
2015-08-03 22:12:57 +08:00
const char * ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85 ( ) ;
2017-08-20 15:38:05 +08:00
ImFont * font = AddFontFromMemoryCompressedBase85TTF ( ttf_compressed_base85 , font_cfg . SizePixels , & font_cfg , GetGlyphRangesDefault ( ) ) ;
2015-07-31 10:42:12 +08:00
return font ;
2015-07-22 07:00:28 +08:00
}
ImFont * ImFontAtlas : : AddFontFromFileTTF ( const char * filename , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
{
int data_size = 0 ;
2017-01-14 20:47:16 +08:00
void * data = ImFileLoadToMemory ( filename , " rb " , & data_size , 0 ) ;
2015-09-11 23:01:54 +08:00
if ( ! data )
2015-07-22 07:00:28 +08:00
{
IM_ASSERT ( 0 ) ; // Could not load file.
return NULL ;
}
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
if ( font_cfg . Name [ 0 ] = = ' \0 ' )
{
2015-09-11 22:52:03 +08:00
// Store a short copy of filename into into the font name for convenience
2015-08-24 19:50:18 +08:00
const char * p ;
2015-07-22 07:00:28 +08:00
for ( p = filename + strlen ( filename ) ; p > filename & & p [ - 1 ] ! = ' / ' & & p [ - 1 ] ! = ' \\ ' ; p - - ) { }
2016-11-07 05:21:21 +08:00
snprintf ( font_cfg . Name , IM_ARRAYSIZE ( font_cfg . Name ) , " %s, %.0fpx " , p , size_pixels ) ;
2015-07-22 07:00:28 +08:00
}
return AddFontFromMemoryTTF ( data , data_size , size_pixels , & font_cfg , glyph_ranges ) ;
}
2017-08-15 11:41:36 +08:00
// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
2015-07-22 07:00:28 +08:00
ImFont * ImFontAtlas : : AddFontFromMemoryTTF ( void * ttf_data , int ttf_size , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
{
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
2015-08-24 19:50:18 +08:00
IM_ASSERT ( font_cfg . FontData = = NULL ) ;
2015-07-22 07:00:28 +08:00
font_cfg . FontData = ttf_data ;
font_cfg . FontDataSize = ttf_size ;
font_cfg . SizePixels = size_pixels ;
if ( glyph_ranges )
font_cfg . GlyphRanges = glyph_ranges ;
return AddFont ( & font_cfg ) ;
}
ImFont * ImFontAtlas : : AddFontFromMemoryCompressedTTF ( const void * compressed_ttf_data , int compressed_ttf_size , float size_pixels , const ImFontConfig * font_cfg_template , const ImWchar * glyph_ranges )
{
const unsigned int buf_decompressed_size = stb_decompress_length ( ( unsigned char * ) compressed_ttf_data ) ;
unsigned char * buf_decompressed_data = ( unsigned char * ) ImGui : : MemAlloc ( buf_decompressed_size ) ;
stb_decompress ( buf_decompressed_data , ( unsigned char * ) compressed_ttf_data , ( unsigned int ) compressed_ttf_size ) ;
ImFontConfig font_cfg = font_cfg_template ? * font_cfg_template : ImFontConfig ( ) ;
2015-08-24 19:50:18 +08:00
IM_ASSERT ( font_cfg . FontData = = NULL ) ;
2015-07-22 07:00:28 +08:00
font_cfg . FontDataOwnedByAtlas = true ;
2016-04-13 08:01:18 +08:00
return AddFontFromMemoryTTF ( buf_decompressed_data , ( int ) buf_decompressed_size , size_pixels , & font_cfg , glyph_ranges ) ;
2015-07-22 07:00:28 +08:00
}
2015-08-03 22:12:57 +08:00
ImFont * ImFontAtlas : : AddFontFromMemoryCompressedBase85TTF ( const char * compressed_ttf_data_base85 , float size_pixels , const ImFontConfig * font_cfg , const ImWchar * glyph_ranges )
{
int compressed_ttf_size = ( ( ( int ) strlen ( compressed_ttf_data_base85 ) + 4 ) / 5 ) * 4 ;
2015-12-26 21:59:07 +08:00
void * compressed_ttf = ImGui : : MemAlloc ( ( size_t ) compressed_ttf_size ) ;
2015-10-02 02:57:31 +08:00
Decode85 ( ( const unsigned char * ) compressed_ttf_data_base85 , ( unsigned char * ) compressed_ttf ) ;
2015-08-03 22:12:57 +08:00
ImFont * font = AddFontFromMemoryCompressedTTF ( compressed_ttf , compressed_ttf_size , size_pixels , font_cfg , glyph_ranges ) ;
ImGui : : MemFree ( compressed_ttf ) ;
return font ;
}
2017-09-27 02:24:27 +08:00
int ImFontAtlas : : AddCustomRectRegular ( unsigned int id , int width , int height )
2017-08-17 19:36:48 +08:00
{
2017-09-27 02:24:27 +08:00
IM_ASSERT ( id > = 0x10000 ) ;
2017-08-17 19:36:48 +08:00
IM_ASSERT ( width > 0 & & width < = 0xFFFF ) ;
IM_ASSERT ( height > 0 & & height < = 0xFFFF ) ;
CustomRect r ;
r . ID = id ;
r . Width = ( unsigned short ) width ;
r . Height = ( unsigned short ) height ;
CustomRects . push_back ( r ) ;
return CustomRects . Size - 1 ; // Return index
}
2017-09-27 02:24:27 +08:00
int ImFontAtlas : : AddCustomRectFontGlyph ( ImFont * font , ImWchar id , int width , int height , float advance_x , const ImVec2 & offset )
{
IM_ASSERT ( font ! = NULL ) ;
IM_ASSERT ( width > 0 & & width < = 0xFFFF ) ;
IM_ASSERT ( height > 0 & & height < = 0xFFFF ) ;
CustomRect r ;
r . ID = id ;
r . Width = ( unsigned short ) width ;
r . Height = ( unsigned short ) height ;
r . GlyphAdvanceX = advance_x ;
r . GlyphOffset = offset ;
r . Font = font ;
CustomRects . push_back ( r ) ;
return CustomRects . Size - 1 ; // Return index
}
void ImFontAtlas : : CalcCustomRectUV ( const CustomRect * rect , ImVec2 * out_uv_min , ImVec2 * out_uv_max )
2017-08-17 19:36:48 +08:00
{
IM_ASSERT ( TexWidth > 0 & & TexHeight > 0 ) ; // Font atlas needs to be built before we can calculate UV coordinates
IM_ASSERT ( rect - > IsPacked ( ) ) ; // Make sure the rectangle has been packed
* out_uv_min = ImVec2 ( ( float ) rect - > X / TexWidth , ( float ) rect - > Y / TexHeight ) ;
* out_uv_max = ImVec2 ( ( float ) ( rect - > X + rect - > Width ) / TexWidth , ( float ) ( rect - > Y + rect - > Height ) / TexHeight ) ;
}
2015-07-22 07:00:28 +08:00
bool ImFontAtlas : : Build ( )
{
2017-08-17 21:19:54 +08:00
return ImFontAtlasBuildWithStbTruetype ( this ) ;
}
2015-07-22 07:00:28 +08:00
2017-08-26 14:11:56 +08:00
void ImFontAtlasBuildMultiplyCalcLookupTable ( unsigned char out_table [ 256 ] , float in_brighten_factor )
{
for ( unsigned int i = 0 ; i < 256 ; i + + )
{
unsigned int value = ( unsigned int ) ( i * in_brighten_factor ) ;
out_table [ i ] = value > 255 ? 255 : ( value & 0xFF ) ;
}
}
void ImFontAtlasBuildMultiplyRectAlpha8 ( const unsigned char table [ 256 ] , unsigned char * pixels , int x , int y , int w , int h , int stride )
{
unsigned char * data = pixels + x + y * stride ;
for ( int j = h ; j > 0 ; j - - , data + = stride )
for ( int i = 0 ; i < w ; i + + )
data [ i ] = table [ data [ i ] ] ;
}
2017-08-17 21:19:54 +08:00
bool ImFontAtlasBuildWithStbTruetype ( ImFontAtlas * atlas )
{
IM_ASSERT ( atlas - > ConfigData . Size > 0 ) ;
2017-08-17 20:44:44 +08:00
2017-08-17 21:19:54 +08:00
ImFontAtlasBuildRegisterDefaultCustomRects ( atlas ) ;
atlas - > TexID = NULL ;
atlas - > TexWidth = atlas - > TexHeight = 0 ;
atlas - > TexUvWhitePixel = ImVec2 ( 0 , 0 ) ;
atlas - > ClearTexData ( ) ;
2015-07-22 07:00:28 +08:00
2017-08-16 18:56:26 +08:00
// Count glyphs/ranges
2017-08-17 15:35:59 +08:00
int total_glyphs_count = 0 ;
int total_ranges_count = 0 ;
2017-08-17 21:19:54 +08:00
for ( int input_i = 0 ; input_i < atlas - > ConfigData . Size ; input_i + + )
2015-07-22 07:00:28 +08:00
{
2017-08-17 21:19:54 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ input_i ] ;
2015-07-22 07:00:28 +08:00
if ( ! cfg . GlyphRanges )
2017-08-17 21:19:54 +08:00
cfg . GlyphRanges = atlas - > GetGlyphRangesDefault ( ) ;
2017-08-17 15:35:59 +08:00
for ( const ImWchar * in_range = cfg . GlyphRanges ; in_range [ 0 ] & & in_range [ 1 ] ; in_range + = 2 , total_ranges_count + + )
total_glyphs_count + = ( in_range [ 1 ] - in_range [ 0 ] ) + 1 ;
2015-07-22 07:00:28 +08:00
}
2017-08-17 20:44:44 +08:00
// We need a width for the skyline algorithm. Using a dumb heuristic here to decide of width. User can override TexDesiredWidth and TexGlyphPadding if they wish.
2017-08-17 19:36:48 +08:00
// Width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
2017-08-17 21:19:54 +08:00
atlas - > TexWidth = ( atlas - > TexDesiredWidth > 0 ) ? atlas - > TexDesiredWidth : ( total_glyphs_count > 4000 ) ? 4096 : ( total_glyphs_count > 2000 ) ? 2048 : ( total_glyphs_count > 1000 ) ? 1024 : 512 ;
atlas - > TexHeight = 0 ;
2017-08-17 20:44:44 +08:00
// Start packing
2015-07-22 07:00:28 +08:00
const int max_tex_height = 1024 * 32 ;
stbtt_pack_context spc ;
2017-08-17 21:19:54 +08:00
stbtt_PackBegin ( & spc , NULL , atlas - > TexWidth , max_tex_height , 0 , atlas - > TexGlyphPadding , NULL ) ;
2017-08-17 20:44:44 +08:00
stbtt_PackSetOversampling ( & spc , 1 , 1 ) ;
2015-07-22 07:00:28 +08:00
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
2017-08-17 21:19:54 +08:00
ImFontAtlasBuildPackCustomRects ( atlas , spc . pack_info ) ;
2015-07-22 07:00:28 +08:00
2017-08-16 18:56:26 +08:00
// Initialize font information (so we can error without any cleanup)
struct ImFontTempBuildData
{
stbtt_fontinfo FontInfo ;
stbrp_rect * Rects ;
2017-08-26 14:11:56 +08:00
int RectsCount ;
2017-08-16 18:56:26 +08:00
stbtt_pack_range * Ranges ;
int RangesCount ;
} ;
2017-08-17 21:19:54 +08:00
ImFontTempBuildData * tmp_array = ( ImFontTempBuildData * ) ImGui : : MemAlloc ( ( size_t ) atlas - > ConfigData . Size * sizeof ( ImFontTempBuildData ) ) ;
for ( int input_i = 0 ; input_i < atlas - > ConfigData . Size ; input_i + + )
2017-08-16 18:56:26 +08:00
{
2017-08-17 21:19:54 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ input_i ] ;
2017-08-16 18:56:26 +08:00
ImFontTempBuildData & tmp = tmp_array [ input_i ] ;
2017-08-17 21:19:54 +08:00
IM_ASSERT ( cfg . DstFont & & ( ! cfg . DstFont - > IsLoaded ( ) | | cfg . DstFont - > ContainerAtlas = = atlas ) ) ;
2017-08-16 18:56:26 +08:00
const int font_offset = stbtt_GetFontOffsetForIndex ( ( unsigned char * ) cfg . FontData , cfg . FontNo ) ;
IM_ASSERT ( font_offset > = 0 ) ;
if ( ! stbtt_InitFont ( & tmp . FontInfo , ( unsigned char * ) cfg . FontData , font_offset ) )
return false ;
}
2015-07-22 07:00:28 +08:00
// Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
int buf_packedchars_n = 0 , buf_rects_n = 0 , buf_ranges_n = 0 ;
2017-08-17 15:35:59 +08:00
stbtt_packedchar * buf_packedchars = ( stbtt_packedchar * ) ImGui : : MemAlloc ( total_glyphs_count * sizeof ( stbtt_packedchar ) ) ;
stbrp_rect * buf_rects = ( stbrp_rect * ) ImGui : : MemAlloc ( total_glyphs_count * sizeof ( stbrp_rect ) ) ;
stbtt_pack_range * buf_ranges = ( stbtt_pack_range * ) ImGui : : MemAlloc ( total_ranges_count * sizeof ( stbtt_pack_range ) ) ;
memset ( buf_packedchars , 0 , total_glyphs_count * sizeof ( stbtt_packedchar ) ) ;
memset ( buf_rects , 0 , total_glyphs_count * sizeof ( stbrp_rect ) ) ; // Unnecessary but let's clear this for the sake of sanity.
