mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-28 08:49:02 +08:00
Example apps: accumulate mouse wheel to accodomate for slow framerate.
This commit is contained in:
parent
0e6f288a2f
commit
0730ec7577
@ -317,7 +317,7 @@ LRESULT WINAPI MsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
io.MouseDown[1] = false;
|
||||
return true;
|
||||
case WM_MOUSEWHEEL:
|
||||
io.MouseWheel = GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
|
||||
io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
|
||||
return true;
|
||||
case WM_MOUSEMOVE:
|
||||
// Mouse position, in pixels (set to -1,-1 if no mouse / on another screen, etc.)
|
||||
|
@ -153,7 +153,7 @@ LRESULT WINAPI MsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
io.MouseDown[1] = false;
|
||||
return true;
|
||||
case WM_MOUSEWHEEL:
|
||||
io.MouseWheel = GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
|
||||
io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
|
||||
return true;
|
||||
case WM_MOUSEMOVE:
|
||||
// Mouse position, in pixels (set to -1,-1 if no mouse / on another screen, etc.)
|
||||
|
@ -114,7 +114,7 @@ static void glfw_mouse_button_callback(GLFWwindow* window, int button, int actio
|
||||
static void glfw_scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MouseWheel = (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
||||
io.MouseWheel += (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
||||
}
|
||||
|
||||
static void glfw_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
@ -258,7 +258,6 @@ int main(int argc, char** argv)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
mousePressed[0] = mousePressed[1] = false;
|
||||
io.MouseWheel = 0;
|
||||
glfwPollEvents();
|
||||
UpdateImGui();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user