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https://github.com/ocornut/imgui.git
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Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
This commit is contained in:
parent
66f4be2e13
commit
86f5945f49
@ -45,18 +45,8 @@
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#include <stdio.h>
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// Vulkan data
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static const VkAllocationCallbacks* g_Allocator = NULL;
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static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
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static VkInstance g_Instance = VK_NULL_HANDLE;
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static VkDevice g_Device = VK_NULL_HANDLE;
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static uint32_t g_QueueFamily = (uint32_t)-1;
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static VkQueue g_Queue = VK_NULL_HANDLE;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static int g_FramesQueueSize = 0;
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static ImGui_ImplVulkan_InitInfo g_VulkanInitInfo = {};
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static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
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static void (*g_CheckVkResultFn)(VkResult err) = NULL;
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static VkDeviceSize g_BufferMemoryAlignment = 256;
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static VkPipelineCreateFlags g_PipelineCreateFlags = 0x00;
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static VkDescriptorSetLayout g_DescriptorSetLayout = VK_NULL_HANDLE;
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@ -193,8 +183,9 @@ static uint32_t __glsl_shader_frag_spv[] =
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static uint32_t ImGui_ImplVulkan_MemoryType(VkMemoryPropertyFlags properties, uint32_t type_bits)
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{
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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VkPhysicalDeviceMemoryProperties prop;
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vkGetPhysicalDeviceMemoryProperties(g_PhysicalDevice, &prop);
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vkGetPhysicalDeviceMemoryProperties(v->PhysicalDevice, &prop);
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for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
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if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
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return i;
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@ -203,17 +194,19 @@ static uint32_t ImGui_ImplVulkan_MemoryType(VkMemoryPropertyFlags properties, ui
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static void check_vk_result(VkResult err)
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{
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if (g_CheckVkResultFn)
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g_CheckVkResultFn(err);
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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if (v->CheckVkResultFn)
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v->CheckVkResultFn(err);
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}
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static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory, VkDeviceSize& p_buffer_size, size_t new_size, VkBufferUsageFlagBits usage)
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{
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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VkResult err;
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if (buffer != VK_NULL_HANDLE)
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vkDestroyBuffer(g_Device, buffer, g_Allocator);
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vkDestroyBuffer(v->Device, buffer, v->Allocator);
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if (buffer_memory)
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vkFreeMemory(g_Device, buffer_memory, g_Allocator);
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vkFreeMemory(v->Device, buffer_memory, v->Allocator);
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VkDeviceSize vertex_buffer_size_aligned = ((new_size - 1) / g_BufferMemoryAlignment + 1) * g_BufferMemoryAlignment;
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VkBufferCreateInfo buffer_info = {};
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@ -221,20 +214,20 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
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buffer_info.size = vertex_buffer_size_aligned;
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buffer_info.usage = usage;
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buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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err = vkCreateBuffer(g_Device, &buffer_info, g_Allocator, &buffer);
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err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &buffer);
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check_vk_result(err);
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VkMemoryRequirements req;
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vkGetBufferMemoryRequirements(g_Device, buffer, &req);
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vkGetBufferMemoryRequirements(v->Device, buffer, &req);
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g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
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VkMemoryAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.allocationSize = req.size;
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alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
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err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &buffer_memory);
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err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &buffer_memory);
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check_vk_result(err);
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err = vkBindBufferMemory(g_Device, buffer, buffer_memory, 0);
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err = vkBindBufferMemory(v->Device, buffer, buffer_memory, 0);
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check_vk_result(err);
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p_buffer_size = new_size;
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}
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@ -249,6 +242,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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if (fb_width <= 0 || fb_height <= 0 || draw_data->TotalVtxCount == 0)
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return;
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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VkResult err;
