mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-28 00:39:02 +08:00
Fix harmless float calculation overflow. (#2813)
This commit is contained in:
parent
c262276988
commit
0dad3f436b
@ -2711,6 +2711,8 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
|
||||
SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing;
|
||||
SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX);
|
||||
|
||||
InnerRect = ImRect(0.0f, 0.0f, 0.0f, 0.0f); // Clear so the InnerRect.GetSize() code in Begin() doesn't lead to overflow even if the result isn't used.
|
||||
|
||||
LastFrameActive = -1;
|
||||
LastTimeActive = -1.0f;
|
||||
ItemWidthDefault = 0.0f;
|
||||
|
Loading…
Reference in New Issue
Block a user