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Tables: Browse settings list in Metrics (outside of Table entry).
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8eb1c925f0
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@ -10689,8 +10689,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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#ifdef IMGUI_HAS_TABLE
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if (TreeNode("SettingsTables", "Settings packed data: Tables: %d bytes", g.SettingsTables.size()))
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{
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//for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
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// DebugNodeTableSettings(settings);
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for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
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DebugNodeTableSettings(settings);
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TreePop();
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}
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#endif // #ifdef IMGUI_HAS_TABLE
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@ -11071,6 +11071,7 @@ void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImGuiWindow*, const ImDrawLis
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void ImGui::DebugNodeStorage(ImGuiStorage*, const char*) {}
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void ImGui::DebugNodeTabBar(ImGuiTabBar*, const char*) {}
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void ImGui::DebugNodeTable(ImGuiTable*) {}
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void ImGui::DebugNodeTableSettings(ImGuiTableSettings*) {}
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void ImGui::DebugNodeWindow(ImGuiWindow*, const char*) {}
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void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {}
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void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>*, const char*) {}
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@ -2394,6 +2394,7 @@ namespace ImGui
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IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
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IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
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IMGUI_API void DebugNodeTable(ImGuiTable* table);
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IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings);
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IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label);
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IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings);
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IMGUI_API void DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label);
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@ -2505,25 +2505,30 @@ void ImGui::DebugNodeTable(ImGuiTable* table)
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(column->Flags & ImGuiTableColumnFlags_WidthAlwaysAutoResize) ? "WidthAlwaysAutoResize " : "",
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(column->Flags & ImGuiTableColumnFlags_NoResize) ? "NoResize " : "");
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}
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ImGuiTableSettings* settings = TableFindSettings(table);
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if (settings && TreeNode("Settings"))
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{
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BulletText("SaveFlags: 0x%08X", settings->SaveFlags);
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BulletText("ColumnsCount: %d (max %d)", settings->ColumnsCount, settings->ColumnsCountMax);
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for (int n = 0; n < settings->ColumnsCount; n++)
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{
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ImGuiTableColumnSettings* column_settings = &settings->GetColumnSettings()[n];
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ImGuiSortDirection sort_dir = (column_settings->SortOrder != -1) ? (ImGuiSortDirection)column_settings->SortDirection : ImGuiSortDirection_None;
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BulletText("Column %d Order %d SortOrder %d %s Visible %d UserID 0x%08X WidthOrWeight %.3f",
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n, column_settings->DisplayOrder, column_settings->SortOrder,
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(sort_dir == ImGuiSortDirection_Ascending) ? "Asc" : (sort_dir == ImGuiSortDirection_Descending) ? "Des" : "---",
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column_settings->Visible, column_settings->UserID, column_settings->WidthOrWeight);
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}
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TreePop();
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}
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if (ImGuiTableSettings* settings = TableFindSettings(table))
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DebugNodeTableSettings(settings);
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TreePop();
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}
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}
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void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings)
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{
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if (!TreeNode((void*)(intptr_t)settings->ID, "Settings 0x%08X (%d columns)", settings->ID, settings->ColumnsCount))
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return;
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BulletText("SaveFlags: 0x%08X", settings->SaveFlags);
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BulletText("ColumnsCount: %d (max %d)", settings->ColumnsCount, settings->ColumnsCountMax);
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for (int n = 0; n < settings->ColumnsCount; n++)
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{
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ImGuiTableColumnSettings* column_settings = &settings->GetColumnSettings()[n];
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ImGuiSortDirection sort_dir = (column_settings->SortOrder != -1) ? (ImGuiSortDirection)column_settings->SortDirection : ImGuiSortDirection_None;
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BulletText("Column %d Order %d SortOrder %d %s Visible %d UserID 0x%08X WidthOrWeight %.3f",
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n, column_settings->DisplayOrder, column_settings->SortOrder,
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(sort_dir == ImGuiSortDirection_Ascending) ? "Asc" : (sort_dir == ImGuiSortDirection_Descending) ? "Des" : "---",
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column_settings->Visible, column_settings->UserID, column_settings->WidthOrWeight);
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}
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TreePop();
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}
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#endif // #ifndef IMGUI_DISABLE_METRICS_WINDOW
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//-------------------------------------------------------------------------
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