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Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. (#8057)
Not fully honored in ItemHoverable/IsItemHovered, seems more destructive. This is mostly designed to avoid rectangle being rendered by large InvisibleButton() when ctrl+tabbing back to a window with a big one.
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@ -72,6 +72,8 @@ Other changes:
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back into same window later.
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- Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most
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window. (#3200)
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- Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. Can be relevant
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when e.g activating the item with mouse, then ctrl+tabbing back and forth.
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- DrawList: AddCallback() added an optional size parameter allowing to copy and
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store any amount of user data for usage by callbacks: (#6969, #4770, #7665)
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- If userdata_size == 0: we copy/store the 'userdata' argument as-is (existing behavior).
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@ -3701,6 +3701,8 @@ void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFl
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return;
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if (g.NavDisableHighlight && !(flags & ImGuiNavHighlightFlags_AlwaysDraw))
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return;
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if (id == g.LastItemData.ID && (g.LastItemData.InFlags & ImGuiItemFlags_NoNav))
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return;
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ImGuiWindow* window = g.CurrentWindow;
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if (window->DC.NavHideHighlightOneFrame)
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return;
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