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MultiSelect: (Breaking) Removed RangeSrcPassedBy in favor of favoring user to call IncludeByIndex(RangeSrcItem) which is easier/simpler to honor.
Especially as recent changes made it required to also update RangeSrcPassedBy after last clipper Step. Should now be simpler.
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14
imgui.h
14
imgui.h
@ -2774,13 +2774,8 @@ enum ImGuiMultiSelectFlags_
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// Usage flow:
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// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
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// - (2) [If using clipper] Honor Clear/SelectAll/SetRange requests by updating your selection data. Same code as Step 6.
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// LOOP - (3) [If using clipper] Set RangeSrcPassedBy=true if the RangeSrcItem item was already passed by.
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// This is because for range-selection we need to know if we are currently "inside" or "outside" the range.
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// - If you are using integer indices in ImGuiSelectionUserData, this is easy to compute:
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// if (clipper.DisplayStart > data->RangeSrcItem) { data->RangeSrcPassedBy = true; }
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// - If you are using pointers in ImGuiSelectionUserData, you may need additional processing, e.g. find the index of RangeSrcItem before applying the above operation.
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// - This also needs to be done at the end of the clipper loop, otherwise we can't tell if the item still exist.
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// - (4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls.
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// - (3) [If using clipper] You need to make sure RangeSrcItem is always submitted. Calculate its index and pass to clipper.IncludeIndex(). If already using indices in ImGuiSelectionUserData, it is as simple as clipper.IncludeIndex((int)ms_io->RangeSrcItem);
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// LOOP - (4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls.
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// END - (5) Call EndMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
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// - (6) Honor Clear/SelectAll/SetRange requests by updating your selection data. Same code as Step 2.
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// If you submit all items (no clipper), Step 2 and 3 and will be handled by Selectable()/TreeNode on a per-item basis.
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@ -2799,12 +2794,11 @@ struct ImGuiMultiSelectIO
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bool RequestSetRange; // / / ms:w, app:r // 3. Request app/user to select/unselect [RangeFirstItem..RangeLastItem] items, based on RangeSelected. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
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ImGuiSelectionUserData RequestFocusItem; // app:w / app:r / app:r // (If using deletion) 4. Request user to focus item. This is actually only manipulated in user-space, but we provide storage to facilitate implementing a deletion idiom (see demo).
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// STATE/ARGUMENTS -------------------------// BEGIN / LOOP / END
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ImGuiSelectionUserData RangeSrcItem; // ms:w / app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point). Read during loop in order for user code to set RangeSrcPassedBy.
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ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be cliped!
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ImGuiSelectionUserData RangeFirstItem; // / / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
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ImGuiSelectionUserData RangeLastItem; // / / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
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bool RangeSelected; // / / ms:w, app:r // End: parameter for RequestSetRange request. true = Select Range, false = Unselect Range.
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bool RangeSrcPassedBy; // / ms:rw app:w / ms:r // (If using clipper) Need to be set by app/user if RangeSrcItem was passed by. Ignore if not clipping.
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bool RangeSrcReset; // app:w / app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
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bool RangeSrcReset; // app:w / / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
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bool NavIdSelected; // ms:w, app:r / / // (If using deletion) Last known selection state for NavId (if part of submitted items).
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ImGuiSelectionUserData NavIdItem; // ms:w, app:r / / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items).
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@ -2978,10 +2978,10 @@ static void ShowDemoWindowMultiSelect()
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ImGuiListClipper clipper;
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clipper.Begin(ITEMS_COUNT);
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if (ms_io->RangeSrcItem > 0)
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clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped.
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while (clipper.Step())
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{
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if (!ms_io->RangeSrcPassedBy && clipper.DisplayStart > ms_io->RangeSrcItem)
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ms_io->RangeSrcPassedBy = true;
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for (int n = clipper.DisplayStart; n < clipper.DisplayEnd; n++)
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{
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char label[64];
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@ -2991,8 +2991,6 @@ static void ShowDemoWindowMultiSelect()
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ImGui::Selectable(label, item_is_selected);
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}
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}
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if (!ms_io->RangeSrcPassedBy && ITEMS_COUNT > ms_io->RangeSrcItem)
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ms_io->RangeSrcPassedBy = true;
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, ITEMS_COUNT);
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@ -3185,16 +3183,13 @@ static void ShowDemoWindowMultiSelect()
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{
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clipper.Begin(items.Size);
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if (next_focus_item_idx != -1)
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clipper.IncludeItemByIndex(next_focus_item_idx); // Ensure item to focus is not clipped
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clipper.IncludeItemByIndex(next_focus_item_idx); // Ensure focused item is not clipped
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if (ms_io->RangeSrcItem > 0)
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clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped.
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}
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while (!use_clipper || clipper.Step())
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{
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// IF clipping is used: you need to set 'RangeSrcPassedBy = true' if RangeSrc was passed over.
