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opengl_example makefile cross platform supported.
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examples/opengl_example/Makefile
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examples/opengl_example/Makefile
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#
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# Cross Platform Make file
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#
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# Compatible with Ubuntu 14.04.1 and Mac OS X
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#
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#
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# if you using Mac OS X:
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# You should install glew via homebrew
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# brew install glew
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# Also you'll need glfw
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# http://www.glfw.org
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#
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CXX = g++
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OBJS = main.o
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OBJS += ../../imgui.o
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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CXXFLAGS = -I../../ `pkg-config --cflags glfw3`
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LIBS = `pkg-config --static --libs glfw3` -lGLEW
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
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LIBS += -L/usr/local/Cellar/glew/1.10.0/lib -L/usr/local/lib
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LIBS += -lglew -lglfw3
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CXXFLAGS = -I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/include
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CXXFLAGS += -I../../
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# CXXFLAGS += -D__APPLE__
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endif
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.cpp.o:
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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all:imgui_example
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@echo Build complete for $(ECHO_MESSAGE)
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imgui_example:$(OBJS)
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$(CXX) -o imgui_example $(OBJS) $(CXXFLAGS) $(LIBS)
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clean:
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rm $(OBJS)
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#
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# Quick and dirty makefile to build on Linux
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# tested on Ubuntu 14.04.1 32bit
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#
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SRC = main.cpp ../../imgui.cpp
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OBJ = $(SRC:.cpp=.o)
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CXXFLAGS = -I../../ `pkg-config --cflags glfw3`
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LIBS = `pkg-config --static --libs glfw3` -lGLEW
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all: $(OBJ)
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$(CXX) $(OBJ) $(LIBS)
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clean:
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$(RM) -f $(OBJ)
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# This makefile currently only works for mac os
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# You should install via homebrew:
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# brew install glew
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# brew install glfw3
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#
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CXXFLAGS=-framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
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CXXFLAGS+=-I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/Cellar/glfw3/3.0.4/include
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CXXFLAGS+=-L/usr/local/Cellar/glew/1.10.0/lib -L/usr/local/Cellar/glfw3/3.0.4/lib
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CXXFLAGS+=-lglew -lglfw3
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CXXFLAGS+=-I../../
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CXXFLAGS+= -D__APPLE__
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main: main.cpp ../../imgui.cpp
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$(CXX) $(CXXFLAGS) -o $@ $^
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clean:
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rm main
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