mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-24 21:59:02 +08:00
Documentation
This commit is contained in:
parent
04a4433706
commit
26e469af22
10
imgui.cpp
10
imgui.cpp
@ -13,6 +13,7 @@
|
||||
- API BREAKING CHANGES (read me when you update!)
|
||||
- FREQUENTLY ASKED QUESTIONS (FAQ), TIPS
|
||||
- Can I have multiple widgets with the same label? (Yes)
|
||||
- How do I update to a newer version of ImGui?
|
||||
- Why is my text output blurry?
|
||||
- How can I load a different font than the default?
|
||||
- How can I load multiple fonts?
|
||||
@ -268,6 +269,15 @@
|
||||
e.g. when displaying a single object that may change over time (1-1 relationship), using a static string as ID will preserve your node open/closed state when the targeted object change.
|
||||
e.g. when displaying a list of objects, using indices or pointers as ID will preserve the node open/closed state differently. experiment and see what makes more sense!
|
||||
|
||||
Q: How do I update to a newer version of ImGui?
|
||||
A: Overwrite the following files:
|
||||
imgui.cpp
|
||||
imgui.h
|
||||
stb_rect_pack.h
|
||||
stb_textedit.h
|
||||
stb_truetype.h
|
||||
Check the "API BREAKING CHANGES" sections for a list of occasional API breaking changes.
|
||||
|
||||
Q: Why is my text output blurry?
|
||||
A: In your Render function, try translating your projection matrix by (0.5f,0.5f) or (0.375f,0.375f)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user