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a5739a0aa3
commit
9cda86d55a
28
imgui.cpp
28
imgui.cpp
@ -1859,8 +1859,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
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ItemWidthDefault = 0.0f;
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FontWindowScale = 1.0f;
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DrawList = (ImDrawList*)ImGui::MemAlloc(sizeof(ImDrawList));
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IM_PLACEMENT_NEW(DrawList) ImDrawList(&context->DrawListSharedData);
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DrawList = IM_NEW(ImDrawList)(&context->DrawListSharedData);
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DrawList->_OwnerName = Name;
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ParentWindow = NULL;
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RootWindow = NULL;
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@ -1873,11 +1872,8 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name)
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ImGuiWindow::~ImGuiWindow()
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{
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DrawList->~ImDrawList();
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ImGui::MemFree(DrawList);
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DrawList = NULL;
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ImGui::MemFree(Name);
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Name = NULL;
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IM_DELETE(DrawList);
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IM_DELETE(Name);
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}
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ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end)
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@ -2579,8 +2575,7 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext& g, ImGuiTextBuffer* buf
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void ImGui::Initialize()
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{
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ImGuiContext& g = *GImGui;
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g.LogClipboard = (ImGuiTextBuffer*)ImGui::MemAlloc(sizeof(ImGuiTextBuffer));
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IM_PLACEMENT_NEW(g.LogClipboard) ImGuiTextBuffer();
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g.LogClipboard = IM_NEW(ImGuiTextBuffer)();
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// Add .ini handle for ImGuiWindow type
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ImGuiSettingsHandler ini_handler;
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@ -2613,10 +2608,7 @@ void ImGui::Shutdown()
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SaveIniSettingsToDisk(g.IO.IniFilename);
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for (int i = 0; i < g.Windows.Size; i++)
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{
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g.Windows[i]->~ImGuiWindow();
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ImGui::MemFree(g.Windows[i]);
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}
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IM_DELETE(g.Windows[i]);
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g.Windows.clear();
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g.WindowsSortBuffer.clear();
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g.CurrentWindow = NULL;
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@ -2628,7 +2620,7 @@ void ImGui::Shutdown()
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g.ActiveIdWindow = NULL;
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g.MovingWindow = NULL;
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for (int i = 0; i < g.SettingsWindows.Size; i++)
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ImGui::MemFree(g.SettingsWindows[i].Name);
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IM_DELETE(g.SettingsWindows[i].Name);
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g.ColorModifiers.clear();
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g.StyleModifiers.clear();
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g.FontStack.clear();
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@ -2653,10 +2645,7 @@ void ImGui::Shutdown()
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g.LogFile = NULL;
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}
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if (g.LogClipboard)
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{
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g.LogClipboard->~ImGuiTextBuffer();
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ImGui::MemFree(g.LogClipboard);
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}
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IM_DELETE(g.LogClipboard);
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g.Initialized = false;
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}
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@ -4157,8 +4146,7 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFl
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ImGuiContext& g = *GImGui;
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// Create window the first time
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ImGuiWindow* window = (ImGuiWindow*)ImGui::MemAlloc(sizeof(ImGuiWindow));
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IM_PLACEMENT_NEW(window) ImGuiWindow(&g, name);
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ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name);
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window->Flags = flags;
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g.WindowsById.SetVoidPtr(window->ID, window);
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@ -1461,15 +1461,9 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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// Create new font
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if (!font_cfg->MergeMode)
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{
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ImFont* font = (ImFont*)ImGui::MemAlloc(sizeof(ImFont));
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IM_PLACEMENT_NEW(font) ImFont();
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Fonts.push_back(font);
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}
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Fonts.push_back(IM_NEW(ImFont));
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else
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{
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IM_ASSERT(!Fonts.empty()); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
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}
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ConfigData.push_back(*font_cfg);
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ImFontConfig& new_font_cfg = ConfigData.back();
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@ -160,10 +160,14 @@ static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs)
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
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struct ImPlacementNewDummy {};
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inline void* operator new(size_t, ImPlacementNewDummy, void* ptr) { return ptr; }
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inline void operator delete(void*, ImPlacementNewDummy, void*) {}
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#define IM_PLACEMENT_NEW(_PTR) new(ImPlacementNewDummy(), _PTR)
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struct ImNewAllocDummy {};
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struct ImNewPlacementDummy {};
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inline void* operator new(size_t, ImNewPlacementDummy, void* ptr) { return ptr; }
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inline void operator delete(void*, ImNewPlacementDummy, void*) {} // This is only required so we can use the symetrical new()
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inline void operator delete(void* p, ImNewAllocDummy) { ImGui::MemFree(p); }
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#define IM_PLACEMENT_NEW(_PTR) new(ImNewPlacementDummy(), _PTR)
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#define IM_NEW(_TYPE) new(ImNewPlacementDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
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#define IM_DELETE(_PTR) delete(ImNewAllocDummy(), _PTR), _PTR = NULL
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//-----------------------------------------------------------------------------
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// Types
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