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// If you submit all items this is unnecessary as this is one by SetNextItemSelectionUserData()
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if (use_clipper && !ms_io->RangeSrcPassedBy && clipper.DisplayStart > ms_io->RangeSrcItem)
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ms_io->RangeSrcPassedBy = true;
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const int item_begin = use_clipper ? clipper.DisplayStart : 0;
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const int item_end = use_clipper ? clipper.DisplayEnd : items.Size;
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for (int n = item_begin; n < item_end; n++)
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@ -3281,12 +3276,6 @@ static void ShowDemoWindowMultiSelect()
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break;
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}
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// If clipping is used: you need to set 'RangeSrcPassedBy = true' if RangeSrc was passed over.
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// If you submit all items this is unnecessary as this is one by SetNextItemSelectionUserData()
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// Here we essentially notify before EndMultiSelect() that RangeSrc is still present in our data set.
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if (use_clipper && !ms_io->RangeSrcPassedBy && items.Size > ms_io->RangeSrcItem)
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ms_io->RangeSrcPassedBy = true;
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if (show_in_table)
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{
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ImGui::EndTable();
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@ -1725,7 +1725,8 @@ struct IMGUI_API ImGuiMultiSelectTempData
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bool IsFocused; // Set if currently focusing the selection scope (any item of the selection). May be used if you have custom shortcut associated to selection.
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bool IsSetRange; // Set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation.
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bool NavIdPassedBy;
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bool RangeDstPassedBy; // Set by the the item that matches NavJustMovedToId when IsSetRange is set.
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bool RangeSrcPassedBy; // Set by the item that matches RangeSrcItem.
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bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set.
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//ImRect Rect; // Extent of selection scope between BeginMultiSelect() / EndMultiSelect(), used by ImGuiMultiSelectFlags_ClearOnClickRectVoid.
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ImGuiMultiSelectTempData() { Clear(); }
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@ -7213,7 +7213,7 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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if (ms->IsFocused)
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{
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if (ms->BeginIO.RangeSrcReset || (ms->BeginIO.RangeSrcPassedBy == false && ms->BeginIO.RangeSrcItem != ImGuiSelectionUserData_Invalid))
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if (ms->BeginIO.RangeSrcReset || (ms->RangeSrcPassedBy == false && ms->BeginIO.RangeSrcItem != ImGuiSelectionUserData_Invalid))
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{
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IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrcItem.\n"); // Will set be to NavId.
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ms->Storage->RangeSrcItem = ImGuiSelectionUserData_Invalid;
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@ -7262,7 +7262,7 @@ void ImGui::SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_d
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// Auto updating RangeSrcPassedBy for cases were clipper is not used (done before ItemAdd() clipping)
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g.NextItemData.ItemFlags |= ImGuiItemFlags_HasSelectionUserData | ImGuiItemFlags_IsMultiSelect;
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if (ms->BeginIO.RangeSrcItem == selection_user_data)
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ms->BeginIO.RangeSrcPassedBy = true;
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ms->RangeSrcPassedBy = true;
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}
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else
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{
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@ -7291,7 +7291,7 @@ void ImGui::MultiSelectItemHeader(ImGuiID id, bool* p_selected)
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selected = true;
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// When using SHIFT+Nav: because it can incur scrolling we cannot afford a frame of lag with the selection highlight (otherwise scrolling would happen before selection)
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// For this to work, IF the user is clipping items, they need to set RangeSrcPassedBy = true to notify the system.
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// For this to work, we need someone to set 'RangeSrcPassedBy = true' at some point (either clipper either SetNextItemSelectionUserData() function)
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if (ms->IsSetRange)
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{
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IM_ASSERT(id != 0 && (ms->KeyMods & ImGuiMod_Shift) != 0);
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@ -7306,7 +7306,7 @@ void ImGui::MultiSelectItemHeader(ImGuiID id, bool* p_selected)
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}
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}
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const bool is_range_src = storage->RangeSrcItem == item_data;
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if (is_range_src || is_range_dst || ms->BeginIO.RangeSrcPassedBy != ms->RangeDstPassedBy)
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if (is_range_src || is_range_dst || ms->RangeSrcPassedBy != ms->RangeDstPassedBy)
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{
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IM_ASSERT(storage->RangeSrcItem != ImGuiSelectionUserData_Invalid && storage->RangeSelected != -1);
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selected = (storage->RangeSelected != 0);
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@ -7406,7 +7406,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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//IM_ASSERT(storage->HasRangeSrc && storage->HasRangeValue);
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ms->EndIO.RangeSrcItem = (storage->RangeSrcItem != ImGuiSelectionUserData_Invalid) ? storage->RangeSrcItem : item_data;
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ms->EndIO.RangeSelected = (is_ctrl && storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true;
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range_direction = ms->BeginIO.RangeSrcPassedBy ? +1 : -1;
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range_direction = ms->RangeSrcPassedBy ? +1 : -1;
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}
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else
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{
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