imgui/examples/ios_example/imguiex/debug_hud.cpp

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//
// debug_hud.cpp
// imguiex
#include <stdio.h>
#include "debug_hud.h"
#include "imgui.h"
void DebugHUD_InitDefaults( DebugHUD *hud )
{
hud->show_test_window = 1;
hud->show_example_window = 1;
hud->rotation_speed = 15.0;
hud->cubeColor1[0] = 0.4;
hud->cubeColor1[1] = 0.4;
hud->cubeColor1[2] = 1.0;
hud->cubeColor1[3] = 1.0;
hud->cubeColor2[0] = 1.0;
hud->cubeColor2[1] = 0.4;
hud->cubeColor2[2] = 0.4;
hud->cubeColor2[3] = 1.0;
}
void DebugHUD_DoInterface( DebugHUD *hud )
{
if (hud->show_test_window)
{
ImGui::SetNextWindowPos( ImVec2( 400, 20 ), ImGuiSetCond_FirstUseEver );
bool show_test_window = hud->show_test_window;
ImGui::ShowTestWindow( &show_test_window );
hud->show_test_window = show_test_window;
}
if (hud->show_example_window)
{
bool show_window = hud->show_example_window;
ImGui::SetNextWindowPos( ImVec2( 20, 20 ), ImGuiSetCond_FirstUseEver );
ImGui::SetNextWindowSize( ImVec2( 350, 200 ), ImGuiSetCond_FirstUseEver );
ImGui::Begin("Another Window", &show_window);
hud->show_example_window = show_window;
ImGui::ColorEdit3("Cube 1 Color", hud->cubeColor1);
ImGui::ColorEdit3("Cube 2 Color", hud->cubeColor2);
ImGui::SliderFloat("Rotation Speed", &(hud->rotation_speed), 0.0f, 200.0f);
ImGui::End();
}
}