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https://github.com/ocornut/imgui.git
synced 2024-11-27 16:29:02 +08:00
Tables: decent support for auto-resize of stretch columns (trickier than it sounds)
Four cases: 1. visible columns are all stretch, resize all : "size all to default" reset to default weight 2. visible columns are all stretch, resize one: "size one to fit" set weight, reapply weight (todo: improve weight redistribution in case of >1 siblings) 3. visible columns are mixed, resize all: "size all to fit/default" reset stretchs to default weight, set fixed to auto width 4. visible columns are mixed, resize one: "size one to fit", redistribute weight the same way as a manual resize + TableSetupColumn() more consistently clear AutoFitQueue. + zero-clear RowCellData buffer.
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c5dcf2fde1
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@ -3514,7 +3514,7 @@ static void ShowDemoWindowTables()
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{
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// By default, if we don't enable ScrollX the sizing policy for each columns is "Stretch"
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// Each columns maintain a sizing weight, and they will occupy all available width.
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
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@ -3549,7 +3549,7 @@ static void ShowDemoWindowTables()
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"Using _Resizable + _SizingPolicyFixedX flags.\n"
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"Fixed-width columns generally makes more sense if you want to use horizontal scrolling.\n\n"
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"Double-click a column border to auto-fit the column to its contents.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_SizingPolicyFixedX | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_SizingPolicyFixedX | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody;
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//ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); // FIXME-TABLE: Explain or fix the effect of enable Scroll on outer_size
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if (ImGui::BeginTable("##table1", 3, flags))
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{
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@ -519,6 +519,7 @@ struct ImSpan
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inline void set(T* data, int size) { Data = data; DataEnd = data + size; }
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inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; }
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inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); }
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inline int size_in_bytes() const { return (int)(ptrdiff_t)(DataEnd - Data) * (int)sizeof(T); }
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inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
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inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
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@ -1941,7 +1942,6 @@ struct ImGuiTableColumn
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PrevVisibleColumn = NextVisibleColumn = -1;
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SortOrder = -1;
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SortDirection = ImGuiSortDirection_None;
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AutoFitQueue = CannotSkipItemsQueue = (1 << 3) - 1; // Skip for three frames
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DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1;
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}
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};
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@ -1969,7 +1969,6 @@ struct ImGuiTable
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int SettingsOffset; // Offset in g.SettingsTables
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int LastFrameActive;
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int ColumnsCount; // Number of columns declared in BeginTable()
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int ColumnsVisibleCount; // Number of non-hidden columns (<= ColumnsCount)
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int CurrentRow;
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int CurrentColumn;
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ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched.
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@ -2018,9 +2017,12 @@ struct ImGuiTable
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ImVector<ImGuiTableSortSpecsColumn> SortSpecsData; // FIXME-OPT: Fixed-size array / small-vector pattern, optimize for single sort spec
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ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs()
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ImS8 SortSpecsCount;
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ImS8 ColumnsVisibleCount; // Number of non-hidden columns (<= ColumnsCount)
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ImS8 ColumnsVisibleFixedCount; // Number of non-hidden columns (<= ColumnsCount)
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ImS8 DeclColumnsCount; // Count calls to TableSetupColumn()
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ImS8 HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column!
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ImS8 HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing).
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ImS8 AutoFitSingleStretchColumn; // Index of single stretch column requesting auto-fit.
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ImS8 ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0.
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ImS8 LastResizedColumn; // Index of column being resized from previous frame.
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ImS8 HeldHeaderColumn; // Index of column header being held.
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@ -2287,7 +2289,8 @@ namespace ImGui
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IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n);
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IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
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IMGUI_API ImGuiID TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0);
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IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
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IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n);
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IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table);
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IMGUI_API void PushTableBackground();
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IMGUI_API void PopTableBackground();
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IMGUI_API void TableRemove(ImGuiTable* table);
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108
imgui_tables.cpp
108
imgui_tables.cpp
@ -155,6 +155,7 @@ ImGuiTable::ImGuiTable()
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ContextPopupColumn = -1;
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ReorderColumn = -1;
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ResizedColumn = -1;
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AutoFitSingleStretchColumn = -1;
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HoveredColumnBody = HoveredColumnBorder = -1;
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}
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@ -216,10 +217,13 @@ static void TableBeginInitMemory(ImGuiTable* table, int columns_count)
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span_allocator.GetSpan(1, &table->DisplayOrderToIndex);
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span_allocator.GetSpan(2, &table->RowCellData);
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memset(table->RowCellData.Data, 0, table->RowCellData.size_in_bytes());
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for (int n = 0; n < columns_count; n++)
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{
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table->Columns[n] = ImGuiTableColumn();
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table->Columns[n].DisplayOrder = table->DisplayOrderToIndex[n] = (ImS8)n;
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ImGuiTableColumn* column = &table->Columns[n];
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*column = ImGuiTableColumn();
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column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImS8)n;
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column->AutoFitQueue = column->CannotSkipItemsQueue = (1 << 3) - 1; // Fit for three frames
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}
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}
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@ -440,6 +444,15 @@ void ImGui::TableBeginUpdateColumns(ImGuiTable* table)
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table->LastResizedColumn = table->ResizedColumn;
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table->ResizedColumnNextWidth = FLT_MAX;
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table->ResizedColumn = -1;
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// Process auto-fit for single stretch column, which is a special case
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// FIXME-TABLE: Would be nice to redistribute available stretch space accordingly to other weights, instead of giving it all to siblings.
