mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-27 16:29:02 +08:00
Error Handling: turned IsItemHovered()/IsWindowHovered() checks into IM_ASSERT_USER_ERROR. (#1651)
This commit is contained in:
parent
c4bc674482
commit
20ae8bd4c3
@ -61,6 +61,7 @@ Other changes:
|
||||
ImGui_ImplXXXX_RenderDrawData() of standard backend to expose selected render
|
||||
state to draw callbacks. (#6969, #5834, #7468, #3590)
|
||||
- IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
|
||||
- Error Handling: turned a few more functions into recoverable errors. (#1651)
|
||||
- DrawList: AddCallback() added an optional size parameter allowing to copy and
|
||||
store any amount of user data for usage by callbacks: (#6969, #4770, #7665)
|
||||
- If userdata_size == 0: we copy/store the 'userdata' argument as-is (existing behavior).
|
||||
|
@ -4433,7 +4433,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
IM_ASSERT((flags & ~ImGuiHoveredFlags_AllowedMaskForIsItemHovered) == 0 && "Invalid flags for IsItemHovered()!");
|
||||
IM_ASSERT_USER_ERROR((flags & ~ImGuiHoveredFlags_AllowedMaskForIsItemHovered) == 0, "Invalid flags for IsItemHovered()!");
|
||||
|
||||
if (g.NavDisableMouseHover && !g.NavDisableHighlight && !(flags & ImGuiHoveredFlags_NoNavOverride))
|
||||
{
|
||||
@ -4455,8 +4455,6 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
||||
if (flags & ImGuiHoveredFlags_ForTooltip)
|
||||
flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse);
|
||||
|
||||
IM_ASSERT((flags & (ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy)) == 0); // Flags not supported by this function
|
||||
|
||||
// Done with rectangle culling so we can perform heavier checks now
|
||||
// Test if we are hovering the right window (our window could be behind another window)
|
||||
// [2021/03/02] Reworked / reverted the revert, finally. Note we want e.g. BeginGroup/ItemAdd/EndGroup to work as well. (#3851)
|
||||
@ -8143,9 +8141,9 @@ bool ImGui::IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_b
|
||||
// Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details.
|
||||
bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
|
||||
{
|
||||
IM_ASSERT((flags & ~ImGuiHoveredFlags_AllowedMaskForIsWindowHovered) == 0 && "Invalid flags for IsWindowHovered()!");
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
IM_ASSERT_USER_ERROR((flags & ~ImGuiHoveredFlags_AllowedMaskForIsWindowHovered) == 0, "Invalid flags for IsWindowHovered()!");
|
||||
|
||||
ImGuiWindow* ref_window = g.HoveredWindow;
|
||||
ImGuiWindow* cur_window = g.CurrentWindow;
|
||||
if (ref_window == NULL)
|
||||
|
Loading…
Reference in New Issue
Block a user