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InputText: amends: fixed undo-stack reconcile. fixed metrics crash. fixes character filtering. (#7925)
Refer to imgui_test_suite for tests.
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@ -1112,8 +1112,9 @@ struct IMGUI_API ImGuiInputTextState
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ImStbTexteditState* Stb; // State for stb_textedit.h
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ImGuiID ID; // widget id owning the text state
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int CurLenA; // UTF-8 length of the string in TextA (in bytes)
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ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity.
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ImVector<char> TextA; // main UTF8 buffer.
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ImVector<char> InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
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ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
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int BufCapacityA; // end-user buffer capacity
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ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
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float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
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@ -4301,8 +4301,8 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
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// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly.
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static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* state, const char* new_buf_a, int new_length_a)
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{
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const char* old_buf = state->TextA.Data;
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const int old_length = state->CurLenA;
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const char* old_buf = state->CallbackTextBackup.Data;
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const int old_length = state->CallbackTextBackup.Size - 1;
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const int shorter_length = ImMin(old_length, new_length_a);
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int first_diff;
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@ -4323,7 +4323,7 @@ static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* st
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if (insert_len > 0 || delete_len > 0)
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if (IMSTB_TEXTEDIT_CHARTYPE* p = stb_text_createundo(&state->Stb->undostate, first_diff, delete_len, insert_len))
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for (int i = 0; i < delete_len; i++)
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p[i] = ImStb::STB_TEXTEDIT_GETCHAR(state, first_diff + i);
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p[i] = old_buf[first_diff + i];
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}
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// As InputText() retain textual data and we currently provide a path for user to not retain it (via local variables)
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@ -4598,11 +4598,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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}
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// Process mouse inputs and character inputs
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int backup_current_text_length = 0;
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if (g.ActiveId == id)
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{
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IM_ASSERT(state != NULL);
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backup_current_text_length = state->CurLenA;
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state->Edited = false;
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state->BufCapacityA = buf_size;
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state->Flags = flags;
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@ -4856,11 +4854,11 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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{
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unsigned int c;
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int len = ImTextCharFromUtf8(&c, s, NULL);
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s += len;
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if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true))
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continue;
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memcpy(clipboard_filtered + clipboard_filtered_len, s, len);
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memcpy(clipboard_filtered + clipboard_filtered_len, s - len, len);
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clipboard_filtered_len += len;
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s += len;
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}
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clipboard_filtered[clipboard_filtered_len] = 0;
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if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
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@ -4960,6 +4958,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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callback_data.Flags = flags;
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callback_data.UserData = callback_user_data;
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// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
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state->CallbackTextBackup.resize(state->CurLenA + 1);
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memcpy(state->CallbackTextBackup.Data, state->TextA.Data, state->CurLenA + 1);
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char* callback_buf = is_readonly ? buf : state->TextA.Data;
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callback_data.EventKey = event_key;
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callback_data.Buf = callback_buf;
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@ -4988,11 +4990,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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// Callback may update buffer and thus set buf_dirty even in read-only mode.
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IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
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InputTextReconcileUndoStateAfterUserCallback(state, callback_data.Buf, callback_data.BufTextLen); // FIXME: Move the rest of this block inside function and rename to InputTextReconcileStateAfterUserCallback() ?
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if (callback_data.BufTextLen > backup_current_text_length && is_resizable)
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state->TextA.resize(state->TextA.Size + (callback_data.BufTextLen - backup_current_text_length)); // Worse case scenario resize
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memcpy(state->TextA.Data, callback_data.Buf, callback_data.BufTextLen);
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state->CurLenA = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen()
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state->TextA.Size = state->CurLenA + 1;
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state->CursorAnimReset();
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}
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}
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@ -5024,9 +5023,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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// Copy result to user buffer. This can currently only happen when (g.ActiveId == id)
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if (apply_new_text != NULL)
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{
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// We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size
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// of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used
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// without any storage on user's side.
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//// We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size
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//// of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used
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//// without any storage on user's side.
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IM_ASSERT(apply_new_text_length >= 0);
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if (is_resizable)
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{
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@ -5325,8 +5324,10 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
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const char undo_rec_type = (n < undo_state->undo_point) ? 'u' : (n >= undo_state->redo_point) ? 'r' : ' ';
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if (undo_rec_type == ' ')
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BeginDisabled();
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const int buf_preview_len = (undo_rec_type != ' ' && undo_rec->char_storage != -1) ? undo_rec->insert_length : 0;
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const char* buf_preview_str = undo_state->undo_char + undo_rec->char_storage;
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Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%.*s\"",
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undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, undo_rec->insert_length, undo_state->undo_char + undo_rec->char_storage);
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undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf_preview_len, buf_preview_str);
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if (undo_rec_type == ' ')
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EndDisabled();
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}
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