From 51111b0ed59b2336a6f5dcba90d416b871809998 Mon Sep 17 00:00:00 2001 From: ocornut Date: Fri, 7 Oct 2016 10:27:19 +0200 Subject: [PATCH] FAQ clarified the ClipRect entry a little --- imgui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imgui.cpp b/imgui.cpp index 063ab4873..5ffdc6067 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -294,7 +294,7 @@ Also make sure your orthographic projection matrix and io.DisplaySize matches your actual framebuffer dimension. Q: I integrated ImGui in my engine and some elements are clipping or disappearing when I move windows around.. - A: Most likely you are mishandling the clipping rectangles in your render function. Rectangles provided by ImGui are defined as (x1,y1,x2,y2) and NOT as (x1,y1,width,height). + A: Most likely you are mishandling the clipping rectangles in your render function. Rectangles provided by ImGui are defined as (x1=left,y1=top,x2=right,y2=bottom) and NOT as (x1,y1,width,height). Q: Can I have multiple widgets with the same label? Can I have widget without a label? (Yes) A: Yes. A primer on the use of labels/IDs in ImGui..