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IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell, added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS. (#7660)
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@ -43,6 +43,9 @@ Breaking changes:
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Other changes:
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- IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell. (#7660)
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Default to use ShellExecute() under Windows, and system("") under Mac/Linux/etc.
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Added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS to disable default implementation.
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- Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. (#5855)
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Debug log entries add a imgui frame counter prefix + are redirected to ShowDebugLogWindow() and
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other configurable locations. Always call IMGUI_DEBUG_LOG() for maximum stripping in caller code.
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@ -42,6 +42,7 @@
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default io.PlatformOpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
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//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
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41
imgui.cpp
41
imgui.cpp
@ -1015,7 +1015,7 @@ CODE
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#endif
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// [Windows] OS specific includes (optional)
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#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
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#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
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#define IMGUI_DISABLE_WIN32_FUNCTIONS
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#endif
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
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@ -1034,6 +1034,7 @@ CODE
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// The UWP and GDK Win32 API subsets don't support clipboard nor IME functions
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#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
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#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
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#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS
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#endif
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#endif
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@ -1124,6 +1125,7 @@ static void WindowSettingsHandler_WriteAll(ImGuiContext*, ImGuiSetti
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static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx);
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static void SetClipboardTextFn_DefaultImpl(void* user_data_ctx, const char* text);
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static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatformImeData* data);
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static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext* ctx, const char* path);
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namespace ImGui
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{
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@ -1369,6 +1371,7 @@ ImGuiIO::ImGuiIO()
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// Note: Initialize() will setup default clipboard/ime handlers.
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BackendPlatformName = BackendRendererName = NULL;
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BackendPlatformUserData = BackendRendererUserData = BackendLanguageUserData = NULL;
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PlatformOpenInShellUserData = NULL;
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PlatformLocaleDecimalPoint = '.';
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// Input (NB: we already have memset zero the entire structure!)
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@ -3712,6 +3715,7 @@ void ImGui::Initialize()
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g.IO.GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
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g.IO.SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
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g.IO.ClipboardUserData = (void*)&g; // Default implementation use the ImGuiContext as user data (ideally those would be arguments to the function)
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g.IO.PlatformOpenInShellFn = PlatformOpenInShellFn_DefaultImpl;
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g.IO.SetPlatformImeDataFn = SetPlatformImeDataFn_DefaultImpl;
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// Create default viewport
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@ -14200,6 +14204,10 @@ static void ImGui::UpdateViewportsNewFrame()
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//-----------------------------------------------------------------------------
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// [SECTION] PLATFORM DEPENDENT HELPERS
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//-----------------------------------------------------------------------------
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// - Default clipboard handlers
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// - Default shell function handlers
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// - Default IME handlers
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//-----------------------------------------------------------------------------
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS)
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@ -14325,7 +14333,36 @@ static void SetClipboardTextFn_DefaultImpl(void* user_data_ctx, const char* text
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g.ClipboardHandlerData[(int)(text_end - text)] = 0;
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}
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#endif // Default clipboard handlers
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//-----------------------------------------------------------------------------
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS)
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#include <shellapi.h> // ShellExecuteA()
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#ifdef _MSC_VER
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#pragma comment(lib, "shell32")
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#endif
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static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path)
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{
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::ShellExecuteA(NULL, "open", path, NULL, NULL, SW_SHOWDEFAULT);
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}
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#elif !defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS))
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static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path)
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{
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#if __APPLE__
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const char* open_executable = "open";
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#else
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const char* open_executable = "xdg-open";
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#endif
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ImGuiTextBuffer buf;
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buf.appendf("%s \"%s\"", open_executable, path);
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system(buf.c_str());
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}
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#else
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static void PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char*) {}
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#endif // Default shell handlers
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//-----------------------------------------------------------------------------
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// Win32 API IME support (for Asian languages, etc.)
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
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@ -14363,7 +14400,7 @@ static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatf
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static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport*, ImGuiPlatformImeData*) {}
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#endif
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#endif // Default IME handlers
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//-----------------------------------------------------------------------------
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// [SECTION] METRICS/DEBUGGER WINDOW
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7
imgui.h
7
imgui.h
@ -28,7 +28,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.91.0 WIP"
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#define IMGUI_VERSION_NUM 19091
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#define IMGUI_VERSION_NUM 19092
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#define IMGUI_HAS_TABLE
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/*
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@ -2240,6 +2240,11 @@ struct ImGuiIO
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void (*SetClipboardTextFn)(void* user_data, const char* text);
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void* ClipboardUserData;
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// Optional: Open link/folder/file in OS Shell
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// (default to use ShellExecuteA() on Windows, system() on Linux/Mac)
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void (*PlatformOpenInShellFn)(ImGuiContext* ctx, const char* path);
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void* PlatformOpenInShellUserData;
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// Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows)
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// (default to use native imm32 api on Windows)
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void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data);
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