memset ( buf_ranges , 0 , total_ranges_count * sizeof ( stbtt_pack_range ) ) ;
2015-07-22 07:00:28 +08:00
2015-09-11 23:35:37 +08:00
// First font pass: pack all glyphs (no rendering at this point, we are working with rectangles in an infinitely tall texture at this point)
2017-08-17 21:19:54 +08:00
for ( int input_i = 0 ; input_i < atlas - > ConfigData . Size ; input_i + + )
2015-07-22 07:00:28 +08:00
{
2017-08-17 21:19:54 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ input_i ] ;
2015-07-22 07:00:28 +08:00
ImFontTempBuildData & tmp = tmp_array [ input_i ] ;
// Setup ranges
2017-08-17 15:35:59 +08:00
int font_glyphs_count = 0 ;
int font_ranges_count = 0 ;
for ( const ImWchar * in_range = cfg . GlyphRanges ; in_range [ 0 ] & & in_range [ 1 ] ; in_range + = 2 , font_ranges_count + + )
font_glyphs_count + = ( in_range [ 1 ] - in_range [ 0 ] ) + 1 ;
2015-07-22 07:00:28 +08:00
tmp . Ranges = buf_ranges + buf_ranges_n ;
2017-08-17 15:35:59 +08:00
tmp . RangesCount = font_ranges_count ;
buf_ranges_n + = font_ranges_count ;
for ( int i = 0 ; i < font_ranges_count ; i + + )
2015-07-22 07:00:28 +08:00
{
const ImWchar * in_range = & cfg . GlyphRanges [ i * 2 ] ;
stbtt_pack_range & range = tmp . Ranges [ i ] ;
range . font_size = cfg . SizePixels ;
2015-08-01 21:26:09 +08:00
range . first_unicode_codepoint_in_range = in_range [ 0 ] ;
range . num_chars = ( in_range [ 1 ] - in_range [ 0 ] ) + 1 ;
2015-07-22 07:00:28 +08:00
range . chardata_for_range = buf_packedchars + buf_packedchars_n ;
2015-08-01 21:26:09 +08:00
buf_packedchars_n + = range . num_chars ;
2015-07-22 07:00:28 +08:00
}
// Pack
tmp . Rects = buf_rects + buf_rects_n ;
2017-08-26 14:11:56 +08:00
tmp . RectsCount = font_glyphs_count ;
2017-08-17 15:35:59 +08:00
buf_rects_n + = font_glyphs_count ;
2015-07-22 07:00:28 +08:00
stbtt_PackSetOversampling ( & spc , cfg . OversampleH , cfg . OversampleV ) ;
int n = stbtt_PackFontRangesGatherRects ( & spc , & tmp . FontInfo , tmp . Ranges , tmp . RangesCount , tmp . Rects ) ;
2017-08-17 15:35:59 +08:00
IM_ASSERT ( n = = font_glyphs_count ) ;
2015-07-22 07:00:28 +08:00
stbrp_pack_rects ( ( stbrp_context * ) spc . pack_info , tmp . Rects , n ) ;
// Extend texture height
for ( int i = 0 ; i < n ; i + + )
if ( tmp . Rects [ i ] . was_packed )
2017-08-17 21:19:54 +08:00
atlas - > TexHeight = ImMax ( atlas - > TexHeight , tmp . Rects [ i ] . y + tmp . Rects [ i ] . h ) ;
2015-07-22 07:00:28 +08:00
}
2017-08-17 15:35:59 +08:00
IM_ASSERT ( buf_rects_n = = total_glyphs_count ) ;
IM_ASSERT ( buf_packedchars_n = = total_glyphs_count ) ;
IM_ASSERT ( buf_ranges_n = = total_ranges_count ) ;
2015-07-22 07:00:28 +08:00
// Create texture
2017-08-17 21:19:54 +08:00
atlas - > TexHeight = ImUpperPowerOfTwo ( atlas - > TexHeight ) ;
atlas - > TexPixelsAlpha8 = ( unsigned char * ) ImGui : : MemAlloc ( atlas - > TexWidth * atlas - > TexHeight ) ;
memset ( atlas - > TexPixelsAlpha8 , 0 , atlas - > TexWidth * atlas - > TexHeight ) ;
spc . pixels = atlas - > TexPixelsAlpha8 ;
spc . height = atlas - > TexHeight ;
2015-07-22 07:00:28 +08:00
2017-08-16 18:56:26 +08:00
// Second pass: render font characters
2017-08-17 21:19:54 +08:00
for ( int input_i = 0 ; input_i < atlas - > ConfigData . Size ; input_i + + )
2015-07-22 07:00:28 +08:00
{
2017-08-17 21:19:54 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ input_i ] ;
2015-07-22 07:00:28 +08:00
ImFontTempBuildData & tmp = tmp_array [ input_i ] ;
stbtt_PackSetOversampling ( & spc , cfg . OversampleH , cfg . OversampleV ) ;
stbtt_PackFontRangesRenderIntoRects ( & spc , & tmp . FontInfo , tmp . Ranges , tmp . RangesCount , tmp . Rects ) ;
2017-08-26 14:11:56 +08:00
if ( cfg . RasterizerMultiply ! = 1.0f )
{
unsigned char multiply_table [ 256 ] ;
ImFontAtlasBuildMultiplyCalcLookupTable ( multiply_table , cfg . RasterizerMultiply ) ;
for ( const stbrp_rect * r = tmp . Rects ; r ! = tmp . Rects + tmp . RectsCount ; r + + )
if ( r - > was_packed )
ImFontAtlasBuildMultiplyRectAlpha8 ( multiply_table , spc . pixels , r - > x , r - > y , r - > w , r - > h , spc . stride_in_bytes ) ;
}
2015-07-22 07:00:28 +08:00
tmp . Rects = NULL ;
}
// End packing
stbtt_PackEnd ( & spc ) ;
ImGui : : MemFree ( buf_rects ) ;
buf_rects = NULL ;
// Third pass: setup ImFont and glyphs for runtime
2017-08-17 21:19:54 +08:00
for ( int input_i = 0 ; input_i < atlas - > ConfigData . Size ; input_i + + )
2015-07-22 07:00:28 +08:00
{
2017-08-17 21:19:54 +08:00
ImFontConfig & cfg = atlas - > ConfigData [ input_i ] ;
2015-07-22 07:00:28 +08:00
ImFontTempBuildData & tmp = tmp_array [ input_i ] ;
2017-03-18 04:29:57 +08:00
ImFont * dst_font = cfg . DstFont ; // We can have multiple input fonts writing into a same destination font (when using MergeMode=true)
2015-07-22 07:00:28 +08:00
2017-08-26 14:11:41 +08:00
const float font_scale = stbtt_ScaleForPixelHeight ( & tmp . FontInfo , cfg . SizePixels ) ;
2015-07-22 07:00:28 +08:00
int unscaled_ascent , unscaled_descent , unscaled_line_gap ;
stbtt_GetFontVMetrics ( & tmp . FontInfo , & unscaled_ascent , & unscaled_descent , & unscaled_line_gap ) ;
2017-08-26 14:11:41 +08:00
const float ascent = unscaled_ascent * font_scale ;
const float descent = unscaled_descent * font_scale ;
2017-08-17 21:19:54 +08:00
ImFontAtlasBuildSetupFont ( atlas , dst_font , & cfg , ascent , descent ) ;
2017-08-26 14:11:41 +08:00
const float off_x = cfg . GlyphOffset . x ;
const float off_y = cfg . GlyphOffset . y + ( float ) ( int ) ( dst_font - > Ascent + 0.5f ) ;
2015-07-22 07:00:28 +08:00
dst_font - > FallbackGlyph = NULL ; // Always clear fallback so FindGlyph can return NULL. It will be set again in BuildLookupTable()
for ( int i = 0 ; i < tmp . RangesCount ; i + + )
{
stbtt_pack_range & range = tmp . Ranges [ i ] ;
2015-08-01 21:26:09 +08:00
for ( int char_idx = 0 ; char_idx < range . num_chars ; char_idx + = 1 )
2015-07-22 07:00:28 +08:00
{
const stbtt_packedchar & pc = range . chardata_for_range [ char_idx ] ;
if ( ! pc . x0 & & ! pc . x1 & & ! pc . y0 & & ! pc . y1 )
continue ;
2015-08-01 21:26:09 +08:00
const int codepoint = range . first_unicode_codepoint_in_range + char_idx ;
2015-07-22 07:00:28 +08:00
if ( cfg . MergeMode & & dst_font - > FindGlyph ( ( unsigned short ) codepoint ) )
continue ;
stbtt_aligned_quad q ;
float dummy_x = 0.0f , dummy_y = 0.0f ;
2017-08-17 21:19:54 +08:00
stbtt_GetPackedQuad ( range . chardata_for_range , atlas - > TexWidth , atlas - > TexHeight , char_idx , & dummy_x , & dummy_y , & q , 0 ) ;
2017-09-27 00:41:21 +08:00
dst_font - > AddGlyph ( ( ImWchar ) codepoint , q . x0 + off_x , q . y0 + off_y , q . x1 + off_x , q . y1 + off_y , q . s0 , q . t0 , q . s1 , q . t1 , pc . xadvance ) ;
2015-07-22 07:00:28 +08:00
}
}
}
// Cleanup temporaries
ImGui : : MemFree ( buf_packedchars ) ;
ImGui : : MemFree ( buf_ranges ) ;
ImGui : : MemFree ( tmp_array ) ;
2017-09-27 01:26:16 +08:00
ImFontAtlasBuildFinish ( atlas ) ;
2015-07-22 07:00:28 +08:00
return true ;
}
2017-08-17 20:44:44 +08:00
void ImFontAtlasBuildRegisterDefaultCustomRects ( ImFontAtlas * atlas )
2015-07-22 07:00:28 +08:00
{
2017-09-27 02:24:27 +08:00
if ( atlas - > CustomRectIds [ 0 ] < 0 )
atlas - > CustomRectIds [ 0 ] = atlas - > AddCustomRectRegular ( FONT_ATLAS_DEFAULT_TEX_DATA_ID , FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * 2 + 1 , FONT_ATLAS_DEFAULT_TEX_DATA_H ) ;
2017-08-17 20:44:44 +08:00
}
2015-07-22 07:00:28 +08:00
2017-08-17 21:13:14 +08:00
void ImFontAtlasBuildSetupFont ( ImFontAtlas * atlas , ImFont * font , ImFontConfig * font_config , float ascent , float descent )
{
if ( ! font_config - > MergeMode )
2015-07-22 07:00:28 +08:00
{
2017-08-17 21:13:14 +08:00
font - > ContainerAtlas = atlas ;
font - > ConfigData = font_config ;
font - > ConfigDataCount = 0 ;
font - > FontSize = font_config - > SizePixels ;
font - > Ascent = ascent ;
font - > Descent = descent ;
font - > Glyphs . resize ( 0 ) ;
font - > MetricsTotalSurface = 0 ;
2015-07-22 07:00:28 +08:00
}
2017-08-17 21:13:14 +08:00
font - > ConfigDataCount + + ;
}
2015-07-22 07:00:28 +08:00
2017-08-17 20:44:44 +08:00
void ImFontAtlasBuildPackCustomRects ( ImFontAtlas * atlas , void * pack_context_opaque )
{
stbrp_context * pack_context = ( stbrp_context * ) pack_context_opaque ;
2017-08-17 19:36:48 +08:00
ImVector < ImFontAtlas : : CustomRect > & user_rects = atlas - > CustomRects ;
2017-09-27 17:21:42 +08:00
IM_ASSERT ( user_rects . Size > = 1 ) ; // We expect at least the default custom rects to be registered, else something went wrong.
2017-08-17 19:36:48 +08:00
ImVector < stbrp_rect > pack_rects ;
pack_rects . resize ( user_rects . Size ) ;
memset ( pack_rects . Data , 0 , sizeof ( stbrp_rect ) * user_rects . Size ) ;
for ( int i = 0 ; i < user_rects . Size ; i + + )
2015-07-22 07:00:28 +08:00
{
2017-08-17 19:36:48 +08:00
pack_rects [ i ] . w = user_rects [ i ] . Width ;
pack_rects [ i ] . h = user_rects [ i ] . Height ;
2015-07-22 07:00:28 +08:00
}
2017-08-17 20:44:44 +08:00
stbrp_pack_rects ( pack_context , & pack_rects [ 0 ] , pack_rects . Size ) ;
2017-08-17 19:36:48 +08:00
for ( int i = 0 ; i < pack_rects . Size ; i + + )
if ( pack_rects [ i ] . was_packed )
2015-09-11 23:35:37 +08:00
{
2017-08-17 19:36:48 +08:00
user_rects [ i ] . X = pack_rects [ i ] . x ;
user_rects [ i ] . Y = pack_rects [ i ] . y ;
IM_ASSERT ( pack_rects [ i ] . w = = user_rects [ i ] . Width & & pack_rects [ i ] . h = = user_rects [ i ] . Height ) ;
atlas - > TexHeight = ImMax ( atlas - > TexHeight , pack_rects [ i ] . y + pack_rects [ i ] . h ) ;
}
}
2017-09-27 01:26:16 +08:00
static void ImFontAtlasBuildRenderDefaultTexData ( ImFontAtlas * atlas )
2017-08-17 19:36:48 +08:00
{
2017-09-27 02:24:27 +08:00
IM_ASSERT ( atlas - > CustomRectIds [ 0 ] > = 0 ) ;
ImFontAtlas : : CustomRect & r = atlas - > CustomRects [ atlas - > CustomRectIds [ 0 ] ] ;
2017-08-17 19:36:48 +08:00
IM_ASSERT ( r . ID = = FONT_ATLAS_DEFAULT_TEX_DATA_ID ) ;
IM_ASSERT ( r . Width = = FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * 2 + 1 ) ;
IM_ASSERT ( r . Height = = FONT_ATLAS_DEFAULT_TEX_DATA_H ) ;
IM_ASSERT ( r . IsPacked ( ) ) ;
IM_ASSERT ( atlas - > TexPixelsAlpha8 ! = NULL ) ;
// Render/copy pixels
for ( int y = 0 , n = 0 ; y < FONT_ATLAS_DEFAULT_TEX_DATA_H ; y + + )
for ( int x = 0 ; x < FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF ; x + + , n + + )
2015-09-11 23:35:37 +08:00
{
2017-08-17 19:36:48 +08:00
const int offset0 = ( int ) ( r . X + x ) + ( int ) ( r . Y + y ) * atlas - > TexWidth ;
const int offset1 = offset0 + FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1 ;
atlas - > TexPixelsAlpha8 [ offset0 ] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS [ n ] = = ' . ' ? 0xFF : 0x00 ;
atlas - > TexPixelsAlpha8 [ offset1 ] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS [ n ] = = ' X ' ? 0xFF : 0x00 ;
2015-09-11 23:35:37 +08:00
}
2017-08-17 19:36:48 +08:00
const ImVec2 tex_uv_scale ( 1.0f / atlas - > TexWidth , 1.0f / atlas - > TexHeight ) ;
atlas - > TexUvWhitePixel = ImVec2 ( ( r . X + 0.5f ) * tex_uv_scale . x , ( r . Y + 0.5f ) * tex_uv_scale . y ) ;
// Setup mouse cursors
const ImVec2 cursor_datas [ ImGuiMouseCursor_Count_ ] [ 3 ] =
{
// Pos ........ Size ......... Offset ......
