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Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133)
Ditched unnecessary code. When transitioning from float in3e8087458
we added an unnecessary path there, which evolved inc5fb92955
.
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@ -53,6 +53,7 @@ Other Changes:
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or interacting with a game/3D view).
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- Clipper: Fixed a regression in 1.86 when not calling clipper.End() and late destructing the
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clipper instance. High-level languages (Lua,Rust etc.) would typically be affected. (#4822)
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- Sliders, Drags: Fixed using hexadecimal display format strings (it never worked). (#5165, #3133)
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- IsItemHovered(): added ImGuiHoveredFlags_NoNavOverride to disable the behavior where the
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return value is overriden by focus when gamepad/keyboard navigation is active.
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- InputText: Fixed pressing Tab emitting two tabs characters because of dual Keys/Chars events being
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2
imgui.h
2
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.88 WIP"
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#define IMGUI_VERSION_NUM 18713
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#define IMGUI_VERSION_NUM 18714
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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@ -1921,6 +1921,7 @@ static void ShowDemoWindowWidgets()
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ImGui::DragFloat("DragFloat (-inf -> 1)", &drag_f, 0.005f, -FLT_MAX, 1.0f, "%.3f", flags);
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ImGui::DragFloat("DragFloat (-inf -> +inf)", &drag_f, 0.005f, -FLT_MAX, +FLT_MAX, "%.3f", flags);
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ImGui::DragInt("DragInt (0 -> 100)", &drag_i, 0.5f, 0, 100, "%d", flags);
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ImGui::DragInt("DragInt (gex)", &drag_i, 0.5f, 0, 100, "0x%04X", flags);
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// Sliders
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static float slider_f = 0.5f;
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@ -1928,6 +1929,7 @@ static void ShowDemoWindowWidgets()
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ImGui::Text("Underlying float value: %f", slider_f);
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ImGui::SliderFloat("SliderFloat (0 -> 1)", &slider_f, 0.0f, 1.0f, "%.3f", flags);
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ImGui::SliderInt("SliderInt (0 -> 100)", &slider_i, 0, 100, "%d", flags);
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ImGui::SliderInt("SliderInt (hex)", &slider_i, 0, 100, "0x%04X", flags);
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ImGui::TreePop();
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}
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@ -2823,7 +2823,7 @@ namespace ImGui
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
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template<typename T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
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template<typename T> IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value);
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// Data type helpers
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@ -2104,19 +2104,6 @@ static float GetMinimumStepAtDecimalPrecision(int decimal_precision)
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return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
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}
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template<typename TYPE>
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static const char* ImAtoi(const char* src, TYPE* output)
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{
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int negative = 0;
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if (*src == '-') { negative = 1; src++; }
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if (*src == '+') { src++; }
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TYPE v = 0;
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while (*src >= '0' && *src <= '9')
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v = (v * 10) + (*src++ - '0');
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*output = negative ? -v : v;
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return src;
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}
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// Sanitize format
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// - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi
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// - stb_sprintf.h supports several new modifiers which format numbers in a way that also makes them incompatible atof/atoi.
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@ -2134,9 +2121,10 @@ static void SanitizeFormatString(const char* fmt, char* fmt_out, size_t fmt_out_
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*fmt_out = 0; // Zero-terminate
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}
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template<typename TYPE, typename SIGNEDTYPE>
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template<typename TYPE>
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TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, TYPE v)
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{
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IM_ASSERT(data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double);
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const char* fmt_start = ImParseFormatFindStart(format);
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if (fmt_start[0] != '%' || fmt_start[1] == '%') // Don't apply if the value is not visible in the format string
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return v;
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@ -2152,10 +2140,8 @@ TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type,
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const char* p = v_str;
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while (*p == ' ')
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p++;
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if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
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v = (TYPE)ImAtof(p);
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else
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ImAtoi(p, (SIGNEDTYPE*)&v);
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v = (TYPE)ImAtof(p);
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return v;
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}
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@ -2259,8 +2245,8 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
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}
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// Round to user desired precision based on format string
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if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_cur = RoundScalarWithFormatT<TYPE, SIGNEDTYPE>(format, data_type, v_cur);
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if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_cur = RoundScalarWithFormatT<TYPE>(format, data_type, v_cur);
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// Preserve remainder after rounding has been applied. This also allow slow tweaking of values.
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g.DragCurrentAccumDirty = false;
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@ -2856,8 +2842,8 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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// Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator
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TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_new = RoundScalarWithFormatT<TYPE, SIGNEDTYPE>(format, data_type, v_new);
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if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_new = RoundScalarWithFormatT<TYPE>(format, data_type, v_new);
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float new_clicked_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_new, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if (delta > 0)
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@ -2875,8 +2861,8 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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// Round to user desired precision based on format string
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if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_new = RoundScalarWithFormatT<TYPE, SIGNEDTYPE>(format, data_type, v_new);
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if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_new = RoundScalarWithFormatT<TYPE>(format, data_type, v_new);
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// Apply result
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if (*v != v_new)
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@ -3282,6 +3268,19 @@ const char* ImParseFormatTrimDecorations(const char* fmt, char* buf, size_t buf_
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return buf;
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}
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template<typename TYPE>
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static const char* ImAtoi(const char* src, TYPE* output)
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{
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int negative = 0;
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if (*src == '-') { negative = 1; src++; }
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if (*src == '+') { src++; }
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TYPE v = 0;
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while (*src >= '0' && *src <= '9')
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v = (v * 10) + (*src++ - '0');
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*output = negative ? -v : v;
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return src;
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}
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// Parse display precision back from the display format string
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// FIXME: This is still used by some navigation code path to infer a minimum tweak step, but we should aim to rework widgets so it isn't needed.
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int ImParseFormatPrecision(const char* fmt, int default_precision)
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