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Internals: reduced side-effects of setting window->HiddenFramesForRenderOnly > 0
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@ -7070,7 +7070,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->HiddenFramesCanSkipItems = 1;
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// Update the Hidden flag
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window->Hidden = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0) || (window->HiddenFramesForRenderOnly > 0);
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bool hidden_regular = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0);
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window->Hidden = hidden_regular || (window->HiddenFramesForRenderOnly > 0);
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// Disable inputs for requested number of frames
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if (window->DisableInputsFrames > 0)
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@ -7081,7 +7082,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// Update the SkipItems flag, used to early out of all items functions (no layout required)
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bool skip_items = false;
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if (window->Collapsed || !window->Active || window->Hidden)
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if (window->Collapsed || !window->Active || hidden_regular)
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if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesCannotSkipItems <= 0)
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skip_items = true;
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window->SkipItems = skip_items;
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2
imgui.h
2
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.86 WIP"
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#define IMGUI_VERSION_NUM 18521
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#define IMGUI_VERSION_NUM 18522
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
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