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TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. (#1896, #1861)
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@ -67,7 +67,9 @@ Other Changes:
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- TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow
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incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897)
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- TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating
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interactions with multi-select patterns. (#2886, #1896, #1861)
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interactions with custom multi-selections patterns. (#2886, #1896, #1861)
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- TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating
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interactions with custom multi-selections patterns. (#1896, #1861)
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- DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the data
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to clarify how they are used, and more comments redirecting to the demo code. (#2844)
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- Misc: Optimized storage of window settings data (reducing allocation count).
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@ -4458,6 +4458,12 @@ bool ImGui::IsItemClicked(int mouse_button)
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return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_None);
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}
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bool ImGui::IsItemToggledOpen()
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{
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ImGuiContext& g = *GImGui;
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return (g.CurrentWindow->DC.LastItemStatusFlags & ImGuiItemStatusFlags_ToggledOpen) ? true : false;
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}
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bool ImGui::IsItemToggledSelection()
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{
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ImGuiContext& g = *GImGui;
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1
imgui.h
1
imgui.h
@ -636,6 +636,7 @@ namespace ImGui
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IMGUI_API bool IsItemActivated(); // was the last item just made active (item was previously inactive).
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IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that requires continuous editing.
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IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that requires continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item).
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IMGUI_API bool IsItemToggledOpen(); // was the last item open state toggled? set by TreeNode().
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IMGUI_API bool IsAnyItemHovered(); // is any item hovered?
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IMGUI_API bool IsAnyItemActive(); // is any item active?
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IMGUI_API bool IsAnyItemFocused(); // is any item focused?
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@ -1613,7 +1613,7 @@ static void ShowDemoWindowWidgets()
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{
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// Submit an item (various types available) so we can query their status in the following block.
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static int item_type = 1;
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ImGui::Combo("Item Type", &item_type, "Text\0Button\0Button (w/ repeat)\0Checkbox\0SliderFloat\0InputText\0InputFloat\0InputFloat3\0ColorEdit4\0MenuItem\0TreeNode (w/ double-click)\0ListBox\0");
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ImGui::Combo("Item Type", &item_type, "Text\0Button\0Button (w/ repeat)\0Checkbox\0SliderFloat\0InputText\0InputFloat\0InputFloat3\0ColorEdit4\0MenuItem\0TreeNode\0TreeNode (w/ double-click)\0ListBox\0", 20);
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ImGui::SameLine();
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HelpMarker("Testing how various types of items are interacting with the IsItemXXX functions.");
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bool ret = false;
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@ -1630,8 +1630,9 @@ static void ShowDemoWindowWidgets()
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if (item_type == 7) { ret = ImGui::InputFloat3("ITEM: InputFloat3", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged)
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if (item_type == 8) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged)
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if (item_type == 9) { ret = ImGui::MenuItem("ITEM: MenuItem"); } // Testing menu item (they use ImGuiButtonFlags_PressedOnRelease button policy)
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if (item_type == 10){ ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy.
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if (item_type == 11){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); }
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if (item_type == 10){ ret = ImGui::TreeNode("ITEM: TreeNode"); if (ret) ImGui::TreePop(); } // Testing tree node
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if (item_type == 11){ ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy.
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if (item_type == 12){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); }
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// Display the value of IsItemHovered() and other common item state functions.
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// Note that the ImGuiHoveredFlags_XXX flags can be combined.
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@ -1652,6 +1653,7 @@ static void ShowDemoWindowWidgets()
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"IsItemDeactivatedAfterEdit() = %d\n"
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"IsItemVisible() = %d\n"
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"IsItemClicked() = %d\n"
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"IsItemToggledOpen() = %d\n"
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"GetItemRectMin() = (%.1f, %.1f)\n"
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"GetItemRectMax() = (%.1f, %.1f)\n"
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"GetItemRectSize() = (%.1f, %.1f)",
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@ -1669,6 +1671,7 @@ static void ShowDemoWindowWidgets()
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ImGui::IsItemDeactivatedAfterEdit(),
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ImGui::IsItemVisible(),
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ImGui::IsItemClicked(),
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ImGui::IsItemToggledOpen(),
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ImGui::GetItemRectMin().x, ImGui::GetItemRectMin().y,
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ImGui::GetItemRectMax().x, ImGui::GetItemRectMax().y,
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ImGui::GetItemRectSize().x, ImGui::GetItemRectSize().y
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@ -444,8 +444,9 @@ enum ImGuiItemStatusFlags_
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ImGuiItemStatusFlags_HasDisplayRect = 1 << 1,
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ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
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ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected" because reporting the change allows us to handle clipping with less issues.
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ImGuiItemStatusFlags_HasDeactivated = 1 << 4, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
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ImGuiItemStatusFlags_Deactivated = 1 << 5 // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
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ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state.
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ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
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ImGuiItemStatusFlags_Deactivated = 1 << 6 // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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, // [imgui_tests only]
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@ -5291,9 +5291,9 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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bool hovered, held;
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bool pressed = ButtonBehavior(interact_bb, id, &hovered, &held, button_flags);
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bool toggled = false;
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if (!is_leaf)
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{
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bool toggled = false;
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if (pressed)
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{
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if ((flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) == 0 || (g.NavActivateId == id))
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@ -5321,6 +5321,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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{
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is_open = !is_open;
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window->DC.StateStorage->SetInt(id, is_open);
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledOpen;
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}
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}
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if (flags & ImGuiTreeNodeFlags_AllowItemOverlap)
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