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// Create the Vertex and Index buffers:
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@ -263,9 +257,9 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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{
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ImDrawVert* vtx_dst = NULL;
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ImDrawIdx* idx_dst = NULL;
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err = vkMapMemory(g_Device, fd->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst));
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err = vkMapMemory(v->Device, fd->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst));
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check_vk_result(err);
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err = vkMapMemory(g_Device, fd->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst));
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err = vkMapMemory(v->Device, fd->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst));
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check_vk_result(err);
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for (int n = 0; n < draw_data->CmdListsCount; n++)
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{
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@ -282,10 +276,10 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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range[1].memory = fd->IndexBufferMemory;
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range[1].size = VK_WHOLE_SIZE;
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err = vkFlushMappedMemoryRanges(g_Device, 2, range);
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err = vkFlushMappedMemoryRanges(v->Device, 2, range);
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check_vk_result(err);
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vkUnmapMemory(g_Device, fd->VertexBufferMemory);
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vkUnmapMemory(g_Device, fd->IndexBufferMemory);
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vkUnmapMemory(v->Device, fd->VertexBufferMemory);
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vkUnmapMemory(v->Device, fd->IndexBufferMemory);
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}
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// Bind pipeline and descriptor sets:
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@ -383,6 +377,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
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bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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{
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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ImGuiIO& io = ImGui::GetIO();
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unsigned char* pixels;
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@ -408,17 +403,17 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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err = vkCreateImage(g_Device, &info, g_Allocator, &g_FontImage);
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err = vkCreateImage(v->Device, &info, v->Allocator, &g_FontImage);
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check_vk_result(err);
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VkMemoryRequirements req;
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vkGetImageMemoryRequirements(g_Device, g_FontImage, &req);
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vkGetImageMemoryRequirements(v->Device, g_FontImage, &req);
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VkMemoryAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.allocationSize = req.size;
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alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, req.memoryTypeBits);
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err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &g_FontMemory);
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err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_FontMemory);
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check_vk_result(err);
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err = vkBindImageMemory(g_Device, g_FontImage, g_FontMemory, 0);
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err = vkBindImageMemory(v->Device, g_FontImage, g_FontMemory, 0);
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check_vk_result(err);
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}
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@ -432,7 +427,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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info.subresourceRange.levelCount = 1;
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info.subresourceRange.layerCount = 1;
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err = vkCreateImageView(g_Device, &info, g_Allocator, &g_FontView);
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err = vkCreateImageView(v->Device, &info, v->Allocator, &g_FontView);
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check_vk_result(err);
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}
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@ -448,7 +443,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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write_desc[0].descriptorCount = 1;
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write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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write_desc[0].pImageInfo = desc_image;
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vkUpdateDescriptorSets(g_Device, 1, write_desc, 0, NULL);
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vkUpdateDescriptorSets(v->Device, 1, write_desc, 0, NULL);
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}
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// Create the Upload Buffer:
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@ -458,34 +453,34 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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buffer_info.size = upload_size;
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buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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err = vkCreateBuffer(g_Device, &buffer_info, g_Allocator, &g_UploadBuffer);
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err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &g_UploadBuffer);
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check_vk_result(err);
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VkMemoryRequirements req;
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vkGetBufferMemoryRequirements(g_Device, g_UploadBuffer, &req);
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vkGetBufferMemoryRequirements(v->Device, g_UploadBuffer, &req);
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g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
