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Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages).
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@ -37,6 +37,7 @@ Other Changes:
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- Added .editorconfig file for text editors to standardize using spaces. (#2038) [@kudaba]
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- Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value.
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- Window: When resizing from an edge, the border is more visible and better follow the rounded corners.
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- Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages).
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- ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle"
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with a small number of segments (e.g. an hexagon). (#2287) [@baktery]
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- ImGuiTextBuffer: Added append() function (unformatted).
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@ -6450,6 +6450,13 @@ void ImGui::PushID(const void* ptr_id)
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window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
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}
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void ImGui::PushID(size_t int_id)
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{
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const void* ptr_id = (void*)int_id;
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ImGuiWindow* window = GImGui->CurrentWindow;
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window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
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}
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void ImGui::PushID(int int_id)
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{
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const void* ptr_id = (void*)(intptr_t)int_id;
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1
imgui.h
1
imgui.h
@ -357,6 +357,7 @@ namespace ImGui
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IMGUI_API void PushID(const char* str_id); // push string into the ID stack (will hash string).
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IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end); // push string into the ID stack (will hash string).
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IMGUI_API void PushID(const void* ptr_id); // push pointer into the ID stack (will hash pointer).
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IMGUI_API void PushID(size_t int_id); // push pointer into the ID stack (will hash integer).
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IMGUI_API void PushID(int int_id); // push integer into the ID stack (will hash integer).
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IMGUI_API void PopID(); // pop from the ID stack.
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IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). e.g. if you want to query into ImGuiStorage yourself
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