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if (table->AutoFitSingleStretchColumn != -1)
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{
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table->Columns[table->AutoFitSingleStretchColumn].AutoFitQueue = 0x00;
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TableSetColumnWidth(table->AutoFitSingleStretchColumn, table->Columns[table->AutoFitSingleStretchColumn].WidthAuto);
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table->AutoFitSingleStretchColumn = -1;
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}
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}
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// Handle reordering request
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@ -486,7 +499,7 @@ void ImGui::TableBeginUpdateColumns(ImGuiTable* table)
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table->IsSettingsDirty = true;
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}
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// Setup and lock Visible state and order
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// Lock Visible state and Order
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table->ColumnsVisibleCount = 0;
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table->IsDefaultDisplayOrder = true;
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ImGuiTableColumn* last_visible_column = NULL;
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@ -522,7 +535,7 @@ void ImGui::TableBeginUpdateColumns(ImGuiTable* table)
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last_visible_column->NextVisibleColumn = (ImS8)column_n;
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column->PrevVisibleColumn = (ImS8)table->Columns.index_from_ptr(last_visible_column);
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}
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column->IndexWithinVisibleSet = (ImS8)table->ColumnsVisibleCount;
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column->IndexWithinVisibleSet = table->ColumnsVisibleCount;
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table->ColumnsVisibleCount++;
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table->VisibleMaskByIndex |= index_mask;
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table->VisibleMaskByDisplayOrder |= display_order_mask;
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@ -658,6 +671,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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if (column->Flags & (ImGuiTableColumnFlags_WidthAlwaysAutoResize | ImGuiTableColumnFlags_WidthFixed))
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{
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// Process auto-fit for non-stretched columns
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// Latch initial size for fixed columns and update it constantly for auto-resizing column (unless clipped!)
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if ((column->AutoFitQueue != 0x00) || ((column->Flags & ImGuiTableColumnFlags_WidthAlwaysAutoResize) && !column->IsClipped))
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column->WidthRequest = width_auto;
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@ -676,15 +690,16 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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else
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{
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IM_ASSERT(column->Flags & ImGuiTableColumnFlags_WidthStretch);
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const int init_size = (column->StretchWeight < 0.0f);
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if (init_size)
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column->StretchWeight = 1.0f;
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const float default_weight = (column->InitStretchWeightOrWidth > 0.0f) ? column->InitStretchWeightOrWidth : 1.0f;
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if (column->AutoFitQueue != 0x00)
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column->StretchWeight = default_weight;
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sum_weights_stretched += column->StretchWeight;
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if (table->LeftMostStretchedColumnDisplayOrder == -1)
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table->LeftMostStretchedColumnDisplayOrder = (ImS8)column->DisplayOrder;
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}
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sum_width_fixed_requests += table->CellPaddingX * 2.0f;
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}
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table->ColumnsVisibleFixedCount = (ImS8)count_fixed;
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// Layout
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const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsVisibleCount - 1);
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@ -963,10 +978,9 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
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bool hovered = false, held = false;
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bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick);
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if (pressed && IsMouseDoubleClicked(0) && !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
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if (pressed && IsMouseDoubleClicked(0))
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{
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// FIXME-TABLE: Double-clicking on column edge could auto-fit Stretch column?
