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@ -62,6 +62,7 @@ Other changes:
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- Tools: binary_to_compressed_c: added -u8/-u32/-base85 export options.
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- Demo: example tree used by Property Editor & Selection demos properly freed
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on application closure. (#8158) [@Legulysse]
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- Misc: use SSE 4.2 crc32 instructions when available. (#8169, #4933) [@Teselka]
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- Backends: Vulkan: Make user-provided descriptor pool optional. As a convenience,
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when setting init_info->DescriptorPoolSize then the backend will create and manage
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one itself. (#8172, #4867) [@zeux]
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18
imgui.cpp
18
imgui.cpp
@ -2150,6 +2150,7 @@ void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end,
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}
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}
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#ifndef IMGUI_ENABLE_SSE4_2
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// CRC32 needs a 1KB lookup table (not cache friendly)
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// Although the code to generate the table is simple and shorter than the table itself, using a const table allows us to easily:
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// - avoid an unnecessary branch/memory tap, - keep the ImHashXXX functions usable by static constructors, - make it thread-safe.
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@ -2173,6 +2174,7 @@ static const ImU32 GCrc32LookupTable[256] =
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0xE330A81A,0x115B2B19,0x020BD8ED,0xF0605BEE,0x24AA3F05,0xD6C1BC06,0xC5914FF2,0x37FACCF1,0x69E9F0D5,0x9B8273D6,0x88D28022,0x7AB90321,0xAE7367CA,0x5C18E4C9,0x4F48173D,0xBD23943E,
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0xF36E6F75,0x0105EC76,0x12551F82,0xE03E9C81,0x34F4F86A,0xC69F7B69,0xD5CF889D,0x27A40B9E,0x79B737BA,0x8BDCB4B9,0x988C474D,0x6AE7C44E,0xBE2DA0A5,0x4C4623A6,0x5F16D052,0xAD7D5351
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};
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#endif
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// Known size hash
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// It is ok to call ImHashData on a string with known length but the ### operator won't be supported.
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@ -2181,10 +2183,16 @@ ImGuiID ImHashData(const void* data_p, size_t data_size, ImGuiID seed)
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{
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ImU32 crc = ~seed;
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const unsigned char* data = (const unsigned char*)data_p;
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#ifndef IMGUI_ENABLE_SSE4_2
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const ImU32* crc32_lut = GCrc32LookupTable;
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while (data_size-- != 0)
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crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ *data++];
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return ~crc;
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#else
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while (data_size-- != 0)
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crc = _mm_crc32_u8(crc, *data++);
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return ~crc;
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#endif
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}
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// Zero-terminated string hash, with support for ### to reset back to seed value
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@ -2198,7 +2206,9 @@ ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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seed = ~seed;
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ImU32 crc = seed;
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const unsigned char* data = (const unsigned char*)data_p;
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#ifndef IMGUI_ENABLE_SSE4_2
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const ImU32* crc32_lut = GCrc32LookupTable;
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#endif
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if (data_size != 0)
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{
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while (data_size-- != 0)
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@ -2206,7 +2216,11 @@ ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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unsigned char c = *data++;
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if (c == '#' && data_size >= 2 && data[0] == '#' && data[1] == '#')
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crc = seed;
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#ifndef IMGUI_ENABLE_SSE4_2
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crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
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#else
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crc = _mm_crc32_u8(crc, c);
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#endif
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}
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}
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else
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@ -2215,7 +2229,11 @@ ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed)
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{
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if (c == '#' && data[0] == '#' && data[1] == '#')
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crc = seed;
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#ifndef IMGUI_ENABLE_SSE4_2
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crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
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#else
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crc = _mm_crc32_u8(crc, c);
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#endif
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}
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}
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return ~crc;
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@ -61,6 +61,10 @@ Index of this file:
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#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE)
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#define IMGUI_ENABLE_SSE
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#include <immintrin.h>
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#if (defined __AVX__ || defined __SSE4_2__)
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#define IMGUI_ENABLE_SSE4_2
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#include <nmmintrin.h>
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#endif
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#endif
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// Visual Studio warnings
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