{ ImVec2 ( 0 , 3 ) , ImVec2 ( 12 , 19 ) , ImVec2 ( 0 , 0 ) } , // ImGuiMouseCursor_Arrow
{ ImVec2 ( 13 , 0 ) , ImVec2 ( 7 , 16 ) , ImVec2 ( 4 , 8 ) } , // ImGuiMouseCursor_TextInput
{ ImVec2 ( 31 , 0 ) , ImVec2 ( 23 , 23 ) , ImVec2 ( 11 , 11 ) } , // ImGuiMouseCursor_Move
{ ImVec2 ( 21 , 0 ) , ImVec2 ( 9 , 23 ) , ImVec2 ( 5 , 11 ) } , // ImGuiMouseCursor_ResizeNS
{ ImVec2 ( 55 , 18 ) , ImVec2 ( 23 , 9 ) , ImVec2 ( 11 , 5 ) } , // ImGuiMouseCursor_ResizeEW
{ ImVec2 ( 73 , 0 ) , ImVec2 ( 17 , 17 ) , ImVec2 ( 9 , 9 ) } , // ImGuiMouseCursor_ResizeNESW
{ ImVec2 ( 55 , 0 ) , ImVec2 ( 17 , 17 ) , ImVec2 ( 9 , 9 ) } , // ImGuiMouseCursor_ResizeNWSE
} ;
for ( int type = 0 ; type < ImGuiMouseCursor_Count_ ; type + + )
{
ImGuiMouseCursorData & cursor_data = GImGui - > MouseCursorData [ type ] ;
ImVec2 pos = cursor_datas [ type ] [ 0 ] + ImVec2 ( ( float ) r . X , ( float ) r . Y ) ;
const ImVec2 size = cursor_datas [ type ] [ 1 ] ;
cursor_data . Type = type ;
cursor_data . Size = size ;
cursor_data . HotOffset = cursor_datas [ type ] [ 2 ] ;
cursor_data . TexUvMin [ 0 ] = ( pos ) * tex_uv_scale ;
cursor_data . TexUvMax [ 0 ] = ( pos + size ) * tex_uv_scale ;
pos . x + = FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1 ;
cursor_data . TexUvMin [ 1 ] = ( pos ) * tex_uv_scale ;
cursor_data . TexUvMax [ 1 ] = ( pos + size ) * tex_uv_scale ;
2015-07-22 07:00:28 +08:00
}
}
2017-09-27 01:26:16 +08:00
void ImFontAtlasBuildFinish ( ImFontAtlas * atlas )
{
// Render into our custom data block
ImFontAtlasBuildRenderDefaultTexData ( atlas ) ;
2017-09-27 02:24:27 +08:00
// Register custom rectangle glyphs
for ( int i = 0 ; i < atlas - > CustomRects . Size ; i + + )
{
const ImFontAtlas : : CustomRect & r = atlas - > CustomRects [ i ] ;
if ( r . Font = = NULL | | r . ID > 0x10000 )
continue ;
IM_ASSERT ( r . Font - > ContainerAtlas = = atlas ) ;
ImVec2 uv0 , uv1 ;
atlas - > CalcCustomRectUV ( & r , & uv0 , & uv1 ) ;
r . Font - > AddGlyph ( ( ImWchar ) r . ID , r . GlyphOffset . x , r . GlyphOffset . y , r . GlyphOffset . x + r . Width , r . GlyphOffset . y + r . Height , uv0 . x , uv0 . y , uv1 . x , uv1 . y , r . GlyphAdvanceX ) ;
}
2017-09-27 01:26:16 +08:00
// Build all fonts lookup tables
for ( int i = 0 ; i < atlas - > Fonts . Size ; i + + )
atlas - > Fonts [ i ] - > BuildLookupTable ( ) ;
}
2015-07-22 07:00:28 +08:00
// Retrieve list of range (2 int per range, values are inclusive)
const ImWchar * ImFontAtlas : : GetGlyphRangesDefault ( )
{
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0 ,
} ;
return & ranges [ 0 ] ;
}
2015-09-23 23:50:00 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesKorean ( )
{
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x3131 , 0x3163 , // Korean alphabets
0xAC00 , 0xD79D , // Korean characters
0 ,
} ;
return & ranges [ 0 ] ;
}
2015-07-22 07:00:28 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesChinese ( )
{
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x3000 , 0x30FF , // Punctuations, Hiragana, Katakana
0x31F0 , 0x31FF , // Katakana Phonetic Extensions
0xFF00 , 0xFFEF , // Half-width characters
0x4e00 , 0x9FAF , // CJK Ideograms
0 ,
} ;
return & ranges [ 0 ] ;
}
const ImWchar * ImFontAtlas : : GetGlyphRangesJapanese ( )
{
// Store the 1946 ideograms code points as successive offsets from the initial unicode codepoint 0x4E00. Each offset has an implicit +1.
2017-08-15 11:41:36 +08:00
// This encoding is designed to helps us reduce the source code size.
// FIXME: Source a list of the revised 2136 joyo kanji list from 2010 and rebuild this.
// The current list was sourced from http://theinstructionlimit.com/author/renaudbedardrenaudbedard/page/3
// Note that you may use ImFontAtlas::GlyphRangesBuilder to create your own ranges, by merging existing ranges or adding new characters.
2015-08-24 19:50:18 +08:00
static const short offsets_from_0x4E00 [ ] =
2015-07-22 07:00:28 +08:00
{
- 1 , 0 , 1 , 3 , 0 , 0 , 0 , 0 , 1 , 0 , 5 , 1 , 1 , 0 , 7 , 4 , 6 , 10 , 0 , 1 , 9 , 9 , 7 , 1 , 3 , 19 , 1 , 10 , 7 , 1 , 0 , 1 , 0 , 5 , 1 , 0 , 6 , 4 , 2 , 6 , 0 , 0 , 12 , 6 , 8 , 0 , 3 , 5 , 0 , 1 , 0 , 9 , 0 , 0 , 8 , 1 , 1 , 3 , 4 , 5 , 13 , 0 , 0 , 8 , 2 , 17 ,
4 , 3 , 1 , 1 , 9 , 6 , 0 , 0 , 0 , 2 , 1 , 3 , 2 , 22 , 1 , 9 , 11 , 1 , 13 , 1 , 3 , 12 , 0 , 5 , 9 , 2 , 0 , 6 , 12 , 5 , 3 , 12 , 4 , 1 , 2 , 16 , 1 , 1 , 4 , 6 , 5 , 3 , 0 , 6 , 13 , 15 , 5 , 12 , 8 , 14 , 0 , 0 , 6 , 15 , 3 , 6 , 0 , 18 , 8 , 1 , 6 , 14 , 1 ,
5 , 4 , 12 , 24 , 3 , 13 , 12 , 10 , 24 , 0 , 0 , 0 , 1 , 0 , 1 , 1 , 2 , 9 , 10 , 2 , 2 , 0 , 0 , 3 , 3 , 1 , 0 , 3 , 8 , 0 , 3 , 2 , 4 , 4 , 1 , 6 , 11 , 10 , 14 , 6 , 15 , 3 , 4 , 15 , 1 , 0 , 0 , 5 , 2 , 2 , 0 , 0 , 1 , 6 , 5 , 5 , 6 , 0 , 3 , 6 , 5 , 0 , 0 , 1 , 0 ,
11 , 2 , 2 , 8 , 4 , 7 , 0 , 10 , 0 , 1 , 2 , 17 , 19 , 3 , 0 , 2 , 5 , 0 , 6 , 2 , 4 , 4 , 6 , 1 , 1 , 11 , 2 , 0 , 3 , 1 , 2 , 1 , 2 , 10 , 7 , 6 , 3 , 16 , 0 , 8 , 24 , 0 , 0 , 3 , 1 , 1 , 3 , 0 , 1 , 6 , 0 , 0 , 0 , 2 , 0 , 1 , 5 , 15 , 0 , 1 , 0 , 0 , 2 , 11 , 19 ,
1 , 4 , 19 , 7 , 6 , 5 , 1 , 0 , 0 , 0 , 0 , 5 , 1 , 0 , 1 , 9 , 0 , 0 , 5 , 0 , 2 , 0 , 1 , 0 , 3 , 0 , 11 , 3 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 9 , 3 , 6 , 4 , 12 , 0 , 14 , 0 , 0 , 29 , 10 , 8 , 0 , 14 , 37 , 13 , 0 , 31 , 16 , 19 , 0 , 8 , 30 , 1 , 20 , 8 , 3 , 48 ,
21 , 1 , 0 , 12 , 0 , 10 , 44 , 34 , 42 , 54 , 11 , 18 , 82 , 0 , 2 , 1 , 2 , 12 , 1 , 0 , 6 , 2 , 17 , 2 , 12 , 7 , 0 , 7 , 17 , 4 , 2 , 6 , 24 , 23 , 8 , 23 , 39 , 2 , 16 , 23 , 1 , 0 , 5 , 1 , 2 , 15 , 14 , 5 , 6 , 2 , 11 , 0 , 8 , 6 , 2 , 2 , 2 , 14 ,
20 , 4 , 15 , 3 , 4 , 11 , 10 , 10 , 2 , 5 , 2 , 1 , 30 , 2 , 1 , 0 , 0 , 22 , 5 , 5 , 0 , 3 , 1 , 5 , 4 , 1 , 0 , 0 , 2 , 2 , 21 , 1 , 5 , 1 , 2 , 16 , 2 , 1 , 3 , 4 , 0 , 8 , 4 , 0 , 0 , 5 , 14 , 11 , 2 , 16 , 1 , 13 , 1 , 7 , 0 , 22 , 15 , 3 , 1 , 22 , 7 , 14 ,
22 , 19 , 11 , 24 , 18 , 46 , 10 , 20 , 64 , 45 , 3 , 2 , 0 , 4 , 5 , 0 , 1 , 4 , 25 , 1 , 0 , 0 , 2 , 10 , 0 , 0 , 0 , 1 , 0 , 1 , 2 , 0 , 0 , 9 , 1 , 2 , 0 , 0 , 0 , 2 , 5 , 2 , 1 , 1 , 5 , 5 , 8 , 1 , 1 , 1 , 5 , 1 , 4 , 9 , 1 , 3 , 0 , 1 , 0 , 1 , 1 , 2 , 0 , 0 ,
2 , 0 , 1 , 8 , 22 , 8 , 1 , 0 , 0 , 0 , 0 , 4 , 2 , 1 , 0 , 9 , 8 , 5 , 0 , 9 , 1 , 30 , 24 , 2 , 6 , 4 , 39 , 0 , 14 , 5 , 16 , 6 , 26 , 179 , 0 , 2 , 1 , 1 , 0 , 0 , 0 , 5 , 2 , 9 , 6 , 0 , 2 , 5 , 16 , 7 , 5 , 1 , 1 , 0 , 2 , 4 , 4 , 7 , 15 , 13 , 14 , 0 , 0 ,
3 , 0 , 1 , 0 , 0 , 0 , 2 , 1 , 6 , 4 , 5 , 1 , 4 , 9 , 0 , 3 , 1 , 8 , 0 , 0 , 10 , 5 , 0 , 43 , 0 , 2 , 6 , 8 , 4 , 0 , 2 , 0 , 0 , 9 , 6 , 0 , 9 , 3 , 1 , 6 , 20 , 14 , 6 , 1 , 4 , 0 , 7 , 2 , 3 , 0 , 2 , 0 , 5 , 0 , 3 , 1 , 0 , 3 , 9 , 7 , 0 , 3 , 4 , 0 , 4 , 9 , 1 , 6 , 0 ,
9 , 0 , 0 , 2 , 3 , 10 , 9 , 28 , 3 , 6 , 2 , 4 , 1 , 2 , 32 , 4 , 1 , 18 , 2 , 0 , 3 , 1 , 5 , 30 , 10 , 0 , 2 , 2 , 2 , 0 , 7 , 9 , 8 , 11 , 10 , 11 , 7 , 2 , 13 , 7 , 5 , 10 , 0 , 3 , 40 , 2 , 0 , 1 , 6 , 12 , 0 , 4 , 5 , 1 , 5 , 11 , 11 , 21 , 4 , 8 , 3 , 7 ,
8 , 8 , 33 , 5 , 23 , 0 , 0 , 19 , 8 , 8 , 2 , 3 , 0 , 6 , 1 , 1 , 1 , 5 , 1 , 27 , 4 , 2 , 5 , 0 , 3 , 5 , 6 , 3 , 1 , 0 , 3 , 1 , 12 , 5 , 3 , 3 , 2 , 0 , 7 , 7 , 2 , 1 , 0 , 4 , 0 , 1 , 1 , 2 , 0 , 10 , 10 , 6 , 2 , 5 , 9 , 7 , 5 , 15 , 15 , 21 , 6 , 11 , 5 , 20 ,
4 , 3 , 5 , 5 , 2 , 5 , 0 , 2 , 1 , 0 , 1 , 7 , 28 , 0 , 9 , 0 , 5 , 12 , 5 , 5 , 18 , 30 , 0 , 12 , 3 , 3 , 21 , 16 , 25 , 32 , 9 , 3 , 14 , 11 , 24 , 5 , 66 , 9 , 1 , 2 , 0 , 5 , 9 , 1 , 5 , 1 , 8 , 0 , 8 , 3 , 3 , 0 , 1 , 15 , 1 , 4 , 8 , 1 , 2 , 7 , 0 , 7 , 2 ,
8 , 3 , 7 , 5 , 3 , 7 , 10 , 2 , 1 , 0 , 0 , 2 , 25 , 0 , 6 , 4 , 0 , 10 , 0 , 4 , 2 , 4 , 1 , 12 , 5 , 38 , 4 , 0 , 4 , 1 , 10 , 5 , 9 , 4 , 0 , 14 , 4 , 2 , 5 , 18 , 20 , 21 , 1 , 3 , 0 , 5 , 0 , 7 , 0 , 3 , 7 , 1 , 3 , 1 , 1 , 8 , 1 , 0 , 0 , 0 , 3 , 2 , 5 , 2 , 11 ,