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VkMemoryAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.allocationSize = req.size;
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alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
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err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &g_UploadBufferMemory);
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err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_UploadBufferMemory);
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check_vk_result(err);
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err = vkBindBufferMemory(g_Device, g_UploadBuffer, g_UploadBufferMemory, 0);
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err = vkBindBufferMemory(v->Device, g_UploadBuffer, g_UploadBufferMemory, 0);
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check_vk_result(err);
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}
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// Upload to Buffer:
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{
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char* map = NULL;
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err = vkMapMemory(g_Device, g_UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
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err = vkMapMemory(v->Device, g_UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
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check_vk_result(err);
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memcpy(map, pixels, upload_size);
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VkMappedMemoryRange range[1] = {};
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range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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range[0].memory = g_UploadBufferMemory;
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range[0].size = upload_size;
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err = vkFlushMappedMemoryRanges(g_Device, 1, range);
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err = vkFlushMappedMemoryRanges(v->Device, 1, range);
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check_vk_result(err);
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vkUnmapMemory(g_Device, g_UploadBufferMemory);
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vkUnmapMemory(v->Device, g_UploadBufferMemory);
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}
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// Copy to Image:
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@ -534,6 +529,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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bool ImGui_ImplVulkan_CreateDeviceObjects()
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{
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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VkResult err;
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VkShaderModule vert_module;
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VkShaderModule frag_module;
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@ -544,13 +540,13 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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vert_info.codeSize = sizeof(__glsl_shader_vert_spv);
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vert_info.pCode = (uint32_t*)__glsl_shader_vert_spv;
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err = vkCreateShaderModule(g_Device, &vert_info, g_Allocator, &vert_module);
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err = vkCreateShaderModule(v->Device, &vert_info, v->Allocator, &vert_module);
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check_vk_result(err);
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VkShaderModuleCreateInfo frag_info = {};
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frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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frag_info.codeSize = sizeof(__glsl_shader_frag_spv);
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frag_info.pCode = (uint32_t*)__glsl_shader_frag_spv;
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err = vkCreateShaderModule(g_Device, &frag_info, g_Allocator, &frag_module);
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err = vkCreateShaderModule(v->Device, &frag_info, v->Allocator, &frag_module);
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check_vk_result(err);
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}
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@ -567,7 +563,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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info.minLod = -1000;
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info.maxLod = 1000;
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info.maxAnisotropy = 1.0f;
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err = vkCreateSampler(g_Device, &info, g_Allocator, &g_FontSampler);
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err = vkCreateSampler(v->Device, &info, v->Allocator, &g_FontSampler);
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check_vk_result(err);
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}
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@ -583,7 +579,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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info.bindingCount = 1;
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info.pBindings = binding;
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err = vkCreateDescriptorSetLayout(g_Device, &info, g_Allocator, &g_DescriptorSetLayout);
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err = vkCreateDescriptorSetLayout(v->Device, &info, v->Allocator, &g_DescriptorSetLayout);
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check_vk_result(err);
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}
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@ -591,10 +587,10 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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{
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VkDescriptorSetAllocateInfo alloc_info = {};
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alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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alloc_info.descriptorPool = g_DescriptorPool;
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alloc_info.descriptorPool = v->DescriptorPool;
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alloc_info.descriptorSetCount = 1;
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alloc_info.pSetLayouts = &g_DescriptorSetLayout;
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err = vkAllocateDescriptorSets(g_Device, &alloc_info, &g_DescriptorSet);
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err = vkAllocateDescriptorSets(v->Device, &alloc_info, &g_DescriptorSet);
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check_vk_result(err);
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}
