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Fixed typos (#3782)
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@ -247,7 +247,7 @@ Other Changes:
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- InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. (#3454)
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- InputText: Made pressing Down arrow on the last line when it doesn't have a carriage return not move to
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the end of the line (so it is consistent with Up arrow, and behave same as Notepad and Visual Studio.
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Note that some other text editors instead would move the crusor to the end of the line). [@Xipiryon]
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Note that some other text editors instead would move the cursor to the end of the line). [@Xipiryon]
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- DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case
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where v_min == v_max. (#3361)
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- SliderInt, SliderScalar: Fixed reaching of maximum value with inverted integer min/max ranges, both
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@ -275,7 +275,7 @@ Other Changes:
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tabs reordered in the tab list popup. [@Xipiryon]
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- Columns: Fix inverted ClipRect being passed to renderer when using certain primitives inside of
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a fully clipped column. (#3475) [@szreder]
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- Popups, Tooltips: Fix edge cases issues with positionning popups and tooltips when they are larger than
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- Popups, Tooltips: Fix edge cases issues with positioning popups and tooltips when they are larger than
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viewport on either or both axises. [@Rokups]
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- Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
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Was previously done by altering DisplayOffset.y but wouldn't work for DPI scaled font.
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@ -439,7 +439,7 @@ Other Changes:
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- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
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allowing to check if any popup is open at the current level, if a given popup is open at any popup
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level, if any popup is open at all.
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- Popups: Fix an edge case where programatically closing a popup while clicking on its empty space
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- Popups: Fix an edge case where programmatically closing a popup while clicking on its empty space
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would attempt to focus it and close other popups. (#2880)
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- Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. (#1636)
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- Popups: Clarified some of the comments and function prototypes.
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@ -1576,7 +1576,7 @@ Other Changes:
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- ImFontAtlas: Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese
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characters. (#1859) [@JX-Master, @ocornut]
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- Examples: OSX: Added imgui_impl_osx.mm backend to be used along with e.g. imgui_impl_opengl2.cpp. (#281, #1870) [@pagghiu, @itamago, @ocornut]
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- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
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- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by resetting the time storage properly). (#1827) [@ice1000]
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- Examples: Win32: Fixed handling of mouse wheel messages to support sub-unit scrolling messages (typically sent by track-pads). (#1874) [@zx64]
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- Examples: SDL+Vulkan: Added SDL+Vulkan example.
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- Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support.
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@ -2351,7 +2351,7 @@ Other Changes:
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- Combo(): Right-most button stays highlighted when pop-up is open.
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- Combo(): Display pop-up above if there's isn't enough space below / or select largest side. (#505)
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- DragFloat(), SliderFloat(), InputFloat(): fixed cases of erroneously returning true repeatedly after a text input modification (e.g. "0.0" --> "0.000" would keep returning true). (#564)
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- DragFloat(): Always apply value when mouse is held/widget active, so that an always-reseting variable (e.g. non saved local) can be passed.
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- DragFloat(): Always apply value when mouse is held/widget active, so that an always-resetting variable (e.g. non saved local) can be passed.
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- InputText(): OS X friendly behaviors: Word movement uses ALT key; Shortcuts uses CMD key; Double-clicking text select a single word; Jumping to next word sets cursor to end of current word instead of beginning of current word. (@zhiayang), (#473)
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- InputText(): Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it if buffer is modified. Zero-ing structure properly before use. (#541)
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- CheckboxFlags(): Added support for testing/setting multiple flags at the same time. (@DMartinek) (#555)
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2
imgui.h
2
imgui.h
@ -1085,7 +1085,7 @@ enum ImGuiTableFlags_
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ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width.
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ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible.
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ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths.
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ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overriden by TableSetupColumn().
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ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn().
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// Sizing Extra Options
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ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used.
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ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.
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@ -2086,7 +2086,7 @@ struct ImGuiTable
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ImGuiTableColumnIdx FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset)
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ImGuiTableColumnIdx RowCellDataCurrent; // Index of current RowCellData[] entry in current row
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ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here.
