Internal: Log/Capture: Rework to add an internal LogToBuffer() function which is useful for writing automated tests. Clarified logging state by adding an enum.

This commit is contained in:
omar 2019-02-23 15:24:01 +01:00
parent 3eba840053
commit 2cd7de5666
2 changed files with 63 additions and 23 deletions

View File

@ -3615,7 +3615,7 @@ void ImGui::Shutdown(ImGuiContext* context)
fclose(g.LogFile);
g.LogFile = NULL;
}
g.LogClipboard.clear();
g.LogBuffer.clear();
g.Initialized = false;
}
@ -8786,7 +8786,7 @@ void ImGui::LogText(const char* fmt, ...)
if (g.LogFile)
vfprintf(g.LogFile, fmt, args);
else
g.LogClipboard.appendfv(fmt, args);
g.LogBuffer.appendfv(fmt, args);
va_end(args);
}
@ -8830,7 +8830,7 @@ void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char*
}
}
// Start logging ImGui output to TTY
// Start logging/capturing text output to TTY
void ImGui::LogToTTY(int max_depth)
{
ImGuiContext& g = *GImGui;
@ -8841,12 +8841,13 @@ void ImGui::LogToTTY(int max_depth)
IM_ASSERT(g.LogFile == NULL);
g.LogFile = stdout;
g.LogEnabled = true;
g.LogType = ImGuiLogType_TTY;
g.LogStartDepth = window->DC.TreeDepth;
if (max_depth >= 0)
g.LogAutoExpandMaxDepth = max_depth;
}
// Start logging ImGui output to given file
// Start logging/capturing text output to given file
void ImGui::LogToFile(int max_depth, const char* filename)
{
ImGuiContext& g = *GImGui;
@ -8855,26 +8856,25 @@ void ImGui::LogToFile(int max_depth, const char* filename)
ImGuiWindow* window = g.CurrentWindow;
if (!filename)
{
filename = g.IO.LogFilename;
if (!filename)
if (!filename || !filename[0])
return;
}
IM_ASSERT(g.LogFile == NULL);
g.LogFile = ImFileOpen(filename, "ab");
g.LogFile = ImFileOpen(filename, "ab"); // FIXME: Why not logging in text mode? Then we don't need to bother the user with IM_NEWLINE..
if (!g.LogFile)
{
IM_ASSERT(0);
return;
}
g.LogEnabled = true;
g.LogType = ImGuiLogType_File;
g.LogStartDepth = window->DC.TreeDepth;
if (max_depth >= 0)
g.LogAutoExpandMaxDepth = max_depth;
}
// Start logging ImGui output to clipboard
// Start logging/capturing text output to clipboard
void ImGui::LogToClipboard(int max_depth)
{
ImGuiContext& g = *GImGui;
@ -8883,8 +8883,27 @@ void ImGui::LogToClipboard(int max_depth)
ImGuiWindow* window = g.CurrentWindow;
IM_ASSERT(g.LogFile == NULL);
g.LogFile = NULL;
IM_ASSERT(g.LogBuffer.empty());
g.LogEnabled = true;
g.LogType = ImGuiLogType_Clipboard;
g.LogFile = NULL;
g.LogStartDepth = window->DC.TreeDepth;
if (max_depth >= 0)
g.LogAutoExpandMaxDepth = max_depth;
}
void ImGui::LogToBuffer(int max_depth)
{
ImGuiContext& g = *GImGui;
if (g.LogEnabled)
return;
ImGuiWindow* window = g.CurrentWindow;
IM_ASSERT(g.LogFile == NULL);
IM_ASSERT(g.LogBuffer.empty());
g.LogEnabled = true;
g.LogType = ImGuiLogType_Clipboard;
g.LogFile = NULL;
g.LogStartDepth = window->DC.TreeDepth;
if (max_depth >= 0)
g.LogAutoExpandMaxDepth = max_depth;
@ -8897,23 +8916,30 @@ void ImGui::LogFinish()
return;
LogText(IM_NEWLINE);
if (g.LogFile != NULL)
switch (g.LogType)
{
if (g.LogFile == stdout)
case ImGuiLogType_TTY:
fflush(g.LogFile);
else
break;
case ImGuiLogType_File:
fclose(g.LogFile);
g.LogFile = NULL;
}
if (g.LogClipboard.size() > 1)
{
SetClipboardText(g.LogClipboard.begin());
g.LogClipboard.clear();
break;
case ImGuiLogType_Buffer:
break;
case ImGuiLogType_Clipboard:
if (!g.LogBuffer.empty())
SetClipboardText(g.LogBuffer.begin());
break;
}
g.LogEnabled = false;
g.LogType = ImGuiLogType_None;
g.LogFile = NULL;
g.LogBuffer.clear();
}
// Helper to display logging buttons
// FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest function alive!)
void ImGui::LogButtons()
{
ImGuiContext& g = *GImGui;

View File

@ -384,6 +384,15 @@ enum ImGuiLayoutType_
ImGuiLayoutType_Vertical = 1
};
enum ImGuiLogType
{
ImGuiLogType_None = 0,
ImGuiLogType_TTY,
ImGuiLogType_File,
ImGuiLogType_Buffer,
ImGuiLogType_Clipboard
};
// X/Y enums are fixed to 0/1 so they may be used to index ImVec2
enum ImGuiAxis
{
@ -928,8 +937,9 @@ struct ImGuiContext
// Logging
bool LogEnabled;
ImGuiLogType LogType;
FILE* LogFile; // If != NULL log to stdout/ file
ImGuiTextBuffer LogClipboard; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
int LogStartDepth;
int LogAutoExpandMaxDepth;
@ -1041,6 +1051,7 @@ struct ImGuiContext
SettingsDirtyTimer = 0.0f;
LogEnabled = false;
LogType = ImGuiLogType_None;
LogFile = NULL;
LogStartDepth = 0;
LogAutoExpandMaxDepth = 2;
@ -1396,6 +1407,9 @@ namespace ImGui
IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled);
IMGUI_API void PopItemFlag();
// Logging/Capture
IMGUI_API void LogToBuffer(int max_depth = -1); // Start logging to internal buffer
// Popups, Modals, Tooltips
IMGUI_API void OpenPopupEx(ImGuiID id);
IMGUI_API void ClosePopupToLevel(int remaining, bool apply_focus_to_window_under);