mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-24 13:49:01 +08:00
Internals: Renaming window size calc functions.
This commit is contained in:
parent
7abd41bd5f
commit
a33cedda14
26
imgui.cpp
26
imgui.cpp
@ -4857,7 +4857,7 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFl
|
||||
return window;
|
||||
}
|
||||
|
||||
static ImVec2 CalcSizeAfterConstraint(ImGuiWindow* window, ImVec2 new_size)
|
||||
static ImVec2 CalcWindowSizeAfterConstraint(ImGuiWindow* window, ImVec2 new_size)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint)
|
||||
@ -4889,7 +4889,7 @@ static ImVec2 CalcSizeAfterConstraint(ImGuiWindow* window, ImVec2 new_size)
|
||||
return new_size;
|
||||
}
|
||||
|
||||
static ImVec2 CalcContentSize(ImGuiWindow* window)
|
||||
static ImVec2 CalcWindowContentSize(ImGuiWindow* window)
|
||||
{
|
||||
if (window->Collapsed)
|
||||
if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0)
|
||||
@ -4903,7 +4903,7 @@ static ImVec2 CalcContentSize(ImGuiWindow* window)
|
||||
return sz;
|
||||
}
|
||||
|
||||
static ImVec2 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents)
|
||||
static ImVec2 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiStyle& style = g.Style;
|
||||
@ -4927,7 +4927,7 @@ static ImVec2 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents)
|
||||
|
||||
// When the window cannot fit all contents (either because of constraints, either because screen is too small),
|
||||
// we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than ViewportSize-WindowPadding.
|
||||
ImVec2 size_auto_fit_after_constraint = CalcSizeAfterConstraint(window, size_auto_fit);
|
||||
ImVec2 size_auto_fit_after_constraint = CalcWindowSizeAfterConstraint(window, size_auto_fit);
|
||||
bool will_have_scrollbar_x = (size_auto_fit_after_constraint.x - size_pad.x - size_decorations.x < size_contents.x && !(window->Flags & ImGuiWindowFlags_NoScrollbar) && (window->Flags & ImGuiWindowFlags_HorizontalScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar);
|
||||
bool will_have_scrollbar_y = (size_auto_fit_after_constraint.y - size_pad.y - size_decorations.y < size_contents.y && !(window->Flags & ImGuiWindowFlags_NoScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysVerticalScrollbar);
|
||||
if (will_have_scrollbar_x)
|
||||
@ -4940,8 +4940,10 @@ static ImVec2 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents)
|
||||
|
||||
ImVec2 ImGui::CalcWindowExpectedSize(ImGuiWindow* window)
|
||||
{
|
||||
ImVec2 size_contents = CalcContentSize(window);
|
||||
return CalcSizeAfterConstraint(window, CalcSizeAutoFit(window, size_contents));
|
||||
ImVec2 size_contents = CalcWindowContentSize(window);
|
||||
ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, size_contents);
|
||||
ImVec2 size_final = CalcWindowSizeAfterConstraint(window, size_auto_fit);
|
||||
return size_final;
|
||||
}
|
||||
|
||||
static ImGuiCol GetWindowBgColorIdxFromFlags(ImGuiWindowFlags flags)
|
||||
@ -4958,7 +4960,7 @@ static void CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& co
|
||||
ImVec2 pos_min = ImLerp(corner_target, window->Pos, corner_norm); // Expected window upper-left
|
||||
ImVec2 pos_max = ImLerp(window->Pos + window->Size, corner_target, corner_norm); // Expected window lower-right
|
||||
ImVec2 size_expected = pos_max - pos_min;
|
||||
ImVec2 size_constrained = CalcSizeAfterConstraint(window, size_expected);
|
||||
ImVec2 size_constrained = CalcWindowSizeAfterConstraint(window, size_expected);
|
||||
*out_pos = pos_min;
|
||||
if (corner_norm.x == 0.0f)
|
||||
out_pos->x -= (size_constrained.x - size_expected.x);
|
||||
@ -5039,7 +5041,7 @@ static bool ImGui::UpdateManualResize(ImGuiWindow* window, const ImVec2& size_au
|
||||
if (held && g.IO.MouseDoubleClicked[0] && resize_grip_n == 0)
|
||||
{
|
||||
// Manual auto-fit when double-clicking
|
||||
size_target = CalcSizeAfterConstraint(window, size_auto_fit);
|
||||
size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit);
|
||||
ret_auto_fit = true;
|
||||
ClearActiveID();
|
||||
}
|
||||
@ -5094,7 +5096,7 @@ static bool ImGui::UpdateManualResize(ImGuiWindow* window, const ImVec2& size_au
|
||||
g.NavDisableMouseHover = true;
|
||||
resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);
|
||||
// FIXME-NAV: Should store and accumulate into a separate size buffer to handle sizing constraints properly, right now a constraint will make us stuck.
|
||||
size_target = CalcSizeAfterConstraint(window, window->SizeFull + nav_resize_delta);
|
||||
size_target = CalcWindowSizeAfterConstraint(window, window->SizeFull + nav_resize_delta);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5481,7 +5483,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// UPDATE CONTENTS SIZE, UPDATE HIDDEN STATUS
|
||||
|
||||
// Update contents size from last frame for auto-fitting (or use explicit size)
|
||||
window->ContentSize = CalcContentSize(window);
|
||||
window->ContentSize = CalcWindowContentSize(window);
|
||||
if (window->HiddenFramesCanSkipItems > 0)
|
||||
window->HiddenFramesCanSkipItems--;
|
||||
if (window->HiddenFramesCannotSkipItems > 0)
|
||||
@ -5545,7 +5547,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// SIZE
|
||||
|
||||
// Calculate auto-fit size, handle automatic resize
|
||||
const ImVec2 size_auto_fit = CalcSizeAutoFit(window, window->ContentSize);
|
||||
const ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSize);
|
||||
bool use_current_size_for_scrollbar_x = window_just_created;
|
||||
bool use_current_size_for_scrollbar_y = window_just_created;
|
||||
if ((flags & ImGuiWindowFlags_AlwaysAutoResize) && !window->Collapsed)
|
||||
@ -5581,7 +5583,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
}
|
||||
|
||||
// Apply minimum/maximum window size constraints and final size
|
||||
window->SizeFull = CalcSizeAfterConstraint(window, window->SizeFull);
|
||||
window->SizeFull = CalcWindowSizeAfterConstraint(window, window->SizeFull);
|
||||
window->Size = window->Collapsed && !(flags & ImGuiWindowFlags_ChildWindow) ? window->TitleBarRect().GetSize() : window->SizeFull;
|
||||
|
||||
// Decoration size
|
||||
|
Loading…
Reference in New Issue
Block a user