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MultiSelect: added GetMultiSelectState() + store LastSelectionSize as provided by user, convenient for quick debugging and testing.
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@ -1758,7 +1758,6 @@ struct IMGUI_API ImGuiMultiSelectTempData
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bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state.
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bool IsFocused; // Set if currently focusing the selection scope (any item of the selection). May be used if you have custom shortcut associated to selection.
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bool IsKeyboardSetRange; // Set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation.
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bool IsSelectionEmpty; // Set by BeginMultiSelect() based on optional info provided by user. May be false positive, never false negative.
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bool NavIdPassedBy;
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bool RangeSrcPassedBy; // Set by the item that matches RangeSrcItem.
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bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
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@ -1775,12 +1774,13 @@ struct IMGUI_API ImGuiMultiSelectState
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ImGuiWindow* Window;
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ImGuiID ID;
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int LastFrameActive; // Last used frame-count, for GC.
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int LastSelectionSize; // Set by BeginMultiSelect() based on optional info provided by user. May be -1 if unknown.
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ImS8 RangeSelected; // -1 (don't have) or true/false
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ImS8 NavIdSelected; // -1 (don't have) or true/false
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ImGuiSelectionUserData RangeSrcItem; //
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ImGuiSelectionUserData NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items)
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ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; }
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ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = LastSelectionSize = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; }
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};
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#endif // #ifdef IMGUI_HAS_MULTI_SELECT
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@ -3411,7 +3411,8 @@ namespace ImGui
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// Multi-Select API
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IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags);
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IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed);
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inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.ID == id && g.BoxSelectState.IsActive) ? &g.BoxSelectState : NULL; }
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inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.ID == id && g.BoxSelectState.IsActive) ? &g.BoxSelectState : NULL; }
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inline ImGuiMultiSelectState* GetMultiSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return g.MultiSelectStorage.GetByKey(id); }
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// Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
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IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);
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@ -7330,7 +7330,6 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int cur
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ms->FocusScopeId = id;
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ms->Flags = flags;
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ms->IsFocused = (ms->FocusScopeId == g.NavFocusScopeId);
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ms->IsSelectionEmpty = (current_selection_size == 0);
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ms->BackupCursorMaxPos = window->DC.CursorMaxPos;
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ms->ScopeRectMin = window->DC.CursorMaxPos = window->DC.CursorPos;
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PushFocusScope(ms->FocusScopeId);
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@ -7344,6 +7343,7 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int cur
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ImGuiMultiSelectState* storage = g.MultiSelectStorage.GetOrAddByKey(id);
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storage->ID = id;
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storage->LastFrameActive = g.FrameCount;
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storage->LastSelectionSize = current_selection_size;
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storage->Window = window;
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ms->Storage = storage;
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@ -7400,7 +7400,7 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int cur
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{
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ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, request_select_all, ImGuiSelectionUserData_Invalid, ImGuiSelectionUserData_Invalid };
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if (!request_select_all)
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ms->IsSelectionEmpty = true;
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storage->LastSelectionSize = 0;
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ms->IO.Requests.push_back(req);
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}
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ms->LoopRequestSetAll = request_select_all ? 1 : request_clear ? 0 : -1;
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@ -7658,13 +7658,13 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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selected = !selected;
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ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, item_data, item_data };
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ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
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if (ms->IsSelectionEmpty && bs->IsStartedFromVoid)
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if (storage->LastSelectionSize == 0 && bs->IsStartedFromVoid)
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pressed = true; // First item act as a pressed: code below will emit selection request and set NavId (whatever we emit here will be overriden anyway)
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else if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->Selected == selected)
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prev_req->RangeLastItem = item_data; // Merge span into same request
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else
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ms->IO.Requests.push_back(req);
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ms->IsSelectionEmpty = false;
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storage->LastSelectionSize++;
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}
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ms->BoxSelectLastitem = item_data;
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}
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@ -7799,6 +7799,7 @@ void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage)
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return;
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Text("RangeSrcItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), RangeSelected = %d", storage->RangeSrcItem, storage->RangeSrcItem, storage->RangeSelected);
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Text("NavIdItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), NavIdSelected = %d", storage->NavIdItem, storage->NavIdItem, storage->NavIdSelected);
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Text("LastSelectionSize = %d", storage->LastSelectionSize); // Provided by user
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TreePop();
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#else
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IM_UNUSED(storage);
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