6 , 0 , 13 , 1 , 3 , 9 , 1 , 12 , 0 , 16 , 6 , 2 , 1 , 0 , 2 , 1 , 12 , 6 , 13 , 11 , 2 , 0 , 28 , 1 , 7 , 8 , 14 , 13 , 8 , 13 , 0 , 2 , 0 , 5 , 4 , 8 , 10 , 2 , 37 , 42 , 19 , 6 , 6 , 7 , 4 , 14 , 11 , 18 , 14 , 80 , 7 , 6 , 0 , 4 , 72 , 12 , 36 , 27 ,
7 , 7 , 0 , 14 , 17 , 19 , 164 , 27 , 0 , 5 , 10 , 7 , 3 , 13 , 6 , 14 , 0 , 2 , 2 , 5 , 3 , 0 , 6 , 13 , 0 , 0 , 10 , 29 , 0 , 4 , 0 , 3 , 13 , 0 , 3 , 1 , 6 , 51 , 1 , 5 , 28 , 2 , 0 , 8 , 0 , 20 , 2 , 4 , 0 , 25 , 2 , 10 , 13 , 10 , 0 , 16 , 4 , 0 , 1 , 0 ,
2 , 1 , 7 , 0 , 1 , 8 , 11 , 0 , 0 , 1 , 2 , 7 , 2 , 23 , 11 , 6 , 6 , 4 , 16 , 2 , 2 , 2 , 0 , 22 , 9 , 3 , 3 , 5 , 2 , 0 , 15 , 16 , 21 , 2 , 9 , 20 , 15 , 15 , 5 , 3 , 9 , 1 , 0 , 0 , 1 , 7 , 7 , 5 , 4 , 2 , 2 , 2 , 38 , 24 , 14 , 0 , 0 , 15 , 5 , 6 , 24 , 14 ,
5 , 5 , 11 , 0 , 21 , 12 , 0 , 3 , 8 , 4 , 11 , 1 , 8 , 0 , 11 , 27 , 7 , 2 , 4 , 9 , 21 , 59 , 0 , 1 , 39 , 3 , 60 , 62 , 3 , 0 , 12 , 11 , 0 , 3 , 30 , 11 , 0 , 13 , 88 , 4 , 15 , 5 , 28 , 13 , 1 , 4 , 48 , 17 , 17 , 4 , 28 , 32 , 46 , 0 , 16 , 0 ,
18 , 11 , 1 , 8 , 6 , 38 , 11 , 2 , 6 , 11 , 38 , 2 , 0 , 45 , 3 , 11 , 2 , 7 , 8 , 4 , 30 , 14 , 17 , 2 , 1 , 1 , 65 , 18 , 12 , 16 , 4 , 2 , 45 , 123 , 12 , 56 , 33 , 1 , 4 , 3 , 4 , 7 , 0 , 0 , 0 , 3 , 2 , 0 , 16 , 4 , 2 , 4 , 2 , 0 , 7 , 4 , 5 , 2 , 26 ,
2 , 25 , 6 , 11 , 6 , 1 , 16 , 2 , 6 , 17 , 77 , 15 , 3 , 35 , 0 , 1 , 0 , 5 , 1 , 0 , 38 , 16 , 6 , 3 , 12 , 3 , 3 , 3 , 0 , 9 , 3 , 1 , 3 , 5 , 2 , 9 , 0 , 18 , 0 , 25 , 1 , 3 , 32 , 1 , 72 , 46 , 6 , 2 , 7 , 1 , 3 , 14 , 17 , 0 , 28 , 1 , 40 , 13 , 0 , 20 ,
15 , 40 , 6 , 38 , 24 , 12 , 43 , 1 , 1 , 9 , 0 , 12 , 6 , 0 , 6 , 2 , 4 , 19 , 3 , 7 , 1 , 48 , 0 , 9 , 5 , 0 , 5 , 6 , 9 , 6 , 10 , 15 , 2 , 11 , 19 , 3 , 9 , 2 , 0 , 1 , 10 , 1 , 27 , 8 , 1 , 3 , 6 , 1 , 14 , 0 , 26 , 0 , 27 , 16 , 3 , 4 , 9 , 6 , 2 , 23 ,
9 , 10 , 5 , 25 , 2 , 1 , 6 , 1 , 1 , 48 , 15 , 9 , 15 , 14 , 3 , 4 , 26 , 60 , 29 , 13 , 37 , 21 , 1 , 6 , 4 , 0 , 2 , 11 , 22 , 23 , 16 , 16 , 2 , 2 , 1 , 3 , 0 , 5 , 1 , 6 , 4 , 0 , 0 , 4 , 0 , 0 , 8 , 3 , 0 , 2 , 5 , 0 , 7 , 1 , 7 , 3 , 13 , 2 , 4 , 10 ,
3 , 0 , 2 , 31 , 0 , 18 , 3 , 0 , 12 , 10 , 4 , 1 , 0 , 7 , 5 , 7 , 0 , 5 , 4 , 12 , 2 , 22 , 10 , 4 , 2 , 15 , 2 , 8 , 9 , 0 , 23 , 2 , 197 , 51 , 3 , 1 , 1 , 4 , 13 , 4 , 3 , 21 , 4 , 19 , 3 , 10 , 5 , 40 , 0 , 4 , 1 , 1 , 10 , 4 , 1 , 27 , 34 , 7 , 21 ,
2 , 17 , 2 , 9 , 6 , 4 , 2 , 3 , 0 , 4 , 2 , 7 , 8 , 2 , 5 , 1 , 15 , 21 , 3 , 4 , 4 , 2 , 2 , 17 , 22 , 1 , 5 , 22 , 4 , 26 , 7 , 0 , 32 , 1 , 11 , 42 , 15 , 4 , 1 , 2 , 5 , 0 , 19 , 3 , 1 , 8 , 6 , 0 , 10 , 1 , 9 , 2 , 13 , 30 , 8 , 2 , 24 , 17 , 19 , 1 , 4 ,
4 , 25 , 13 , 0 , 10 , 16 , 11 , 39 , 18 , 8 , 5 , 30 , 82 , 1 , 6 , 8 , 18 , 77 , 11 , 13 , 20 , 75 , 11 , 112 , 78 , 33 , 3 , 0 , 0 , 60 , 17 , 84 , 9 , 1 , 1 , 12 , 30 , 10 , 49 , 5 , 32 , 158 , 178 , 5 , 5 , 6 , 3 , 3 , 1 , 3 , 1 , 4 , 7 , 6 ,
19 , 31 , 21 , 0 , 2 , 9 , 5 , 6 , 27 , 4 , 9 , 8 , 1 , 76 , 18 , 12 , 1 , 4 , 0 , 3 , 3 , 6 , 3 , 12 , 2 , 8 , 30 , 16 , 2 , 25 , 1 , 5 , 5 , 4 , 3 , 0 , 6 , 10 , 2 , 3 , 1 , 0 , 5 , 1 , 19 , 3 , 0 , 8 , 1 , 5 , 2 , 6 , 0 , 0 , 0 , 19 , 1 , 2 , 0 , 5 , 1 , 2 , 5 ,
1 , 3 , 7 , 0 , 4 , 12 , 7 , 3 , 10 , 22 , 0 , 9 , 5 , 1 , 0 , 2 , 20 , 1 , 1 , 3 , 23 , 30 , 3 , 9 , 9 , 1 , 4 , 191 , 14 , 3 , 15 , 6 , 8 , 50 , 0 , 1 , 0 , 0 , 4 , 0 , 0 , 1 , 0 , 2 , 4 , 2 , 0 , 2 , 3 , 0 , 2 , 0 , 2 , 2 , 8 , 7 , 0 , 1 , 1 , 1 , 3 , 3 , 17 , 11 ,
91 , 1 , 9 , 3 , 2 , 13 , 4 , 24 , 15 , 41 , 3 , 13 , 3 , 1 , 20 , 4 , 125 , 29 , 30 , 1 , 0 , 4 , 12 , 2 , 21 , 4 , 5 , 5 , 19 , 11 , 0 , 13 , 11 , 86 , 2 , 18 , 0 , 7 , 1 , 8 , 8 , 2 , 2 , 22 , 1 , 2 , 6 , 5 , 2 , 0 , 1 , 2 , 8 , 0 , 2 , 0 , 5 , 2 , 1 , 0 ,
2 , 10 , 2 , 0 , 5 , 9 , 2 , 1 , 2 , 0 , 1 , 0 , 4 , 0 , 0 , 10 , 2 , 5 , 3 , 0 , 6 , 1 , 0 , 1 , 4 , 4 , 33 , 3 , 13 , 17 , 3 , 18 , 6 , 4 , 7 , 1 , 5 , 78 , 0 , 4 , 1 , 13 , 7 , 1 , 8 , 1 , 0 , 35 , 27 , 15 , 3 , 0 , 0 , 0 , 1 , 11 , 5 , 41 , 38 , 15 , 22 , 6 ,
14 , 14 , 2 , 1 , 11 , 6 , 20 , 63 , 5 , 8 , 27 , 7 , 11 , 2 , 2 , 40 , 58 , 23 , 50 , 54 , 56 , 293 , 8 , 8 , 1 , 5 , 1 , 14 , 0 , 1 , 12 , 37 , 89 , 8 , 8 , 8 , 2 , 10 , 6 , 0 , 0 , 0 , 4 , 5 , 2 , 1 , 0 , 1 , 1 , 2 , 7 , 0 , 3 , 3 , 0 , 4 , 6 , 0 , 3 , 2 ,
19 , 3 , 8 , 0 , 0 , 0 , 4 , 4 , 16 , 0 , 4 , 1 , 5 , 1 , 3 , 0 , 3 , 4 , 6 , 2 , 17 , 10 , 10 , 31 , 6 , 4 , 3 , 6 , 10 , 126 , 7 , 3 , 2 , 2 , 0 , 9 , 0 , 0 , 5 , 20 , 13 , 0 , 15 , 0 , 6 , 0 , 2 , 5 , 8 , 64 , 50 , 3 , 2 , 12 , 2 , 9 , 0 , 0 , 11 , 8 , 20 ,
109 , 2 , 18 , 23 , 0 , 0 , 9 , 61 , 3 , 0 , 28 , 41 , 77 , 27 , 19 , 17 , 81 , 5 , 2 , 14 , 5 , 83 , 57 , 252 , 14 , 154 , 263 , 14 , 20 , 8 , 13 , 6 , 57 , 39 , 38 ,
} ;
2015-11-29 19:55:54 +08:00
static ImWchar base_ranges [ ] =
2015-07-22 07:00:28 +08:00
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x3000 , 0x30FF , // Punctuations, Hiragana, Katakana
0x31F0 , 0x31FF , // Katakana Phonetic Extensions
0xFF00 , 0xFFEF , // Half-width characters
} ;
2015-11-29 19:55:54 +08:00
static bool full_ranges_unpacked = false ;
static ImWchar full_ranges [ IM_ARRAYSIZE ( base_ranges ) + IM_ARRAYSIZE ( offsets_from_0x4E00 ) * 2 + 1 ] ;
if ( ! full_ranges_unpacked )
2015-07-22 07:00:28 +08:00
{
// Unpack
int codepoint = 0x4e00 ;
2015-11-29 19:55:54 +08:00
memcpy ( full_ranges , base_ranges , sizeof ( base_ranges ) ) ;
ImWchar * dst = full_ranges + IM_ARRAYSIZE ( base_ranges ) ; ;
2015-07-22 07:00:28 +08:00
for ( int n = 0 ; n < IM_ARRAYSIZE ( offsets_from_0x4E00 ) ; n + + , dst + = 2 )
dst [ 0 ] = dst [ 1 ] = ( ImWchar ) ( codepoint + = ( offsets_from_0x4E00 [ n ] + 1 ) ) ;
dst [ 0 ] = 0 ;
2015-11-29 19:55:54 +08:00
full_ranges_unpacked = true ;
2015-07-22 07:00:28 +08:00
}
2015-11-29 19:55:54 +08:00
return & full_ranges [ 0 ] ;
2015-07-22 07:00:28 +08:00
}
const ImWchar * ImFontAtlas : : GetGlyphRangesCyrillic ( )
{
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin + Latin Supplement
0x0400 , 0x052F , // Cyrillic + Cyrillic Supplement
0x2DE0 , 0x2DFF , // Cyrillic Extended-A
0xA640 , 0xA69F , // Cyrillic Extended-B
0 ,
} ;
return & ranges [ 0 ] ;
}
2016-07-19 23:56:59 +08:00
const ImWchar * ImFontAtlas : : GetGlyphRangesThai ( )
{
2016-07-20 17:39:38 +08:00
static const ImWchar ranges [ ] =
{
0x0020 , 0x00FF , // Basic Latin
0x0E00 , 0x0E7F , // Thai
0 ,
} ;
return & ranges [ 0 ] ;
2016-07-19 23:56:59 +08:00
}
2017-08-09 22:42:03 +08:00
//-----------------------------------------------------------------------------
// ImFontAtlas::GlyphRangesBuilder
//-----------------------------------------------------------------------------
void ImFontAtlas : : GlyphRangesBuilder : : AddText ( const char * text , const char * text_end )
{
while ( text_end ? ( text < text_end ) : * text )
{
unsigned int c = 0 ;
int c_len = ImTextCharFromUtf8 ( & c , text , text_end ) ;
text + = c_len ;
if ( c_len = = 0 )
break ;
if ( c < 0x10000 )
AddChar ( ( ImWchar ) c ) ;
}
}
void ImFontAtlas : : GlyphRangesBuilder : : AddRanges ( const ImWchar * ranges )
{
for ( ; ranges [ 0 ] ; ranges + = 2 )
for ( ImWchar c = ranges [ 0 ] ; c < = ranges [ 1 ] ; c + + )
AddChar ( c ) ;
}
void ImFontAtlas : : GlyphRangesBuilder : : BuildRanges ( ImVector < ImWchar > * out_ranges )
{
for ( int n = 0 ; n < 0x10000 ; n + + )
if ( GetBit ( n ) )
{
out_ranges - > push_back ( ( ImWchar ) n ) ;
while ( n < 0x10000 & & GetBit ( n + 1 ) )
n + + ;
out_ranges - > push_back ( ( ImWchar ) n ) ;
}
out_ranges - > push_back ( 0 ) ;
}
2015-07-22 07:00:28 +08:00
//-----------------------------------------------------------------------------
// ImFont
//-----------------------------------------------------------------------------
ImFont : : ImFont ( )
{
Scale = 1.0f ;
FallbackChar = ( ImWchar ) ' ? ' ;
Clear ( ) ;
}
ImFont : : ~ ImFont ( )
{
// Invalidate active font so that the user gets a clear crash instead of a dangling pointer.
