Examples: Simplified GLFW keyboard callbacks

This commit is contained in:
ocornut 2015-04-14 09:45:27 +01:00
parent c735d3066b
commit 71429d306e
2 changed files with 8 additions and 20 deletions

View File

@ -142,16 +142,10 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action,
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;
bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c)

View File

@ -124,16 +124,10 @@ void ImGui_ImplGlFw_KeyCallback(GLFWwindow* window, int key, int, int action, in
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;
bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}
void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c)