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ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing accross columns after the freezing line. Index within DrawSplitter.Channels[]
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ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[]
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ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen;
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bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
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bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
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@ -2100,7 +2100,7 @@ struct ImGuiTable
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bool IsResetAllRequest;
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bool IsResetDisplayOrderRequest;
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bool IsUnfrozenRows; // Set when we got past the frozen row.
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bool IsDefaultSizingPolicy; // Set if user didn't explicitely set a sizing policy in BeginTable()
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bool IsDefaultSizingPolicy; // Set if user didn't explicitly set a sizing policy in BeginTable()
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bool MemoryCompacted;
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bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
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@ -126,12 +126,12 @@ Index of this file:
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// - with Table policy ImGuiTableFlags_SizingFixedSame --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is max of all contents width
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// - with Table policy ImGuiTableFlags_SizingStretchSame --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is 1.0f
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// - with Table policy ImGuiTableFlags_SizingStretchWeight --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is proportional to contents
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// Default Width and default Weight can be overriden when calling TableSetupColumn().
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// Default Width and default Weight can be overridden when calling TableSetupColumn().
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//-----------------------------------------------------------------------------
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// About mixing Fixed/Auto and Stretch columns together:
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// - the typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns.
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// - using mixed policies with ScrollX does not make much sense, as using Stretch columns with ScrollX does not make much sense in the first place!
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// that is, unless 'inner_width' is passed to BeginTable() to explicitely provide a total width to layout columns in.
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// that is, unless 'inner_width' is passed to BeginTable() to explicitly provide a total width to layout columns in.
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// - when using ImGuiTableFlags_SizingFixedSame with mixed columns, only the Fixed/Auto columns will match their widths to the maximum contents width.
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// - when using ImGuiTableFlags_SizingStretchSame with mixed columns, only the Stretch columns will match their weight/widths.
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//-----------------------------------------------------------------------------
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@ -1367,7 +1367,7 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
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// Assert when passing a width or weight if policy is entirely left to default, to avoid storing width into weight and vice-versa.
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// Give a grace to users of ImGuiTableFlags_ScrollX.
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if (table->IsDefaultSizingPolicy && (flags & ImGuiTableColumnFlags_WidthMask_) == 0 && (flags & ImGuiTableFlags_ScrollX) == 0)
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IM_ASSERT(init_width_or_weight <= 0.0f && "Can only specify width/weight if sizing policy is set explicitely in either Table or Column.");
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IM_ASSERT(init_width_or_weight <= 0.0f && "Can only specify width/weight if sizing policy is set explicitly in either Table or Column.");
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// When passing a width automatically enforce WidthFixed policy
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// (whereas TableSetupColumnFlags would default to WidthAuto if table is not Resizable)
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@ -5985,7 +5985,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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ItemSize(size, 0.0f);
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// Fill horizontal space
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// We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitely right-aligned sizes not visibly match other widgets.
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// We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitly right-aligned sizes not visibly match other widgets.
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const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0;
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const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x;
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const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x;
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@ -6523,7 +6523,7 @@ bool ImGui::BeginMenuBar()
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clip_rect.ClipWith(window->OuterRectClipped);
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PushClipRect(clip_rect.Min, clip_rect.Max, false);
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// We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analoguous here, maybe a BeginGroupEx() with flags).
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// We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analogous here, maybe a BeginGroupEx() with flags).
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window->DC.CursorPos = window->DC.CursorMaxPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y);
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window->DC.LayoutType = ImGuiLayoutType_Horizontal;
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window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
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@ -4302,7 +4302,7 @@ static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex
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int winding = 0;
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orig[0] = x;
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//orig[1] = y; // [DEAR IMGUI] commmented double assignment
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//orig[1] = y; // [DEAR IMGUI] commented double assignment
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// make sure y never passes through a vertex of the shape
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y_frac = (float) STBTT_fmod(y, 1.0f);
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