// If you want to delete fonts you need to do it between Render() and NewFrame().
// FIXME-CLEANUP
/*
2016-05-08 01:54:27 +08:00
ImGuiContext & g = * GImGui ;
2015-07-22 07:00:28 +08:00
if ( g . Font = = this )
g . Font = NULL ;
*/
Clear ( ) ;
}
void ImFont : : Clear ( )
{
FontSize = 0.0f ;
DisplayOffset = ImVec2 ( 0.0f , 1.0f ) ;
Glyphs . clear ( ) ;
2017-09-27 02:05:16 +08:00
IndexAdvanceX . clear ( ) ;
2015-07-22 07:00:28 +08:00
IndexLookup . clear ( ) ;
2017-03-18 04:29:28 +08:00
FallbackGlyph = NULL ;
2017-09-27 02:05:16 +08:00
FallbackAdvanceX = 0.0f ;
2017-03-18 04:29:28 +08:00
ConfigDataCount = 0 ;
ConfigData = NULL ;
ContainerAtlas = NULL ;
Ascent = Descent = 0.0f ;
2017-03-18 04:29:57 +08:00
MetricsTotalSurface = 0 ;
2015-07-22 07:00:28 +08:00
}
void ImFont : : BuildLookupTable ( )
{
int max_codepoint = 0 ;
for ( int i = 0 ; i ! = Glyphs . Size ; i + + )
max_codepoint = ImMax ( max_codepoint , ( int ) Glyphs [ i ] . Codepoint ) ;
2016-06-07 15:14:54 +08:00
IM_ASSERT ( Glyphs . Size < 0xFFFF ) ; // -1 is reserved
2017-09-27 02:05:16 +08:00
IndexAdvanceX . clear ( ) ;
2015-07-22 07:00:28 +08:00
IndexLookup . clear ( ) ;
2016-04-26 16:08:06 +08:00
GrowIndex ( max_codepoint + 1 ) ;
2015-07-22 07:00:28 +08:00
for ( int i = 0 ; i < Glyphs . Size ; i + + )
{
int codepoint = ( int ) Glyphs [ i ] . Codepoint ;
2017-09-27 02:05:16 +08:00
IndexAdvanceX [ codepoint ] = Glyphs [ i ] . AdvanceX ;
2016-06-07 15:14:54 +08:00
IndexLookup [ codepoint ] = ( unsigned short ) i ;
2015-07-22 07:00:28 +08:00
}
// Create a glyph to handle TAB
2015-09-11 23:35:37 +08:00
// FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?)
2015-07-22 07:00:28 +08:00
if ( FindGlyph ( ( unsigned short ) ' ' ) )
{
if ( Glyphs . back ( ) . Codepoint ! = ' \t ' ) // So we can call this function multiple times
Glyphs . resize ( Glyphs . Size + 1 ) ;
2017-09-27 01:54:30 +08:00
ImFontGlyph & tab_glyph = Glyphs . back ( ) ;
2015-07-22 07:00:28 +08:00
tab_glyph = * FindGlyph ( ( unsigned short ) ' ' ) ;
tab_glyph . Codepoint = ' \t ' ;
2017-09-27 02:05:16 +08:00
tab_glyph . AdvanceX * = 4 ;
IndexAdvanceX [ ( int ) tab_glyph . Codepoint ] = ( float ) tab_glyph . AdvanceX ;
2016-06-07 15:14:54 +08:00
IndexLookup [ ( int ) tab_glyph . Codepoint ] = ( unsigned short ) ( Glyphs . Size - 1 ) ;
2015-07-22 07:00:28 +08:00
}
FallbackGlyph = NULL ;
FallbackGlyph = FindGlyph ( FallbackChar ) ;
2017-09-27 02:05:16 +08:00
FallbackAdvanceX = FallbackGlyph ? FallbackGlyph - > AdvanceX : 0.0f ;
2015-07-22 07:00:28 +08:00
for ( int i = 0 ; i < max_codepoint + 1 ; i + + )
2017-09-27 02:05:16 +08:00
if ( IndexAdvanceX [ i ] < 0.0f )
IndexAdvanceX [ i ] = FallbackAdvanceX ;
2015-07-22 07:00:28 +08:00
}
void ImFont : : SetFallbackChar ( ImWchar c )
{
FallbackChar = c ;
BuildLookupTable ( ) ;
}
2016-04-26 16:08:06 +08:00
void ImFont : : GrowIndex ( int new_size )
{
2017-09-27 02:05:16 +08:00
IM_ASSERT ( IndexAdvanceX . Size = = IndexLookup . Size ) ;
2017-08-15 11:41:00 +08:00
if ( new_size < = IndexLookup . Size )
2016-04-26 16:08:06 +08:00
return ;
2017-09-27 02:05:16 +08:00
IndexAdvanceX . resize ( new_size , - 1.0f ) ;
2017-08-15 11:41:00 +08:00
IndexLookup . resize ( new_size , ( unsigned short ) - 1 ) ;
2016-04-26 16:08:06 +08:00
}
2017-09-27 02:05:16 +08:00
void ImFont : : AddGlyph ( ImWchar codepoint , float x0 , float y0 , float x1 , float y1 , float u0 , float v0 , float u1 , float v1 , float advance_x )
2017-09-27 00:41:21 +08:00
{
Glyphs . resize ( Glyphs . Size + 1 ) ;
2017-09-27 01:54:30 +08:00
ImFontGlyph & glyph = Glyphs . back ( ) ;
2017-09-27 00:41:21 +08:00
glyph . Codepoint = ( ImWchar ) codepoint ;
glyph . X0 = x0 ;
glyph . Y0 = y0 ;
glyph . X1 = x1 ;
glyph . Y1 = y1 ;
glyph . U0 = u0 ;
glyph . V0 = v0 ;
glyph . U1 = u1 ;
glyph . V1 = v1 ;
2017-09-27 02:24:27 +08:00
glyph . AdvanceX = advance_x + ConfigData - > GlyphExtraSpacing . x ; // Bake spacing into AdvanceX
2017-09-27 00:41:21 +08:00
if ( ConfigData - > PixelSnapH )
2017-09-27 02:05:16 +08:00
glyph . AdvanceX = ( float ) ( int ) ( glyph . AdvanceX + 0.5f ) ;
2017-09-27 00:41:21 +08:00
// Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
MetricsTotalSurface + = ( int ) ( ( glyph . U1 - glyph . U0 ) * ContainerAtlas - > TexWidth + 1.99f ) * ( int ) ( ( glyph . V1 - glyph . V0 ) * ContainerAtlas - > TexHeight + 1.99f ) ;
}
2016-04-26 16:08:06 +08:00
void ImFont : : AddRemapChar ( ImWchar dst , ImWchar src , bool overwrite_dst )
{
IM_ASSERT ( IndexLookup . Size > 0 ) ; // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
int index_size = IndexLookup . Size ;
2016-06-07 15:14:54 +08:00
if ( dst < index_size & & IndexLookup . Data [ dst ] = = ( unsigned short ) - 1 & & ! overwrite_dst ) // 'dst' already exists
2016-04-26 16:08:06 +08:00
return ;
if ( src > = index_size & & dst > = index_size ) // both 'dst' and 'src' don't exist -> no-op
return ;
GrowIndex ( dst + 1 ) ;
2016-06-07 15:14:54 +08:00
IndexLookup [ dst ] = ( src < index_size ) ? IndexLookup . Data [ src ] : ( unsigned short ) - 1 ;
2017-09-27 02:05:16 +08:00
IndexAdvanceX [ dst ] = ( src < index_size ) ? IndexAdvanceX . Data [ src ] : 1.0f ;
2016-04-26 16:08:06 +08:00
}
2017-09-27 01:54:30 +08:00
const ImFontGlyph * ImFont : : FindGlyph ( unsigned short c ) const
2015-07-22 07:00:28 +08:00
{
if ( c < IndexLookup . Size )
{
2016-06-07 15:14:54 +08:00
const unsigned short i = IndexLookup [ c ] ;
if ( i ! = ( unsigned short ) - 1 )
2016-04-23 17:29:42 +08:00
return & Glyphs . Data [ i ] ;
2015-07-22 07:00:28 +08:00
}
return FallbackGlyph ;
}
const char * ImFont : : CalcWordWrapPositionA ( float scale , const char * text , const char * text_end , float wrap_width ) const
{
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
// For references, possible wrap point marked with ^
// "aaa bbb, ccc,ddd. eee fff. ggg!"
// ^ ^ ^ ^ ^__ ^ ^
// List of hardcoded separators: .,;!?'"
// Skip extra blanks after a line returns (that includes not counting them in width computation)
// e.g. "Hello world" --> "Hello" "World"
// Cut words that cannot possibly fit within one line.
// e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
float line_width = 0.0f ;
float word_width = 0.0f ;
float blank_width = 0.0f ;
2017-08-14 21:00:44 +08:00
wrap_width / = scale ; // We work with unscaled widths to avoid scaling every characters
2015-07-22 07:00:28 +08:00
const char * word_end = text ;
const char * prev_word_end = NULL ;
bool inside_word = true ;
const char * s = text ;
while ( s < text_end )
{
unsigned int c = ( unsigned int ) * s ;
const char * next_s ;
if ( c < 0x80 )
next_s = s + 1 ;
else
next_s = s + ImTextCharFromUtf8 ( & c , s , text_end ) ;
if ( c = = 0 )
break ;
if ( c < 32 )
{
if ( c = = ' \n ' )
{
line_width = word_width = blank_width = 0.0f ;
inside_word = true ;
s = next_s ;
continue ;
}
if ( c = = ' \r ' )
{
s = next_s ;
continue ;
}
}
2017-09-27 02:05:16 +08:00
const float char_width = ( ( int ) c < IndexAdvanceX . Size ? IndexAdvanceX [ ( int ) c ] : FallbackAdvanceX ) ;
2015-07-22 07:00:28 +08:00
if ( ImCharIsSpace ( c ) )
{
if ( inside_word )
{
line_width + = blank_width ;
blank_width = 0.0f ;
2017-01-02 03:11:40 +08:00
word_end = s ;
2015-07-22 07:00:28 +08:00
}
blank_width + = char_width ;
inside_word = false ;
}
else
{
word_width + = char_width ;
if ( inside_word )
{
word_end = next_s ;
}
else
{
prev_word_end = word_end ;
line_width + = word_width + blank_width ;
word_width = blank_width = 0.0f ;
}
// Allow wrapping after punctuation.
inside_word = ! ( c = = ' . ' | | c = = ' , ' | | c = = ' ; ' | | c = = ' ! ' | | c = = ' ? ' | | c = = ' \" ' ) ;
}
// We ignore blank width at the end of the line (they can be skipped)
if ( line_width + word_width > = wrap_width )
{
// Words that cannot possibly fit within an entire line will be cut anywhere.
if ( word_width < wrap_width )
s = prev_word_end ? prev_word_end : word_end ;
break ;
}
s = next_s ;
}
return s ;
}
ImVec2 ImFont : : CalcTextSizeA ( float size , float max_width , float wrap_width , const char * text_begin , const char * text_end , const char * * remaining ) const
{
if ( ! text_end )
text_end = text_begin + strlen ( text_begin ) ; // FIXME-OPT: Need to avoid this.
const float line_height = size ;
const float scale = size / FontSize ;
ImVec2 text_size = ImVec2 ( 0 , 0 ) ;
float line_width = 0.0f ;
const bool word_wrap_enabled = ( wrap_width > 0.0f ) ;
const char * word_wrap_eol = NULL ;
const char * s = text_begin ;
while ( s < text_end )
{
if ( word_wrap_enabled )
{
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
if ( ! word_wrap_eol )
{
word_wrap_eol = CalcWordWrapPositionA ( scale , s , text_end , wrap_width - line_width ) ;
if ( word_wrap_eol = = s ) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
word_wrap_eol + + ; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
}
if ( s > = word_wrap_eol )
{
if ( text_size . x < line_width )
text_size . x = line_width ;
text_size . y + = line_height ;
line_width = 0.0f ;
word_wrap_eol = NULL ;
// Wrapping skips upcoming blanks
while ( s < text_end )
{
const char c = * s ;
if ( ImCharIsSpace ( c ) ) { s + + ; } else if ( c = = ' \n ' ) { s + + ; break ; } else { break ; }
}
continue ;
}
}
2015-09-11 23:35:37 +08:00
// Decode and advance source
2015-07-22 07:00:28 +08:00
const char * prev_s = s ;
unsigned int c = ( unsigned int ) * s ;
if ( c < 0x80 )
{
s + = 1 ;
}
else
{
s + = ImTextCharFromUtf8 ( & c , s , text_end ) ;
2016-11-06 22:25:28 +08:00
if ( c = = 0 ) // Malformed UTF-8?
2015-07-22 07:00:28 +08:00
break ;
}
if ( c < 32 )
{
if ( c = = ' \n ' )
{
text_size . x = ImMax ( text_size . x , line_width ) ;
text_size . y + = line_height ;
line_width = 0.0f ;
continue ;
}
if ( c = = ' \r ' )
continue ;
}
2017-09-27 02:05:16 +08:00
const float char_width = ( ( int ) c < IndexAdvanceX . Size ? IndexAdvanceX [ ( int ) c ] : FallbackAdvanceX ) * scale ;
2015-07-22 07:00:28 +08:00
if ( line_width + char_width > = max_width )
{
s = prev_s ;
break ;
}
line_width + = char_width ;
}
if ( text_size . x < line_width )
text_size . x = line_width ;
if ( line_width > 0 | | text_size . y = = 0.0f )
text_size . y + = line_height ;
if ( remaining )
* remaining = s ;
return text_size ;
}
2016-04-23 01:58:10 +08:00
void ImFont : : RenderChar ( ImDrawList * draw_list , float size , ImVec2 pos , ImU32 col , unsigned short c ) const
{
if ( c = = ' ' | | c = = ' \t ' | | c = = ' \n ' | | c = = ' \r ' ) // Match behavior of RenderText(), those 4 codepoints are hard-coded.
return ;
2017-09-27 01:54:30 +08:00
if ( const ImFontGlyph * glyph = FindGlyph ( c ) )
2016-04-23 01:58:10 +08:00
{
float scale = ( size > = 0.0f ) ? ( size / FontSize ) : 1.0f ;
pos . x = ( float ) ( int ) pos . x + DisplayOffset . x ;
pos . y = ( float ) ( int ) pos . y + DisplayOffset . y ;
draw_list - > PrimReserve ( 6 , 4 ) ;
2017-08-14 16:53:38 +08:00
draw_list - > PrimRectUV ( ImVec2 ( pos . x + glyph - > X0 * scale , pos . y + glyph - > Y0 * scale ) , ImVec2 ( pos . x + glyph - > X1 * scale , pos . y + glyph - > Y1 * scale ) , ImVec2 ( glyph - > U0 , glyph - > V0 ) , ImVec2 ( glyph - > U1 , glyph - > V1 ) , col ) ;
2016-04-23 01:58:10 +08:00
}
}
2016-04-23 17:09:56 +08:00
void ImFont : : RenderText ( ImDrawList * draw_list , float size , ImVec2 pos , ImU32 col , const ImVec4 & clip_rect , const char * text_begin , const char * text_end , float wrap_width , bool cpu_fine_clip ) const
2015-07-22 07:00:28 +08:00
{
if ( ! text_end )
2016-11-06 22:25:28 +08:00
text_end = text_begin + strlen ( text_begin ) ; // ImGui functions generally already provides a valid text_end, so this is merely to handle direct calls.
