diff --git a/imgui.cpp b/imgui.cpp index 56242512d..96920a333 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -3180,10 +3180,11 @@ bool ImGui::BeginPopupContextItem(const char* str_id, int button) return ImGui::BeginPopup(str_id); } -bool ImGui::BeginPopupContextWindow(const char* str_id, bool void_only, int button) +bool ImGui::BeginPopupContextWindow(bool in_empty_space_only, const char* str_id, int button) { + if (str_id == NULL) str_id = "window_context_menu"; if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button)) - if (!void_only || !ImGui::IsAnyItemHovered()) + if (!in_empty_space_only || !ImGui::IsAnyItemHovered()) ImGui::OpenPopup(str_id); return ImGui::BeginPopup(str_id); } diff --git a/imgui.h b/imgui.h index 0cb0ad5a3..a36f6167a 100644 --- a/imgui.h +++ b/imgui.h @@ -170,7 +170,7 @@ namespace ImGui IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true! IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item - IMGUI_API bool BeginPopupContextWindow(const char* str_id = "window_context_menu", bool void_only = false, int button = 1); // open popup when clicked on current window + IMGUI_API bool BeginPopupContextWindow(bool in_void_only = false, const char* str_id = "window_context_menu", int button = 1); // open popup when clicked on current window IMGUI_API void EndPopup(); IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.