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ColorEdit4: Added "Copy as..." option in context menu (#346)
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parent
668a4bf1bc
commit
5429bd892e
24
imgui.cpp
24
imgui.cpp
@ -9110,7 +9110,7 @@ bool ImGui::ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flag
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return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha);
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}
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static void ColorEditOptionsPopup(ImGuiColorEditFlags flags)
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static void ColorEditOptionsPopup(ImGuiColorEditFlags flags, float* col)
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{
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bool allow_opt_inputs = !(flags & ImGuiColorEditFlags__InputsMask);
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bool allow_opt_datatype = !(flags & ImGuiColorEditFlags__DataTypeMask);
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@ -9130,6 +9130,26 @@ static void ColorEditOptionsPopup(ImGuiColorEditFlags flags)
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if (ImGui::RadioButton("0..255", (opts & ImGuiColorEditFlags_Uint8) ? 1 : 0)) opts = (opts & ~ImGuiColorEditFlags__DataTypeMask) | ImGuiColorEditFlags_Uint8;
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if (ImGui::RadioButton("0.00..1.00", (opts & ImGuiColorEditFlags_Float) ? 1 : 0)) opts = (opts & ~ImGuiColorEditFlags__DataTypeMask) | ImGuiColorEditFlags_Float;
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}
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if (allow_opt_inputs || allow_opt_datatype) ImGui::Separator();
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if (ImGui::Button("Copy as..", ImVec2(-1,0)))
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ImGui::OpenPopup("Copy");
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if (ImGui::BeginPopup("Copy"))
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{
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int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]);
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char buf[64];
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sprintf(buf, "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
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if (ImGui::Selectable(buf))
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ImGui::SetClipboardText(buf);
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sprintf(buf, "(%d,%d,%d,%d)", cr, cg, cb, ca);
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if (ImGui::Selectable(buf))
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ImGui::SetClipboardText(buf);
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sprintf(buf, (flags & ImGuiColorEditFlags_NoAlpha) ? "0x%02X%02X%02X" : "0x%02X%02X%02X%02X", cr, cg, cb, ca);
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if (ImGui::Selectable(buf))
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ImGui::SetClipboardText(buf);
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ImGui::EndPopup();
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}
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g.ColorEditOptions = opts;
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ImGui::EndPopup();
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}
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@ -9202,7 +9222,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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// Context menu: display and modify options (before defaults are applied)
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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ColorEditOptionsPopup(flags);
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ColorEditOptionsPopup(flags, col);
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// Read stored options
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if (!(flags & ImGuiColorEditFlags__InputsMask))
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