2015-07-22 07:00:28 +08:00
// Align to be pixel perfect
pos . x = ( float ) ( int ) pos . x + DisplayOffset . x ;
pos . y = ( float ) ( int ) pos . y + DisplayOffset . y ;
float x = pos . x ;
float y = pos . y ;
if ( y > clip_rect . w )
return ;
const float scale = size / FontSize ;
const float line_height = FontSize * scale ;
const bool word_wrap_enabled = ( wrap_width > 0.0f ) ;
const char * word_wrap_eol = NULL ;
2016-04-23 17:09:56 +08:00
// Skip non-visible lines
2015-07-22 07:00:28 +08:00
const char * s = text_begin ;
if ( ! word_wrap_enabled & & y + line_height < clip_rect . y )
while ( s < text_end & & * s ! = ' \n ' ) // Fast-forward to next line
s + + ;
2016-04-23 17:09:56 +08:00
// Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
const int vtx_count_max = ( int ) ( text_end - s ) * 4 ;
const int idx_count_max = ( int ) ( text_end - s ) * 6 ;
const int idx_expected_size = draw_list - > IdxBuffer . Size + idx_count_max ;
draw_list - > PrimReserve ( idx_count_max , vtx_count_max ) ;
ImDrawVert * vtx_write = draw_list - > _VtxWritePtr ;
ImDrawIdx * idx_write = draw_list - > _IdxWritePtr ;
unsigned int vtx_current_idx = draw_list - > _VtxCurrentIdx ;
2015-07-22 07:00:28 +08:00
while ( s < text_end )
{
if ( word_wrap_enabled )
{
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
if ( ! word_wrap_eol )
{
word_wrap_eol = CalcWordWrapPositionA ( scale , s , text_end , wrap_width - ( x - pos . x ) ) ;
if ( word_wrap_eol = = s ) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
word_wrap_eol + + ; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
}
if ( s > = word_wrap_eol )
{
x = pos . x ;
y + = line_height ;
word_wrap_eol = NULL ;
// Wrapping skips upcoming blanks
while ( s < text_end )
{
const char c = * s ;
if ( ImCharIsSpace ( c ) ) { s + + ; } else if ( c = = ' \n ' ) { s + + ; break ; } else { break ; }
}
continue ;
}
}
2015-09-11 23:35:37 +08:00
// Decode and advance source
2015-07-22 07:00:28 +08:00
unsigned int c = ( unsigned int ) * s ;
if ( c < 0x80 )
{
s + = 1 ;
}
else
{
s + = ImTextCharFromUtf8 ( & c , s , text_end ) ;
2016-11-06 22:25:28 +08:00
if ( c = = 0 ) // Malformed UTF-8?
2015-07-22 07:00:28 +08:00
break ;
}
if ( c < 32 )
{
if ( c = = ' \n ' )
{
x = pos . x ;
y + = line_height ;
if ( y > clip_rect . w )
break ;
if ( ! word_wrap_enabled & & y + line_height < clip_rect . y )
while ( s < text_end & & * s ! = ' \n ' ) // Fast-forward to next line
s + + ;
continue ;
}
if ( c = = ' \r ' )
continue ;
}
float char_width = 0.0f ;
2017-09-27 01:54:30 +08:00
if ( const ImFontGlyph * glyph = FindGlyph ( ( unsigned short ) c ) )
2015-07-22 07:00:28 +08:00
{
2017-09-27 02:05:16 +08:00
char_width = glyph - > AdvanceX * scale ;
2015-07-22 07:00:28 +08:00
2016-03-22 05:51:51 +08:00
// Arbitrarily assume that both space and tabs are empty glyphs as an optimization
2015-07-22 07:00:28 +08:00
if ( c ! = ' ' & & c ! = ' \t ' )
{
2016-03-22 05:51:51 +08:00
// We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w
2016-04-23 01:58:10 +08:00
float x1 = x + glyph - > X0 * scale ;
float x2 = x + glyph - > X1 * scale ;
2016-04-23 17:09:56 +08:00
float y1 = y + glyph - > Y0 * scale ;
float y2 = y + glyph - > Y1 * scale ;
2015-07-22 07:00:28 +08:00
if ( x1 < = clip_rect . z & & x2 > = clip_rect . x )
{
// Render a character
float u1 = glyph - > U0 ;
float v1 = glyph - > V0 ;
float u2 = glyph - > U1 ;
float v2 = glyph - > V1 ;
2015-09-11 23:35:37 +08:00
// CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
2015-07-22 07:00:28 +08:00
if ( cpu_fine_clip )
{
if ( x1 < clip_rect . x )
{
u1 = u1 + ( 1.0f - ( x2 - clip_rect . x ) / ( x2 - x1 ) ) * ( u2 - u1 ) ;
x1 = clip_rect . x ;
}
if ( y1 < clip_rect . y )
{
v1 = v1 + ( 1.0f - ( y2 - clip_rect . y ) / ( y2 - y1 ) ) * ( v2 - v1 ) ;
y1 = clip_rect . y ;
}
if ( x2 > clip_rect . z )
{
u2 = u1 + ( ( clip_rect . z - x1 ) / ( x2 - x1 ) ) * ( u2 - u1 ) ;
x2 = clip_rect . z ;
}
if ( y2 > clip_rect . w )
{
v2 = v1 + ( ( clip_rect . w - y1 ) / ( y2 - y1 ) ) * ( v2 - v1 ) ;
y2 = clip_rect . w ;
}
if ( y1 > = y2 )
{
x + = char_width ;
continue ;
}
}
2017-07-14 17:49:42 +08:00
// We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
2015-07-22 07:00:28 +08:00
{
2015-08-24 19:50:18 +08:00
idx_write [ 0 ] = ( ImDrawIdx ) ( vtx_current_idx ) ; idx_write [ 1 ] = ( ImDrawIdx ) ( vtx_current_idx + 1 ) ; idx_write [ 2 ] = ( ImDrawIdx ) ( vtx_current_idx + 2 ) ;
idx_write [ 3 ] = ( ImDrawIdx ) ( vtx_current_idx ) ; idx_write [ 4 ] = ( ImDrawIdx ) ( vtx_current_idx + 2 ) ; idx_write [ 5 ] = ( ImDrawIdx ) ( vtx_current_idx + 3 ) ;
2015-07-22 07:00:28 +08:00
vtx_write [ 0 ] . pos . x = x1 ; vtx_write [ 0 ] . pos . y = y1 ; vtx_write [ 0 ] . col = col ; vtx_write [ 0 ] . uv . x = u1 ; vtx_write [ 0 ] . uv . y = v1 ;
vtx_write [ 1 ] . pos . x = x2 ; vtx_write [ 1 ] . pos . y = y1 ; vtx_write [ 1 ] . col = col ; vtx_write [ 1 ] . uv . x = u2 ; vtx_write [ 1 ] . uv . y = v1 ;
vtx_write [ 2 ] . pos . x = x2 ; vtx_write [ 2 ] . pos . y = y2 ; vtx_write [ 2 ] . col = col ; vtx_write [ 2 ] . uv . x = u2 ; vtx_write [ 2 ] . uv . y = v2 ;
vtx_write [ 3 ] . pos . x = x1 ; vtx_write [ 3 ] . pos . y = y2 ; vtx_write [ 3 ] . col = col ; vtx_write [ 3 ] . uv . x = u1 ; vtx_write [ 3 ] . uv . y = v2 ;
vtx_write + = 4 ;
vtx_current_idx + = 4 ;
idx_write + = 6 ;
}
}
}
}
x + = char_width ;
}
2016-04-23 17:09:56 +08:00
// Give back unused vertices
draw_list - > VtxBuffer . resize ( ( int ) ( vtx_write - draw_list - > VtxBuffer . Data ) ) ;
draw_list - > IdxBuffer . resize ( ( int ) ( idx_write - draw_list - > IdxBuffer . Data ) ) ;
draw_list - > CmdBuffer [ draw_list - > CmdBuffer . Size - 1 ] . ElemCount - = ( idx_expected_size - draw_list - > IdxBuffer . Size ) ;
2015-07-22 07:00:28 +08:00
draw_list - > _VtxWritePtr = vtx_write ;
draw_list - > _IdxWritePtr = idx_write ;
2016-04-23 17:09:56 +08:00
draw_list - > _VtxCurrentIdx = ( unsigned int ) draw_list - > VtxBuffer . Size ;
2015-07-22 07:00:28 +08:00
}
2017-08-29 15:22:30 +08:00
//-----------------------------------------------------------------------------
// Internals Drawing Helpers
//-----------------------------------------------------------------------------
static inline float ImAcos01 ( float x )
{
if ( x < = 0.0f ) return IM_PI * 0.5f ;
if ( x > = 1.0f ) return 0.0f ;
2017-08-29 15:25:05 +08:00
return acosf ( x ) ;
//return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
2017-08-29 15:22:30 +08:00
}
// FIXME: Cleanup and move code to ImDrawList.
void ImGui : : RenderRectFilledRangeH ( ImDrawList * draw_list , const ImRect & rect , ImU32 col , float x_start_norm , float x_end_norm , float rounding )
{
if ( x_end_norm = = x_start_norm )
return ;
if ( x_start_norm > x_end_norm )
ImSwap ( x_start_norm , x_end_norm ) ;
ImVec2 p0 = ImVec2 ( ImLerp ( rect . Min . x , rect . Max . x , x_start_norm ) , rect . Min . y ) ;
ImVec2 p1 = ImVec2 ( ImLerp ( rect . Min . x , rect . Max . x , x_end_norm ) , rect . Max . y ) ;
if ( rounding = = 0.0f )
{
draw_list - > AddRectFilled ( p0 , p1 , col , 0.0f ) ;
return ;
}
rounding = ImClamp ( ImMin ( ( rect . Max . x - rect . Min . x ) * 0.5f , ( rect . Max . y - rect . Min . y ) * 0.5f ) - 1.0f , 0.0f , rounding ) ;
const float inv_rounding = 1.0f / rounding ;
const float arc0_b = ImAcos01 ( 1.0f - ( p0 . x - rect . Min . x ) * inv_rounding ) ;
const float arc0_e = ImAcos01 ( 1.0f - ( p1 . x - rect . Min . x ) * inv_rounding ) ;
const float x0 = ImMax ( p0 . x , rect . Min . x + rounding ) ;
if ( arc0_b = = arc0_e )
{
draw_list - > PathLineTo ( ImVec2 ( x0 , p1 . y ) ) ;
draw_list - > PathLineTo ( ImVec2 ( x0 , p0 . y ) ) ;
}
else if ( arc0_b = = 0.0f & & arc0_e = = IM_PI * 0.5f )
{
draw_list - > PathArcToFast ( ImVec2 ( x0 , p1 . y - rounding ) , rounding , 3 , 6 ) ; // BL
draw_list - > PathArcToFast ( ImVec2 ( x0 , p0 . y + rounding ) , rounding , 6 , 9 ) ; // TR
}
else
{
draw_list - > PathArcTo ( ImVec2 ( x0 , p1 . y - rounding ) , rounding , IM_PI - arc0_e , IM_PI - arc0_b , 3 ) ; // BL
draw_list - > PathArcTo ( ImVec2 ( x0 , p0 . y + rounding ) , rounding , IM_PI + arc0_b , IM_PI + arc0_e , 3 ) ; // TR
}
if ( p1 . x > rect . Min . x + rounding )
{
const float arc1_b = ImAcos01 ( 1.0f - ( rect . Max . x - p1 . x ) * inv_rounding ) ;
const float arc1_e = ImAcos01 ( 1.0f - ( rect . Max . x - p0 . x ) * inv_rounding ) ;
const float x1 = ImMin ( p1 . x , rect . Max . x - rounding ) ;
if ( arc1_b = = arc1_e )
{
draw_list - > PathLineTo ( ImVec2 ( x1 , p0 . y ) ) ;
draw_list - > PathLineTo ( ImVec2 ( x1 , p1 . y ) ) ;
}
else if ( arc1_b = = 0.0f & & arc1_e = = IM_PI * 0.5f )
{
draw_list - > PathArcToFast ( ImVec2 ( x1 , p0 . y + rounding ) , rounding , 9 , 12 ) ; // TR
draw_list - > PathArcToFast ( ImVec2 ( x1 , p1 . y - rounding ) , rounding , 0 , 3 ) ; // BR
}
else
{
draw_list - > PathArcTo ( ImVec2 ( x1 , p0 . y + rounding ) , rounding , - arc1_e , - arc1_b , 3 ) ; // TR
draw_list - > PathArcTo ( ImVec2 ( x1 , p1 . y - rounding ) , rounding , + arc1_b , + arc1_e , 3 ) ; // BR
}
}
draw_list - > PathFillConvex ( col ) ;
}
2015-07-22 07:00:28 +08:00
//-----------------------------------------------------------------------------
// DEFAULT FONT DATA
//-----------------------------------------------------------------------------
// Compressed with stb_compress() then converted to a C array.
// Use the program in extra_fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
//-----------------------------------------------------------------------------
static unsigned int stb_decompress_length ( unsigned char * input )
{
return ( input [ 8 ] < < 24 ) + ( input [ 9 ] < < 16 ) + ( input [ 10 ] < < 8 ) + input [ 11 ] ;
}
static unsigned char * stb__barrier , * stb__barrier2 , * stb__barrier3 , * stb__barrier4 ;
static unsigned char * stb__dout ;
static void stb__match ( unsigned char * data , unsigned int length )
{
// INVERSE of memmove... write each byte before copying the next...
