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Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555)
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@ -234,8 +234,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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int width, height;
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io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
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MTLTextureDescriptor *textureDescriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:width
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height:height
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width:(NSUInteger)width
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height:(NSUInteger)height
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mipmapped:NO];
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textureDescriptor.usage = MTLTextureUsageShaderRead;
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#if TARGET_OS_OSX
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@ -244,7 +244,7 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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textureDescriptor.storageMode = MTLStorageModeShared;
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#endif
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id <MTLTexture> texture = [device newTextureWithDescriptor:textureDescriptor];
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[texture replaceRegion:MTLRegionMake2D(0, 0, width, height) mipmapLevel:0 withBytes:pixels bytesPerRow:width * 4];
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[texture replaceRegion:MTLRegionMake2D(0, 0, (NSUInteger)width, (NSUInteger)height) mipmapLevel:0 withBytes:pixels bytesPerRow:(NSUInteger)width * 4];
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self.fontTexture = texture;
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}
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@ -435,8 +435,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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float R = drawData->DisplayPos.x + drawData->DisplaySize.x;
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float T = drawData->DisplayPos.y;
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float B = drawData->DisplayPos.y + drawData->DisplaySize.y;
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float N = viewport.znear;
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float F = viewport.zfar;
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float N = (float)viewport.znear;
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float F = (float)viewport.zfar;
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const float ortho_projection[4][4] =
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{
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{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
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@ -464,8 +464,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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id<MTLRenderPipelineState> renderPipelineState = [self renderPipelineStateForFrameAndDevice:commandBuffer.device];
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size_t vertexBufferLength = drawData->TotalVtxCount * sizeof(ImDrawVert);
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size_t indexBufferLength = drawData->TotalIdxCount * sizeof(ImDrawIdx);
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size_t vertexBufferLength = (size_t)drawData->TotalVtxCount * sizeof(ImDrawVert);
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size_t indexBufferLength = (size_t)drawData->TotalIdxCount * sizeof(ImDrawIdx);
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MetalBuffer* vertexBuffer = [self dequeueReusableBufferOfLength:vertexBufferLength device:commandBuffer.device];
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MetalBuffer* indexBuffer = [self dequeueReusableBufferOfLength:indexBufferLength device:commandBuffer.device];
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@ -482,8 +482,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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{
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const ImDrawList* cmd_list = drawData->CmdLists[n];
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memcpy((char *)vertexBuffer.buffer.contents + vertexBufferOffset, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
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memcpy((char *)indexBuffer.buffer.contents + indexBufferOffset, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
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memcpy((char *)vertexBuffer.buffer.contents + vertexBufferOffset, cmd_list->VtxBuffer.Data, (size_t)cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
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memcpy((char *)indexBuffer.buffer.contents + indexBufferOffset, cmd_list->IdxBuffer.Data, (size_t)cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
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for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
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{
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@ -533,8 +533,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
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}
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}
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vertexBufferOffset += cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
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indexBufferOffset += cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
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vertexBufferOffset += (size_t)cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
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indexBufferOffset += (size_t)cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
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}
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__weak id weakSelf = self;
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@ -171,7 +171,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
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ImGuiIO& io = ImGui::GetIO();
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if (view)
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{
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const float dpi = [view.window backingScaleFactor];
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const float dpi = (float)[view.window backingScaleFactor];
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io.DisplaySize = ImVec2((float)view.bounds.size.width, (float)view.bounds.size.height);
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io.DisplayFramebufferScale = ImVec2(dpi, dpi);
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}
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@ -180,7 +180,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
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if (g_Time == 0.0)
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g_Time = CFAbsoluteTimeGetCurrent();
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CFAbsoluteTime current_time = CFAbsoluteTimeGetCurrent();
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io.DeltaTime = current_time - g_Time;
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io.DeltaTime = (float)(current_time - g_Time);
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g_Time = current_time;
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ImGui_ImplOSX_UpdateMouseCursorAndButtons();
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@ -231,7 +231,7 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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NSPoint mousePoint = event.locationInWindow;
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mousePoint = [view convertPoint:mousePoint fromView:nil];
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mousePoint = NSMakePoint(mousePoint.x, view.bounds.size.height - mousePoint.y);
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io.MousePos = ImVec2(mousePoint.x, mousePoint.y);
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io.MousePos = ImVec2((float)mousePoint.x, (float)mousePoint.y);
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}
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if (event.type == NSEventTypeScrollWheel)
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@ -258,9 +258,9 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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}
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if (fabs(wheel_dx) > 0.0)
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io.MouseWheelH += wheel_dx * 0.1f;
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io.MouseWheelH += (float)wheel_dx * 0.1f;
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if (fabs(wheel_dy) > 0.0)
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io.MouseWheel += wheel_dy * 0.1f;
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io.MouseWheel += (float)wheel_dy * 0.1f;
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return io.WantCaptureMouse;
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}
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@ -268,8 +268,8 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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if (event.type == NSEventTypeKeyDown)
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{
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NSString* str = [event characters];
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int len = (int)[str length];
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for (int i = 0; i < len; i++)
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NSUInteger len = [str length];
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for (NSUInteger i = 0; i < len; i++)
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{
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int c = [str characterAtIndex:i];
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if (!io.KeyCtrl && !(c >= 0xF700 && c <= 0xFFFF) && c != 127)
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@ -288,8 +288,8 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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if (event.type == NSEventTypeKeyUp)
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{
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NSString* str = [event characters];
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int len = (int)[str length];
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for (int i = 0; i < len; i++)
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NSUInteger len = [str length];
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for (NSUInteger i = 0; i < len; i++)
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{
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int c = [str characterAtIndex:i];
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int key = mapCharacterToKey(c);
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@ -301,7 +301,6 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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if (event.type == NSEventTypeFlagsChanged)
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{
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ImGuiIO& io = ImGui::GetIO();
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unsigned int flags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
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bool oldKeyCtrl = io.KeyCtrl;
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