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This would need a test in ImGuiTestSuite.
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@ -30,16 +30,6 @@ HOW TO UPDATE?
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and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
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- Please report any issue!
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-----------------------------------------------------------------------
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VERSION 1.89.7 WIP (In Progress)
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-----------------------------------------------------------------------
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Other changes:
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- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
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ScrollX or ScrollY flags from being impossible to resize. (#6503)
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-----------------------------------------------------------------------
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DOCKING+MULTI-VIEWPORT BRANCH (In Progress)
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-----------------------------------------------------------------------
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@ -107,6 +97,21 @@ Other changes:
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Note that Linux/Mac still have inconsistent support for multi-viewports. If you want to help see https://github.com/ocornut/imgui/issues/2117.
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-----------------------------------------------------------------------
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VERSION 1.89.7 WIP (In Progress)
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-----------------------------------------------------------------------
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Other changes:
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- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
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ScrollX or ScrollY flags from being impossible to resize. (#6503)
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Docking+Viewports Branch:
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- Docking: Fixed dragging from title-bar empty space (regression from 1.88 related to
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keeping ID alive when calling low-level ButtonBehavior() directly). (#5181, #2645)
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-----------------------------------------------------------------------
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VERSION 1.89.6 (Released 2023-05-31)
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-----------------------------------------------------------------------
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@ -16740,11 +16740,12 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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}
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// When clicking on the title bar outside of tabs, we still focus the selected tab for that node
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// FIXME: TabItem use AllowItemOverlap so we manually perform a more specific test for now (hovered || held)
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// FIXME: TabItems submitted earlier use AllowItemOverlap so we manually perform a more specific test for now (hovered || held) in order to not cover them.
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ImGuiID title_bar_id = host_window->GetID("#TITLEBAR");
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if (g.HoveredId == 0 || g.HoveredId == title_bar_id || g.ActiveId == title_bar_id)
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{
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bool held;
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KeepAliveID(title_bar_id);
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ButtonBehavior(title_bar_rect, title_bar_id, NULL, &held, ImGuiButtonFlags_AllowItemOverlap);
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if (g.HoveredId == title_bar_id)
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{
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