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TableSetColumnAutofit(table, column_n);
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TableSetColumnWidthAutoSingle(table, column_n);
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ClearActiveID();
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held = hovered = false;
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}
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@ -1313,15 +1327,21 @@ void ImGui::TableSetColumnWidth(int column_n, float width)
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}
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else if (column_0->Flags & ImGuiTableColumnFlags_WidthStretch)
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{
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// [Resize Rule 2]
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if (column_1 && (column_1->Flags & ImGuiTableColumnFlags_WidthFixed))
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// We can also use previous column if there's no next one
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if (column_1 == NULL)
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column_1 = (column_0->PrevVisibleColumn != -1) ? &table->Columns[column_0->PrevVisibleColumn] : NULL;
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if (column_1 == NULL)
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return;
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if (column_1->Flags & ImGuiTableColumnFlags_WidthFixed)
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{
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// [Resize Rule 2]
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float off = (column_0->WidthGiven - column_0_width);
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float column_1_width = column_1->WidthGiven + off;
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column_1->WidthRequest = ImMax(min_width, column_1_width);
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return;
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}
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else
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{
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// (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
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float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
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column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
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@ -1330,6 +1350,7 @@ void ImGui::TableSetColumnWidth(int column_n, float width)
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TableUpdateColumnsWeightFromWidth(table);
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}
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}
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}
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// Public wrapper
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void ImGui::TableSetColumnVisible(int column_n, bool visible)
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@ -1613,25 +1634,19 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags,
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// Initialize defaults
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if (flags & ImGuiTableColumnFlags_WidthStretch)
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{
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IM_ASSERT(init_width_or_weight != 0.0f && "Need to provide a valid weight!");
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if (init_width_or_weight < 0.0f)
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init_width_or_weight = 1.0f;
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}
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column->InitStretchWeightOrWidth = init_width_or_weight;
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if (table->IsInitializing && column->WidthRequest < 0.0f && column->StretchWeight < 0.0f)
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{
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// Init width or weight
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if ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f)
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{
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// Disable auto-fit if a default fixed width has been specified
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column->WidthRequest = init_width_or_weight;
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column->AutoFitQueue = 0x00;
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}
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if (flags & ImGuiTableColumnFlags_WidthStretch)
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column->StretchWeight = init_width_or_weight;
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else
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column->StretchWeight = 1.0f;
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column->StretchWeight = (init_width_or_weight > 0.0f) ? init_width_or_weight : 1.0f;
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// Disable auto-fit if an explicit fixed width has been specified
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if (init_width_or_weight > 0.0f)
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column->AutoFitQueue = 0x00;
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}
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if (table->IsInitializing)
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{
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@ -2041,13 +2056,30 @@ ImGuiID ImGui::TableGetColumnResizeID(const ImGuiTable* table, int column_n, int
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return id;
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}
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void ImGui::TableSetColumnAutofit(ImGuiTable* table, int column_n)
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{
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// Disable clipping then auto-fit, will take 2 frames
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// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns)
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void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n)
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{
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// Single auto width uses auto-fit
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsVisible)
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return;
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column->CannotSkipItemsQueue = (1 << 0);
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column->AutoFitQueue = (1 << 1);
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if (column->Flags & ImGuiTableColumnFlags_WidthStretch)
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table->AutoFitSingleStretchColumn = (ImS8)column_n;
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}
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void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table)
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{
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for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
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{
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsVisible)
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continue;
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column->CannotSkipItemsQueue = (1 << 0);
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column->AutoFitQueue = (1 << 1);
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}
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}
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void ImGui::PushTableBackground()
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@ -2092,20 +2124,20 @@ void ImGui::TableDrawContextMenu(ImGuiTable* table)
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{
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if (column != NULL)
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{
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const bool can_resize = !(column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_WidthStretch)) && column->IsVisible;
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const bool can_resize = !(column->Flags & ImGuiTableColumnFlags_NoResize) && column->IsVisible;
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if (MenuItem("Size column to fit", NULL, false, can_resize))
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TableSetColumnAutofit(table, column_n);
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TableSetColumnWidthAutoSingle(table, column_n);
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}
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if (MenuItem("Size all columns to fit", NULL))
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{
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for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
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{
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ImGuiTableColumn* other_column = &table->Columns[other_column_n];
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if (other_column->IsVisible)
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TableSetColumnAutofit(table, other_column_n);
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}
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}
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const char* size_all_desc;
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if (table->ColumnsVisibleFixedCount == table->ColumnsVisibleCount)
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size_all_desc = "Size all columns to fit"; // All fixed
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else if (table->ColumnsVisibleFixedCount == 0)
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size_all_desc = "Size all columns to default"; // All stretch
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else
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size_all_desc = "Size all columns to fit/default"; // Mixed
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if (MenuItem(size_all_desc, NULL))
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TableSetColumnWidthAutoAll(table);
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want_separator = true;
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}
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