IM_ASSERT ( stb__dout + length < = stb__barrier ) ;
if ( stb__dout + length > stb__barrier ) { stb__dout + = length ; return ; }
if ( data < stb__barrier4 ) { stb__dout = stb__barrier + 1 ; return ; }
while ( length - - ) * stb__dout + + = * data + + ;
}
static void stb__lit ( unsigned char * data , unsigned int length )
{
IM_ASSERT ( stb__dout + length < = stb__barrier ) ;
if ( stb__dout + length > stb__barrier ) { stb__dout + = length ; return ; }
if ( data < stb__barrier2 ) { stb__dout = stb__barrier + 1 ; return ; }
memcpy ( stb__dout , data , length ) ;
stb__dout + = length ;
}
# define stb__in2(x) ((i[x] << 8) + i[(x)+1])
# define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1))
# define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1))
static unsigned char * stb_decompress_token ( unsigned char * i )
{
if ( * i > = 0x20 ) { // use fewer if's for cases that expand small
if ( * i > = 0x80 ) stb__match ( stb__dout - i [ 1 ] - 1 , i [ 0 ] - 0x80 + 1 ) , i + = 2 ;
else if ( * i > = 0x40 ) stb__match ( stb__dout - ( stb__in2 ( 0 ) - 0x4000 + 1 ) , i [ 2 ] + 1 ) , i + = 3 ;
else /* *i >= 0x20 */ stb__lit ( i + 1 , i [ 0 ] - 0x20 + 1 ) , i + = 1 + ( i [ 0 ] - 0x20 + 1 ) ;
} else { // more ifs for cases that expand large, since overhead is amortized
if ( * i > = 0x18 ) stb__match ( stb__dout - ( stb__in3 ( 0 ) - 0x180000 + 1 ) , i [ 3 ] + 1 ) , i + = 4 ;
else if ( * i > = 0x10 ) stb__match ( stb__dout - ( stb__in3 ( 0 ) - 0x100000 + 1 ) , stb__in2 ( 3 ) + 1 ) , i + = 5 ;
else if ( * i > = 0x08 ) stb__lit ( i + 2 , stb__in2 ( 0 ) - 0x0800 + 1 ) , i + = 2 + ( stb__in2 ( 0 ) - 0x0800 + 1 ) ;
else if ( * i = = 0x07 ) stb__lit ( i + 3 , stb__in2 ( 1 ) + 1 ) , i + = 3 + ( stb__in2 ( 1 ) + 1 ) ;
else if ( * i = = 0x06 ) stb__match ( stb__dout - ( stb__in3 ( 1 ) + 1 ) , i [ 4 ] + 1 ) , i + = 5 ;
else if ( * i = = 0x04 ) stb__match ( stb__dout - ( stb__in3 ( 1 ) + 1 ) , stb__in2 ( 4 ) + 1 ) , i + = 6 ;
}
return i ;
}
static unsigned int stb_adler32 ( unsigned int adler32 , unsigned char * buffer , unsigned int buflen )
{
const unsigned long ADLER_MOD = 65521 ;
unsigned long s1 = adler32 & 0xffff , s2 = adler32 > > 16 ;
unsigned long blocklen , i ;
blocklen = buflen % 5552 ;
while ( buflen ) {
for ( i = 0 ; i + 7 < blocklen ; i + = 8 ) {
s1 + = buffer [ 0 ] , s2 + = s1 ;
s1 + = buffer [ 1 ] , s2 + = s1 ;
s1 + = buffer [ 2 ] , s2 + = s1 ;
s1 + = buffer [ 3 ] , s2 + = s1 ;
s1 + = buffer [ 4 ] , s2 + = s1 ;
s1 + = buffer [ 5 ] , s2 + = s1 ;
s1 + = buffer [ 6 ] , s2 + = s1 ;
s1 + = buffer [ 7 ] , s2 + = s1 ;
buffer + = 8 ;
}
for ( ; i < blocklen ; + + i )
s1 + = * buffer + + , s2 + = s1 ;
s1 % = ADLER_MOD , s2 % = ADLER_MOD ;
buflen - = blocklen ;
blocklen = 5552 ;
}
return ( unsigned int ) ( s2 < < 16 ) + ( unsigned int ) s1 ;
}
static unsigned int stb_decompress ( unsigned char * output , unsigned char * i , unsigned int length )
{
unsigned int olen ;
if ( stb__in4 ( 0 ) ! = 0x57bC0000 ) return 0 ;
if ( stb__in4 ( 4 ) ! = 0 ) return 0 ; // error! stream is > 4GB
olen = stb_decompress_length ( i ) ;
stb__barrier2 = i ;
stb__barrier3 = i + length ;
stb__barrier = output + olen ;
stb__barrier4 = output ;
i + = 16 ;
stb__dout = output ;
for ( ; ; ) {
unsigned char * old_i = i ;
i = stb_decompress_token ( i ) ;
if ( i = = old_i ) {
if ( * i = = 0x05 & & i [ 1 ] = = 0xfa ) {
IM_ASSERT ( stb__dout = = output + olen ) ;
if ( stb__dout ! = output + olen ) return 0 ;
if ( stb_adler32 ( 1 , output , olen ) ! = ( unsigned int ) stb__in4 ( 2 ) )
return 0 ;
return olen ;
} else {
IM_ASSERT ( 0 ) ; /* NOTREACHED */
return 0 ;
}
}
2015-08-24 19:50:18 +08:00
IM_ASSERT ( stb__dout < = output + olen ) ;
2015-07-22 07:00:28 +08:00
if ( stb__dout > output + olen )
return 0 ;
}
}
//-----------------------------------------------------------------------------
// ProggyClean.ttf
// Copyright (c) 2004, 2005 Tristan Grimmer
// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
// Download and more information at http://upperbounds.net
//-----------------------------------------------------------------------------
2015-07-31 10:42:12 +08:00
// File: 'ProggyClean.ttf' (41208 bytes)
// Exported using binary_to_compressed_c.cpp
//-----------------------------------------------------------------------------
static const char proggy_clean_ttf_compressed_data_base85 [ 11980 + 1 ] =
" 7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/ "
" 2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C# "
" `8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL "
" i@^rMl9t=cWq6##weg>$FBjVQTSDgEKnIS7EM9>ZY9w0#L;>>#Mx&4Mvt//L[MkA#W@lK.N'[0#7RL_&#w+F%HtG9M#XL`N&.,GM4Pg;-<nLENhvx>-VsM.M0rJfLH2eTM`*oJMHRC`N "
" kfimM2J,W-jXS:)r0wK#@Fge$U>`w'N7G#$#fB#$E^$#:9:hk+eOe--6x)F7*E%?76%^GMHePW-Z5l'&GiF#$956:rS?dA#fiK:)Yr+`�j@'DbG&#^$PG.Ll+DNa<XCMKEV*N)LN/N "
" *b=%Q6pia-Xg8I$<MR&,VdJe$<(7G;Ckl'&hF;;$<_=X(b.RS%%)###MPBuuE1V:v&cXm#(&cV]`k9OhLMbn%s$G2,B$BfD3X*sp5#l,$R#]x_X1xKX%b5U*[r5iMfUo9U`N99hG) "
" tm+/Us9pG)XPu`<0s-)WTt(gCRxIg(%6sfh=ktMKn3j)<6<b5Sk_/0(^]AaN#(p/L>&VZ>1i%h1S9u5o@YaaW$e+b<TWFn/Z:Oh(Cx2$lNEoN^e)#CFY@@I;BOQ*sRwZtZxRcU7uW6CX "
" ow0i(?$Q[cjOd[P4d)]>ROPOpxTO7Stwi1::iB1q)C_=dV26J;2,]7op$]uQr@_V7$q^%lQwtuHY]=DX,n3L#0PHDO4f9>dC@O>HBuKPpP*E,N+b3L#lpR/MrTEH.IAQk.a>D[.e;mc. "
" x]Ip.PH^'/aqUO/$1WxLoW0[iLA<QT;5HKD+@qQ'NQ(3_PLhE48R.qAPSwQ0/WK?Z,[x?-J;jQTWA0X@KJ(_Y8N-:/M74:/-ZpKrUss?d#dZq]DAbkU*JqkL+nwX@@47`5>w=4h(9.`G "
" CRUxHPeR`5Mjol(dUWxZa(>STrPkrJiWx`5U7F#.g*jrohGg`cg:lSTvEY/EV_7H4Q9[Z%cnv;JQYZ5q.l7Zeas:HOIZOB?G<Nald$qs]@]L<J7bR*>gv:[7MI2k).'2($5FNP&EQ(,) "
" U]W]+fh18.vsai00);D3@4ku5P?DP8aJt+;qUM]=+b'8@;mViBKx0DE[-auGl8:PJ&Dj+M6OC]O^((##]`0i)drT;-7X`=-H3[igUnPG-NZlo.#k@h#=Ork$m>a>$-?Tm$UV(?#P6YY# "
" '/###xe7q.73rI3*pP/$1>s9)W,JrM7SN]'/4C#v$U`0#V.[0>xQsH$fEmPMgY2u7Kh(G%siIfLSoS+MK2eTM$=5,M8p`A.;_R%#u[K#$x4AG8.kK/HSB==-'Ie/QTtG?-.*^N-4B/ZM "
" _3YlQC7(p7q)&](`6_c)$/*JL(L-^(]$wIM`dPtOdGA,U3:w2M-0<q-]L_?^)1vw'.,MRsqVr.L;aN&#/EgJ)PBc[-f>+WomX2u7lqM2iEumMTcsF?-aT=Z-97UEnXglEn1K-bnEO`gu "
" Ft(c%=;Am_Qs@jLooI&NX;]0#j4#F14;gl8-GQpgwhrq8'=l_f-b49'UOqkLu7-##oDY2L(te+Mch&gLYtJ,MEtJfLh'x'M=$CS-ZZ%P]8bZ>#S?YY#%Q&q'3^Fw&?D)UDNrocM3A76/ "
" /oL?#h7gl85[qW/NDOk%16ij;+:1a'iNIdb-ou8.P*w,v5#EI$TWS>Pot-R*H'-SEpA:g)f+O$%%`kA#G=8RMmG1&O`>to8bC]T&$,n.LoO>29sp3dt-52U%VM#q7'DHpg+#Z9%H[K<L "
" %a2E-grWVM3@2=-k22tL]4$##6We'8UJCKE[d_=%wI;'6X-GsLX4j^SgJ$##R*w,vP3wK#iiW&#*h^D&R?jp7+/u&#(AP##XU8c$fSYW-J95_-Dp[g9wcO&#M-h1OcJlc-*vpw0xUX&# "
" OQFKNX@QI'IoPp7nb,QU//MQ&ZDkKP)X<WSVL(68uVl&#c'[0#(s1X&xm$Y%B7*K:eDA323j998GXbA#pwMs-jgD$9QISB-A_(aN4xoFM^@C58D0+Q+q3n0#3U1InDjF682-SjMXJK)( "
" h$hxua_K]ul92%'BOU&#BRRh-slg8KDlr:%L71Ka:.A;%YULjDPmL<LYs8i#XwJOYaKPKc1h:'9Ke,g)b),78=I39B;xiY$bgGw-&.Zi9InXDuYa%G*f2Bq7mn9^#p1vv%#(Wi-;/Z5h "
" o;#2:;%d	v68C5g?ntX0X)pT`;%pB3q7mgGN)3%(P8nTd5L7GeA-GL@+%J3u2:(Yf>et`e;)f#Km8&+DC$I46>#Kr]]u-[=99tts1.qb#q72g1WJO81q+eN'03'eM>&1XxY-caEnO "
" j%2n8)),?ILR5^.Ibn<-X-Mq7[a82Lq:F&#ce+S9wsCK*x`569E8ew'He]h:sI[2LM$[guka3ZRd6:t%IG:;$%YiJ:Nq=?eAw;/:nnDq0(CYcMpG)qLN4$##&J<j$UpK<Q4a1]MupW^- "
" sj_$%[HK%'F####QRZJ::Y3EGl4'@%FkiAOg#p[##O`gukTfBHagL<LHw%q&OV0##F=6/:chIm0@eCP8X]:kFI%hl8hgO@RcBhS-@Qb$%+m=hPDLg*%K8ln(wcf3/'DW-$.lR?n[nCH- "
" eXOONTJlh:.RYF%3'p6sq:UIMA945&^HFS87@$EP2iG<-lCO$%c`uKGD3rC$x0BL8aFn--`ke%#HMP'vh1/R&O_J9'um,.<tx[@%wsJk&bUT2`0uMv7gg#qp/ij.L56'hl;.s5CUrxjO "
" M7-##.l+Au'A&O:-T72L]P`&=;ctp'XScX*rU.>-XTt,%OVU4)S1+R-#dg0/Nn?Ku1^0f$B*P:Rowwm-`0PKjYDDM'3]d39VZHEl4,.j']Pk-M.h^&:0FACm$maq-&sgw0t7/6(^xtk% "
" LuH88Fj-ekm>GA#_>568x6(OFRl-IZp`&b,_P'$M<Jnq79VsJW/mWS*PUiq76;]/NM_>hLbxfc$mj`,O;&%W2m`Zh:/)Uetw:aJ%]K9h:TcF]u_-Sj9,VK3M.*'&0D[Ca]J9gp8,kAW] "
" %(?A%R$f<->Zts'^kn=-^@c4%-pY6qI%J%1IGxfLU9CP8cbPlXv);C=b),<2mOvP8up,UVf3839acAWAW-W?#ao/^#%KYo8fRULNd2.>%m]UK:n%r$'sw]J;5pAoO_#2mO3n,'=H5(et "
" Hg*`+RLgv>=4U8guD$I%D:W>-r5V*%j*W:Kvej.Lp$<M-SGZ':+Q_k+uvOSLiEo(<aD/K<CCc`'Lx>'?;++O'>()jLR-^u68PHm8ZFWe+ej8h:9r6L*0//c&iH&R8pRbA#Kjm%upV1g: "
