mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-23 21:09:01 +08:00
Internals: adding ImGuiNavMoveFlags_NoClearActiveId even though there's currently no satisfying way to take advantage of it. (#1418)
This commit is contained in:
parent
742e53434f
commit
9638c2839a
@ -12303,8 +12303,10 @@ void ImGui::NavMoveRequestApplyResult()
|
||||
g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid;
|
||||
}
|
||||
|
||||
// FIXME: Could become optional e.g. ImGuiNavMoveFlags_NoClearActiveId if we later want to apply navigation requests without altering active input.
|
||||
if (g.ActiveId != result->ID)
|
||||
// Clear active id unless requested not to
|
||||
// FIXME: ImGuiNavMoveFlags_NoClearActiveId is currently unused as we don't have a clear strategy to preserve active id after interaction,
|
||||
// so this is mostly provided as a gateway for further experiments (see #1418, #2890)
|
||||
if (g.ActiveId != result->ID && (g.NavMoveFlags & ImGuiNavMoveFlags_NoClearActiveId) == 0)
|
||||
ClearActiveID();
|
||||
|
||||
// Don't set NavJustMovedToId if just landed on the same spot (which may happen with ImGuiNavMoveFlags_AllowCurrentNavId)
|
||||
|
@ -1578,6 +1578,7 @@ enum ImGuiNavMoveFlags_
|
||||
ImGuiNavMoveFlags_Activate = 1 << 12, // Activate/select target item.
|
||||
ImGuiNavMoveFlags_NoSelect = 1 << 13, // Don't trigger selection by not setting g.NavJustMovedTo
|
||||
ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14, // Do not alter the visible state of keyboard vs mouse nav highlight
|
||||
ImGuiNavMoveFlags_NoClearActiveId = 1 << 15, // (Experimental) Do not clear active id when applying move result
|
||||
};
|
||||
|
||||
enum ImGuiNavLayer
|
||||
|
Loading…
Reference in New Issue
Block a user