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MenuBar fixed missing lower border
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@ -4016,6 +4016,8 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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{
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ImRect menu_bar_rect = window->MenuBarRect();
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window->DrawList->AddRectFilled(menu_bar_rect.GetTL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, 1|2);
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if (flags & ImGuiWindowFlags_ShowBorders)
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window->DrawList->AddLine(menu_bar_rect.GetBL()-ImVec2(0,0), menu_bar_rect.GetBR()-ImVec2(0,0), GetColorU32(ImGuiCol_Border));
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}
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// Scrollbars
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@ -4203,7 +4205,7 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal)
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? ImRect(window->Pos.x + border_size, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w - border_size, window_rect.Max.y - border_size)
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: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x - border_size, window_rect.Max.y - other_scrollbar_size_w - border_size);
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if (!horizontal)
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bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() - border_size : 0.0f);
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bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() : 0.0f);
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float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
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int window_rounding_corners;
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@ -268,7 +268,7 @@ void ImGui::ShowTestWindow(bool* p_opened)
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if (ImGui::CollapsingHeader("Widgets"))
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{
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if (ImGui::TreeNode("Tree"))
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if (ImGui::TreeNode("Trees"))
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{
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for (int i = 0; i < 5; i++)
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{
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@ -412,7 +412,7 @@ void ImGui::ShowTestWindow(bool* p_opened)
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for (int i = 0; i < 16; i++)
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{
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ImGui::PushID(i);
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if (ImGui::Selectable("Me", &selected[i], 0, ImVec2(50,50)))
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if (ImGui::Selectable("Sailor", &selected[i], 0, ImVec2(50,50)))
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{
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int x = i % 4, y = i / 4;
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if (x > 0) selected[i - 1] ^= 1;
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