" a_#Ur7FuA#(tRh#.Y5K+@?3<-8m0$PEn;J:rh6?I6uG<-`wMU'ircp0LaE_OtlMb&1#6T.#FDKu#1Lw%u%+GM+X'e?YLfjM[VO0MbuFp7;>Q&#WIo)0@F%q7c#4XAXN-U&VB<HFF*qL( "
2016-09-23 15:09:07 +08:00
" $/V,;(kXZejWO`<[5? \ ?ewY(*9=%wDc;,u<'9t3W-(H1th3+G]ucQ]kLs7df($/*JL]@*t7Bu_G3_7mp7<iaQjO@.kLg;x3B0lqp7Hf,^Ze7-##@/c58Mo(3;knp0%)A7?-W+eI'o8)b< "
2015-07-31 10:42:12 +08:00
" nKnw'Ho8C=Y>pqB>0ie&jhZ[?iLR@@_AvA-iQC(=ksRZRVp7`.=+NpBC%rh&3]R:8XDmE5^V8O(x<<aG/1N$#FX$0V5Y6x'aErI3I$7x%E`v<-BY,)%-?Psf*l?%C3.mM(=/M0:JxG'? "
" 7WhH%o'a<-80g0NBxoO(GH<dM]n.+%q@jH?f.UsJ2Ggs&4<-e47&Kl+f//9@`b+?.TeN_&B8Ss?v;^Trk;f#YvJkl&w$]>-+k?'(<S:68tq*WoDfZu';mM?8X[ma8W%*`-=;D.(nc7/; "
" )g:T1=^J$&BRV(-lTmNB6xqB[@0*o.erM*<SWF]u2=st-*(6v>^](H.aREZSi,#1:[IXaZFOm<-ui#qUq2$##Ri;u75OK#(RtaW-K-F`S+cF]uN`-KMQ%rP/Xri.LRcB##=YL3BgM/3M "
" D?@f&1'BW-)Ju<L25gl8uhVm1hL$##*8###'A3/LkKW+(^rWX?5W_8g)a(m&K8P>#bmmWCMkk&#TR`C,5d>g)F;t,4:@_l8G/5h4vUd%&%950:VXD'QdWoY-F$BtUwmfe$YqL'8(PWX( "
" P?^@Po3$##`MSs?DWBZ/S>+4%>fX,VWv/w'KD`LP5IbH;rTV>n3cEK8U#bX]l-/V+^lj3;vlMb&[5YQ8#pekX9JP3XUC72L,,?+Ni&co7ApnO*5NK,((W-i:$,kp'UDAO(G0Sq7MVjJs "
" bIu)'Z,*[>br5fX^:FPAWr-m2KgL<LUN098kTF&#lvo58=/vjDo;.;)Ka*hLR#/k=rKbxuV`>Q_nN6'8uTGT5g)uLv:873UpTLgH+#FgpH'_o1780Ph8KmxQJ8#H72L4@768@Tm&Q "
" h4CB/5OvmA&,Q&QbUoi$a_%3M01H)4x7I^&KQVgtFnV+;[Pc>[m4k//,]1?#`VY[Jr*3&&slRfLiVZJ:]?=K3Sw=[$=uRB?3xk48@aeg<Z'<$#4H)6,>e0jT6'N#(q%.O=?2S]u*(m<- "
" V8J'(1)G][68hW$5'q[GC&5j`TE?m'esFGNRM)j,ffZ?-qx8;->g4t*:CIP/[Qap7/9'#(1sao7w-.qNUdkJ)tCF&#B^;xGvn2r9FEPFFFcL@.iFNkTve$m%#QvQS8U@)2Z+3K:AKM5i "
" sZ88+dKQ)W6>J%CL<KE>`.d*(B`-n8D9oK<Up]c$X$(,)M8Zt7/[rdkqTgl-0cuGMv'?>-XV1q['-5k'cAZ69e;D_?$ZPP&s^+7])$*$#@QYi9,5P	r+$%CE=68>K8r0=dSC%%(@p7 "
" .m7jilQ02'0-VWAg<a/''3u.=4L$Y)6k/K:_[3=&jvL<L0C/2'v:^;-DIBW,B4E68:kZ;%?8(Q8BH=kO65BW?xSG&#@uU,DS*,?.+(o(#1vCS8#CHF>TlGW'b)Tq7VT9q^*^$$.:&N@@ "
" $&)WHtPm*5_rO0&e%K&#-30j(E4#'Zb.o/(Tpm$>K'f@[PvFl,hfINTNU6u'0pao7%XUp9]5.>%h`8_=VYbxuel.NTSsJfLacFu3B'lQSu/m6-Oqem8T+oE--$0a/k]uj9EwsG>%veR* "
" hv^BFpQj:K'#SJ,sB-'#](j.Lg92rTw-*n%@/;39rrJF,l#qV%OrtBeC6/,;qB3ebNW[?,Hqj2L.1NP&GjUR=1D8QaS3Up&@*9wP?+lo7b?@%'k4`p0Z$22%K3+iCZj?XJN4Nm&+YF]u "
" @-W$U%VEQ/,,>>#)D<h#`)h0:<Q6909ua+&VU%n2:cG3FJ-%@Bj-DgLr`Hw&HAKjKjseK</xKT*)B,N9X3]krc12t'pgTV(Lv-tL[xg_%=M_q7a^x?7Ubd>#%8cY#YZ?=,`Wdxu/ae&# "
" w6)R89tI#6@s'(6Bf7a&?S=^ZI_kS&ai`&=tE72L_D,;^R)7[$s<Eh#c&)q.MXI%#v9ROa5FZO%sF7q7Nwb&#ptUJ:aqJe$Sl68%.D###EC><?-aF&#RNQv>o8lKN%5/$(vdfq7+ebA# "
" u1p]ovUKW&Y%q]'>$1@-[xfn$7ZTp7mM,G,Ko7a&Gu%G[RMxJs[0MM%wci.LFDK)(<c`Q8N)jEIF*+?P2a8g%)$q]o2aH8C&<SibC/q,(e:v;-b#6[$NtDZ84Je2KNvB#$P5?tQ3nt(0 "
" d=j.LQf./Ll33+(;q3L-w=8dX$#WF&uIJ@-bfI>%:_i2B5CsR8&9Z&#=mPEnm0f`<&c)QL5uJ#%u%lJj+D-r;BoFDoS97h5g)E#o:&S4weDF,9^Hoe`h*L+_a*NrLW-1pG_&2UdB8 "
" 6e%B/:=>)N4xeW.*wft-;$'58-ESqr<b?UI(_%@[P46>#U`'6AQ]m&6/`Z>#S?YY#Vc;r7U2&326d=w&H####?TZ`*4?&.MK?LP8Vxg>$[QXc%QJv92.(Db*B)gb*BM9dM*hJMAo*c&# "
" b0v=Pjer]$gG&JXDf->'StvU7505l9$AFvgYRI^&<^b68?j#q9QX4SM'RO#&sL1IM.rJfLUAj221]d##DW=m83u5;'bYx,*Sl0hL(W;;$doB&O/TQ:(Z^xBdLjL<Lni;''X.`$#8+1GD "
" :k$YUWsbn8ogh6rxZ2Z9]%nd+>V#*8U_72Lh+2Q8Cj0i:6hp&$C/:p(HK>T8Y[gHQ4`4)'$Ab(Nof%V'8hL&#<NEdtg(n'=S1A(Q1/I&4([%dM`,Iu'1:_hL>SfD07&6D<fp8dHM7/g+ "
" tlPN9J*rKaPct&?'uBCem^jn%9_K)<,C5K3s=5g&GmJb*[SYq7K;TRLGCsM-$$;S%:Y@r7AK0pprpL<Lrh,q7e/%KWK:50I^+m'vi`3?%Zp+<-d+$L-Sv:@.o19n$s0&39;kn;S%BSq* "
" $3WoJSCLweV[aZ'MQIjO<7;X-X;&+dMLvu#^UsGEC9WEc[X(wI7#2.(F0jV*eZf<-Qv3J-c+J5AlrB#$p(H68LvEA'q3n0#m,[`*8Ft)FcYgEud]CWfm68,(aLA$@EFTgLXoBq/UPlp7 "
" :d[/;r_ix=:TF`S5H-b<LI&HY(K=h#)]Lk$K14lVfm:x$H<3^Ql<M`$OhapBnkup'D#L$Pb_`N*g]2e;X/Dtg,bsj&K#2[-:iYr'_wgH)NUIR8a1n#S?Yej'h8^58UbZd+^FKD*T@;6A "
" 7aQC[K8d-(v6GI$x:T<&'Gp5Uf>@M.*J:;$-rv29'M]8qMv-tLp,'886iaC=Hb*YJoKJ,(j%K=H`K.v9HggqBIiZu'QvBT.#=)0ukruV&.)3=(^1`o*Pj4<-<aN((^7('#Z0wK#5GX@7 "
" u][`*S^43933A4rl][`*O4CgLEl]v$1Q3AeF37dbXk,.)vj#x'd`;qgbQR%FW,2(?LO=s%Sc68%NP'##Aotl8x=BE#j1UD([3$M(]UI2LX3RpKN@;/#f'f/&_mt&F)XdF<9t4)Qa.*kT "
" LwQ'(TTB9.xH'>#MJ+gLq9-##@HuZPN0]u:h7.T..G:;$/Usj(T7`Q8tT72LnYl<-qx8;-HV7Q-&Xdx%1a,hC=0u+HlsV>nuIQL-5<N?)NBS)QN*_I,?&)2'IM%L3I)X((e/dl2&8'<M "
" :^#M*Q+[T.Xri.LYS3v%fF`68h;b-X[/En'CR.q7E)p'/kle2HM,u;^%OKC-N+Ll%F9CF<Nf'^#t2L,;27W:0O@6##U6W7:$rJfLWHj$#)woqBefIZ.PK<b*t7ed;p*_m;4ExK#h@&]> "
" _>@kXQtMacfD.m-VAb8;IReM3$wf0''hra*so568'Ip&vRs849'MRYSp%:t:h5qSgwpEr$B>Q,;s(C#$)`svQuF$##-D,##,g68@2[T;.XSdN9Qe)rpt._K-#5wF)sP'##p#C0c%-Gb% "
" hd+<-j'Ai*x&&HMkT]C'OSl##5RG[JXaHN;d'uA#x._U;.`PU@(Z3dt4r152@:v,'R.Sj'w#0<-;kPI)FfJ&#AYJ&#//)>-k=m=*XnK$>=)72L]0I%>.G690a:$##<,);?;72#?x9+d; "
" ^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmL<LD)F^%[tC'8;+9E#C$g%#5Y>q9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00: "
" +A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3<n-&%H%b<FDj2M<hH=&Eh<2Len$b*aTX=-8QxN)k11IM1c^j% "
" 9s<L<NFSo)B?+<-(GxsF,^-Eh@$4dXhN$+#rxK8'je'D7k`e;)2pYwPA'_p9&@^18ml1^[@g4t*[JOa*[=Qp7(qJ_oOL^('7fB&Hq-:sf,sNj8xq^>$U4O]GKx'm9)b@p7YsvK3w^YR- "
" CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma* "
" hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdF<TddF<9Ah-6&9tWoDlh]&1SpGMq>Ti1O*H&#(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IX<N+T+0MlMBPQ*Vj>SsD<U4JHY "
" 8kD2)2fU/M#$e.)T4,_=8hLim[&);?UkK'-x?'(:siIfL<$pFM`i<?%W(mGDHM%>iWP,##P`%/L<eXi:@Z9C.7o=@(pXdAO/NLQ8lPl+HPOQa8wD8=^GlPa8TKI1CjhsCTSLJM'/Wl>- "
" S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n<bhPmUkMw>%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL<LoNs'6,'85` "
" 0?t/'_U59@]ddF<#LdF<eWdF<OuN/45rY<-L@&#+fm>69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdF<gR@2L=FNU-<b[(9c/ML3m;Z[$oF3g)GAWqpARc=<ROu7cL5l;-[A]%/ "
" +fsd;l#SafT/f*W]0=O'$(Tb<[)*@e775R-:Yob%g*>l*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj "
" M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO&#<IGe;__.thjZl<%w(Wk2xmp4Q@I#I9,DF]u7-P=.-_:YJ]aS@V "
" ?6*C()dOp7:WL,b&3Rg/.cmM9&r^>$(>.Z-I&J(Q0Hd5Q%7Co-b`-c<N(6r@ip+AurK<m86QIth*#v;-OBqi+L7wDE-Ir8K['m+DDSLwK&/.?-V%U_%3:qKNu$_b*B-kp7NaD'QdWQPK "
" Yq[@>P)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8<FfNkgg^oIbah*#8/Qt$F&:K*-(N/'+1vMB,u()-a.VUU*#[e%gAAO(S>WlA2);Sa "
" >gXm8YB`1d@K#n]76-a$U,mF<fX]idqd)<3,]J7JmW4`6]uks=4-72L(jEk+:bJ0M^q-8Dm_Z?0olP1C9Sa&H[d&c$ooQUj]Exd*3ZM@-WGW2%s',B-_M%>%Ul:#/'xoFM9QX-$.QN'> "
" [%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B</R90;eZ]%Ncq;-Tl]#F>2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I "
" wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1<Vc52=u`3^o-n1'g4v58Hj&6_t7$##?M)c<$bgQ_'SY((-xkA# "
" Y(,p'H9rIVY-b,'%bCPF7.J<Up^,(dU1VY*5#WkTU>h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-u<Hp,3@e^9UB1J+ak9-TN/mhKPg+AJYd$ "
" MlvAF_jCK*.O-^(63adMT->W%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,) "
" i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo "
" 1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P "
" iDDG)g,r%+?,$@?uou5tSe2aN_AQU*<h`e-GI7)?OK2A.d7_c)?wQ5AS@DL3r#7fSkgl6-++D:'A,uq7SvlB$pcpH'q3n0#_%dY#xCpr-l<F0NR@-##FEV6NTF6##$l84N1w?AO>'IAO "
" URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(# "
" ;u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T<XoIB&hx=T1PcDaB&;HH+-AFr?(m9HZV)FKS8JCw;SD=6[^/DZUL`EUDf]GGlG&> "
" w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#<xU?#@.i?#D:%@#HF7@#LRI@#P_[@#Tkn@#Xw*A#]-=A#a9OA# "
" d<F&#*;G##.GY##2Sl##6`($#:l:$#>xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4 "
" A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C# "
" /QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-# "
" m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0# "
" TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP "
" GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp "
" O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=# " ;
2015-08-24 19:50:18 +08:00
static const char * GetDefaultCompressedFontDataTTFBase85 ( )
{
return proggy_clean_ttf_compressed_data_base85 ;
2015-07-22 07:00:28 +08:00
}