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Update README.md
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README.md
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README.md
@ -110,7 +110,7 @@ User screenshots:
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Various tools
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Various tools
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<br>[![screenshot game](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v149/gallery_TheDragonsTrap-01-thumb.jpg)](https://cloud.githubusercontent.com/assets/8225057/20628927/33e14cac-b329-11e6-80f6-9524e93b048a.png)
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<br>[![screenshot game](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v149/gallery_TheDragonsTrap-01-thumb.jpg)](https://cloud.githubusercontent.com/assets/8225057/20628927/33e14cac-b329-11e6-80f6-9524e93b048a.png)
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A custom profiler
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Custom profiler
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<br>[![screenshot profiler](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler-880.jpg)](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler.png)
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<br>[![screenshot profiler](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler-880.jpg)](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler.png)
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Color Pickers
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Color Pickers
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@ -119,8 +119,11 @@ Color Pickers
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Menus
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Menus
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<br>![screenshot 5](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v151/menus.png)
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<br>![screenshot 5](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v151/menus.png)
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![screenshot 6](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v143/skinning_sample_02.png)
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Colors
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![screenshot 7](https://cloud.githubusercontent.com/assets/8225057/7903336/96f0fb7c-07d0-11e5-95d6-41c6a1595e5a.png)
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<br>![screenshot 6](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v143/skinning_sample_02.png)
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Custom rendering
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<br>![screenshot 7](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v160/v160-drawdatabase.jpg)
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Dear ImGui can load TTF/OTF fonts. UTF-8 is supported for text display and input. Here using Arial Unicode font to display Japanese. Initialize custom font with:
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Dear ImGui can load TTF/OTF fonts. UTF-8 is supported for text display and input. Here using Arial Unicode font to display Japanese. Initialize custom font with:
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```cpp
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```cpp
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@ -167,7 +170,7 @@ The library started its life and is best known as "ImGui" only due to the fact t
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<b>How can I help?</b>
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<b>How can I help?</b>
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<br><b>How can I display an image? What is ImTextureID, how does it works?</b>
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<br><b>How can I display an image? What is ImTextureID, how does it works?</b>
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<br><b>How can I have multiple widgets with the same label? Can I have widget without a label? (Yes). A primer on labels and ID stack.</b>
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<br><b>How can I have multiple widgets with the same label, or without any label? (Yes). A primer on labels and ID stack.</b>
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<br><b>How can I tell when Dear ImGui wants my mouse/keyboard inputs VS when I can pass them to my application?</b>
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<br><b>How can I tell when Dear ImGui wants my mouse/keyboard inputs VS when I can pass them to my application?</b>
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<br><b>How can I load a different font than the default?</b>
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<br><b>How can I load a different font than the default?</b>
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<br><b>How can I easily use icons in my application?</b>
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<br><b>How can I easily use icons in my application?</b>
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@ -246,7 +249,7 @@ Embeds [stb_textedit.h, stb_truetype.h, stb_rectpack.h](https://github.com/nothi
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Inspiration, feedback, and testing for early versions: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Anton Mikhailov, Matt Willis. And everybody posting feedback, questions and patches on the GitHub.
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Inspiration, feedback, and testing for early versions: Casey Muratori, Atman Binstock, Mikko Mononen, Emmanuel Briney, Stefan Kamoda, Anton Mikhailov, Matt Willis. And everybody posting feedback, questions and patches on the GitHub.
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Ongoing dear imgui development is financially supported on [**Patreon**](http://www.patreon.com/imgui).
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Ongoing dear imgui development is financially supported on [**Patreon**](http://www.patreon.com/imgui) and by private sponsors.
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Double-chocolate sponsors:
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Double-chocolate sponsors:
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- Blizzard
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- Blizzard
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