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BeginPopupModal() can have an optional close-window button (#249)
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parent
bce495c581
commit
8c790a3234
11
imgui.cpp
11
imgui.cpp
@ -3234,7 +3234,7 @@ bool ImGui::BeginPopup(const char* str_id)
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return BeginPopupEx(str_id, ImGuiWindowFlags_ShowBorders);
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return BeginPopupEx(str_id, ImGuiWindowFlags_ShowBorders);
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}
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}
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bool ImGui::BeginPopupModal(const char* name, ImGuiWindowFlags extra_flags)
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bool ImGui::BeginPopupModal(const char* name, bool* p_opened, ImGuiWindowFlags extra_flags)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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@ -3246,9 +3246,14 @@ bool ImGui::BeginPopupModal(const char* name, ImGuiWindowFlags extra_flags)
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}
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}
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ImGuiWindowFlags flags = extra_flags|ImGuiWindowFlags_Popup|ImGuiWindowFlags_Modal|ImGuiWindowFlags_NoSavedSettings;
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ImGuiWindowFlags flags = extra_flags|ImGuiWindowFlags_Popup|ImGuiWindowFlags_Modal|ImGuiWindowFlags_NoSavedSettings;
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bool opened = ImGui::Begin(name, NULL, ImVec2(0.0f, 0.0f), -1.0f, flags);
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bool opened = ImGui::Begin(name, p_opened, ImVec2(0.0f, 0.0f), -1.0f, flags);
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if (!opened) // Opened can be 'false' when the popup is completely clipped (e.g. zero size display)
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if (!opened || (p_opened && !*p_opened)) // Opened can be 'false' when the popup is completely clipped (e.g. zero size display)
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{
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ImGui::EndPopup();
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ImGui::EndPopup();
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if (opened)
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ClosePopup(id);
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return false;
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}
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return opened;
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return opened;
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}
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}
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2
imgui.h
2
imgui.h
@ -171,7 +171,7 @@ namespace ImGui
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// Popup
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// Popup
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IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
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IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
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IMGUI_API bool BeginPopupModal(const char* name, ImGuiWindowFlags extra_flags = 0);
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IMGUI_API bool BeginPopupModal(const char* name, bool* p_opened = NULL, ImGuiWindowFlags extra_flags = 0); // modal dialog (can't close them by clicking outside)
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IMGUI_API bool BeginPopupContextItem(const char* str_id, int mouse_button = 1); // helper to open and begin popup when clicked on last item
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IMGUI_API bool BeginPopupContextItem(const char* str_id, int mouse_button = 1); // helper to open and begin popup when clicked on last item
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IMGUI_API bool BeginPopupContextWindow(bool also_over_items = true, const char* str_id = NULL, int mouse_button = 1); // helper to open and begin popup when clicked on current window
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IMGUI_API bool BeginPopupContextWindow(bool also_over_items = true, const char* str_id = NULL, int mouse_button = 1); // helper to open and begin popup when clicked on current window
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IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, int mouse_button = 1); // helper to open and begin popup when clicked in void (no window)
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IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, int mouse_button = 1); // helper to open and begin popup when clicked in void (no window)
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