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@ -612,7 +608,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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layout_info.pSetLayouts = set_layout;
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layout_info.pushConstantRangeCount = 1;
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layout_info.pPushConstantRanges = push_constants;
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err = vkCreatePipelineLayout(g_Device, &layout_info, g_Allocator, &g_PipelineLayout);
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err = vkCreatePipelineLayout(v->Device, &layout_info, v->Allocator, &g_PipelineLayout);
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check_vk_result(err);
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}
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@ -710,40 +706,42 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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info.pDynamicState = &dynamic_state;
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info.layout = g_PipelineLayout;
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info.renderPass = g_RenderPass;
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err = vkCreateGraphicsPipelines(g_Device, g_PipelineCache, 1, &info, g_Allocator, &g_Pipeline);
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err = vkCreateGraphicsPipelines(v->Device, v->PipelineCache, 1, &info, v->Allocator, &g_Pipeline);
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check_vk_result(err);
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vkDestroyShaderModule(g_Device, vert_module, g_Allocator);
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vkDestroyShaderModule(g_Device, frag_module, g_Allocator);
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vkDestroyShaderModule(v->Device, vert_module, v->Allocator);
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vkDestroyShaderModule(v->Device, frag_module, v->Allocator);
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return true;
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}
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void ImGui_ImplVulkan_DestroyFontUploadObjects()
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{
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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if (g_UploadBuffer)
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{
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vkDestroyBuffer(g_Device, g_UploadBuffer, g_Allocator);
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vkDestroyBuffer(v->Device, g_UploadBuffer, v->Allocator);
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g_UploadBuffer = VK_NULL_HANDLE;
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}
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if (g_UploadBufferMemory)
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{
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vkFreeMemory(g_Device, g_UploadBufferMemory, g_Allocator);
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vkFreeMemory(v->Device, g_UploadBufferMemory, v->Allocator);
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g_UploadBufferMemory = VK_NULL_HANDLE;
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}
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}
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void ImGui_ImplVulkan_DestroyDeviceObjects()
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{
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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if (g_FontView) { vkDestroyImageView(g_Device, g_FontView, g_Allocator); g_FontView = VK_NULL_HANDLE; }
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if (g_FontImage) { vkDestroyImage(g_Device, g_FontImage, g_Allocator); g_FontImage = VK_NULL_HANDLE; }
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if (g_FontMemory) { vkFreeMemory(g_Device, g_FontMemory, g_Allocator); g_FontMemory = VK_NULL_HANDLE; }
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if (g_FontSampler) { vkDestroySampler(g_Device, g_FontSampler, g_Allocator); g_FontSampler = VK_NULL_HANDLE; }
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if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(g_Device, g_DescriptorSetLayout, g_Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
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if (g_PipelineLayout) { vkDestroyPipelineLayout(g_Device, g_PipelineLayout, g_Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
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if (g_Pipeline) { vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator); g_Pipeline = VK_NULL_HANDLE; }
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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if (g_FontView) { vkDestroyImageView(v->Device, g_FontView, v->Allocator); g_FontView = VK_NULL_HANDLE; }
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if (g_FontImage) { vkDestroyImage(v->Device, g_FontImage, v->Allocator); g_FontImage = VK_NULL_HANDLE; }
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if (g_FontMemory) { vkFreeMemory(v->Device, g_FontMemory, v->Allocator); g_FontMemory = VK_NULL_HANDLE; }
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if (g_FontSampler) { vkDestroySampler(v->Device, g_FontSampler, v->Allocator); g_FontSampler = VK_NULL_HANDLE; }
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if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, g_DescriptorSetLayout, v->Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
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if (g_PipelineLayout) { vkDestroyPipelineLayout(v->Device, g_PipelineLayout, v->Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
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if (g_Pipeline) { vkDestroyPipeline(v->Device, g_Pipeline, v->Allocator); g_Pipeline = VK_NULL_HANDLE; }
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}
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bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass render_pass)
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@ -759,18 +757,8 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
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IM_ASSERT(info->FramesQueueSize >= 2);
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IM_ASSERT(render_pass != VK_NULL_HANDLE);
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g_Instance = info->Instance;
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g_PhysicalDevice = info->PhysicalDevice;
|
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g_Device = info->Device;
|
||||
g_QueueFamily = info->QueueFamily;
|
||||
g_Queue = info->Queue;
|
||||
g_VulkanInitInfo = *info;
|
||||
g_RenderPass = render_pass;
|
||||
g_PipelineCache = info->PipelineCache;
|
||||
g_DescriptorPool = info->DescriptorPool;
|
||||
g_FramesQueueSize = info->FramesQueueSize;
|
||||
g_Allocator = info->Allocator;
|
||||
g_CheckVkResultFn = info->CheckVkResultFn;
|
||||
|
||||
ImGui_ImplVulkan_CreateDeviceObjects();
|
||||
|
||||
return true;
|
||||
|
Loading…
Reference in New Issue
Block a user