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InputText(): fixed mouse-dragging not scroll tracking the cursor when text doesn't fit (fix #339)
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@ -7177,6 +7177,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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{
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stb_textedit_drag(&edit_state, &edit_state.StbState, mouse_x, mouse_y);
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edit_state.CursorAnimReset();
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edit_state.CursorFollow = true;
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}
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if (edit_state.SelectedAllMouseLock && !io.MouseDown[0])
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edit_state.SelectedAllMouseLock = false;
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