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Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. (#7028)
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@ -141,12 +141,28 @@ static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view);
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- (void)updateImePosWithView:(NSView *)view
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{
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NSWindow *window = view.window;
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NSWindow* window = view.window;
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if (!window)
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return;
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NSRect contentRect = [window contentRectForFrameRect:window.frame];
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NSRect rect = NSMakeRect(_posX, contentRect.size.height - _posY, 0, 0);
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_imeRect = [window convertRectToScreen:rect];
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ImGuiIO& io = ImGui::GetIO();
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if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
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{
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NSRect frame = window.frame;
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NSRect contentRect = window.contentLayoutRect;
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if (window.styleMask & NSWindowStyleMaskFullSizeContentView) // No title bar windows should be considered.
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contentRect = frame;
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NSRect firstScreenFrame = NSScreen.screens[0].frame;
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_imeRect = NSMakeRect(_posX, _posY, 0, 0);
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_imeRect.origin.y = firstScreenFrame.size.height - _imeRect.size.height - _imeRect.origin.y; // Opposite of ConvertNSRect()
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}
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else
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{
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NSRect contentRect = [window contentRectForFrameRect:window.frame];
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NSRect rect = NSMakeRect(_posX, contentRect.size.height - _posY, 0, 0);
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_imeRect = [window convertRectToScreen:rect];
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}
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}
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- (void)viewDidMoveToWindow
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@ -115,6 +115,7 @@ Docking+Viewports Branch:
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queued frames aren't synchronized with platform window resizes. (#7152, #7153) [@SuperWangKai]
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- Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-viewports
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multi-monitor setups. (#7028, #7101, #6009, #6432) [@dmirty-kuzmenko, @734vin]
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- Backends: OSX: Fixed IME position in multi-monitor multi-viewports setups. (#7028) [@734vin]
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-----------------------------------------------------------------------
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