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Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. (#6109, #6172, #6101)
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@ -18,6 +18,7 @@
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#define GLFW_INCLUDE_VULKAN
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#include <GLFW/glfw3.h>
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#include <vulkan/vulkan.h>
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//#include <vulkan/vulkan_beta.h>
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// [Win32] Our example includes a copy of glfw3.lib pre-compiled with VS2010 to maximize ease of testing and compatibility with old VS compilers.
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// To link with VS2010-era libraries, VS2015+ requires linking with legacy_stdio_definitions.lib, which we do using this pragma.
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@ -76,7 +77,32 @@ static bool IsExtensionAvailable(const ImVector<VkExtensionProperties>& properti
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return false;
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}
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static void SetupVulkan(ImVector<const char*> extensions)
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static VkPhysicalDevice SetupVulkan_SelectPhysicalDevice()
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{
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uint32_t gpu_count;
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VkResult err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, nullptr);
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check_vk_result(err);
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IM_ASSERT(gpu_count > 0);
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ImVector<VkPhysicalDevice> gpus;
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gpus.resize(gpu_count);
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus.Data);
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check_vk_result(err);
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// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
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// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
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// dedicated GPUs) is out of scope of this sample.
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for (VkPhysicalDevice& device : gpus)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(device, &properties);
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if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
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return device;
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}
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return VK_NULL_HANDLE;
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}
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static void SetupVulkan(ImVector<const char*> instance_extensions)
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{
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VkResult err;
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@ -95,11 +121,11 @@ static void SetupVulkan(ImVector<const char*> extensions)
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// Enable required extensions
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if (IsExtensionAvailable(properties, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
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extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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instance_extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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#ifdef VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME
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if (IsExtensionAvailable(properties, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME))
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{
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extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
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instance_extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
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create_info.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
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}
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#endif
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@ -109,12 +135,12 @@ static void SetupVulkan(ImVector<const char*> extensions)
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const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
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create_info.enabledLayerCount = 1;
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create_info.ppEnabledLayerNames = layers;
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extensions.push_back("VK_EXT_debug_report");
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instance_extensions.push_back("VK_EXT_debug_report");
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#endif
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// Create Vulkan Instance
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create_info.enabledExtensionCount = (uint32_t)extensions.size();
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create_info.ppEnabledExtensionNames = extensions.Data;
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create_info.enabledExtensionCount = (uint32_t)instance_extensions.Size;
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create_info.ppEnabledExtensionNames = instance_extensions.Data;
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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@ -132,35 +158,8 @@ static void SetupVulkan(ImVector<const char*> extensions)
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#endif
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}
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// Select GPU
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{
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uint32_t gpu_count;
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, nullptr);
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check_vk_result(err);
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IM_ASSERT(gpu_count > 0);
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VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
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check_vk_result(err);
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// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
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// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
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// dedicated GPUs) is out of scope of this sample.
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int use_gpu = 0;
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for (int i = 0; i < (int)gpu_count; i++)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(gpus[i], &properties);
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if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
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{
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use_gpu = i;
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break;
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}
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}
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g_PhysicalDevice = gpus[use_gpu];
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free(gpus);
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}
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// Select Physical Device (GPU)
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g_PhysicalDevice = SetupVulkan_SelectPhysicalDevice();
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// Select graphics queue family
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{
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@ -180,8 +179,20 @@ static void SetupVulkan(ImVector<const char*> extensions)
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// Create Logical Device (with 1 queue)
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{
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int device_extension_count = 1;
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const char* device_extensions[] = { "VK_KHR_swapchain" };
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ImVector<const char*> device_extensions;
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device_extensions.push_back("VK_KHR_swapchain");
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// Enumerate physical device extension
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uint32_t properties_count;
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ImVector<VkExtensionProperties> properties;
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vkEnumerateDeviceExtensionProperties(g_PhysicalDevice, nullptr, &properties_count, nullptr);
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properties.resize(properties_count);
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vkEnumerateDeviceExtensionProperties(g_PhysicalDevice, nullptr, &properties_count, properties.Data);
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#ifdef VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME
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if (IsExtensionAvailable(properties, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME))
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device_extensions.push_back(VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME);
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#endif
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const float queue_priority[] = { 1.0f };
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VkDeviceQueueCreateInfo queue_info[1] = {};
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queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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@ -192,8 +203,8 @@ static void SetupVulkan(ImVector<const char*> extensions)
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create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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create_info.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]);
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create_info.pQueueCreateInfos = queue_info;
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create_info.enabledExtensionCount = device_extension_count;
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create_info.ppEnabledExtensionNames = device_extensions;
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create_info.enabledExtensionCount = (uint32_t)device_extensions.Size;
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create_info.ppEnabledExtensionNames = device_extensions.Data;
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err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
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check_vk_result(err);
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vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
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@ -17,6 +17,7 @@
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#include <SDL.h>
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#include <SDL_vulkan.h>
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#include <vulkan/vulkan.h>
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//#include <vulkan/vulkan_beta.h>
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//#define IMGUI_UNLIMITED_FRAME_RATE
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#ifdef _DEBUG
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@ -64,7 +65,32 @@ static bool IsExtensionAvailable(const ImVector<VkExtensionProperties>& properti
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return false;
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}
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static void SetupVulkan(ImVector<const char*> extensions)
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static VkPhysicalDevice SetupVulkan_SelectPhysicalDevice()
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{
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uint32_t gpu_count;
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VkResult err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, nullptr);
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check_vk_result(err);
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IM_ASSERT(gpu_count > 0);
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ImVector<VkPhysicalDevice> gpus;
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gpus.resize(gpu_count);
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus.Data);
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check_vk_result(err);
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// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
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// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
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// dedicated GPUs) is out of scope of this sample.
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for (VkPhysicalDevice& device : gpus)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(device, &properties);
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if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
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return device;
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}
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return VK_NULL_HANDLE;
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}
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static void SetupVulkan(ImVector<const char*> instance_extensions)
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{
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VkResult err;
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@ -83,11 +109,11 @@ static void SetupVulkan(ImVector<const char*> extensions)
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// Enable required extensions
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if (IsExtensionAvailable(properties, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
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extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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instance_extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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#ifdef VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME
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if (IsExtensionAvailable(properties, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME))
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{
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extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
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instance_extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
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create_info.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
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}
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#endif
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@ -97,12 +123,12 @@ static void SetupVulkan(ImVector<const char*> extensions)
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const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
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create_info.enabledLayerCount = 1;
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create_info.ppEnabledLayerNames = layers;
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extensions.push_back("VK_EXT_debug_report");
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instance_extensions.push_back("VK_EXT_debug_report");
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#endif
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// Create Vulkan Instance
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create_info.enabledExtensionCount = (uint32_t)extensions.size();
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create_info.ppEnabledExtensionNames = extensions.Data;
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create_info.enabledExtensionCount = (uint32_t)instance_extensions.Size;
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create_info.ppEnabledExtensionNames = instance_extensions.Data;
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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@ -120,35 +146,8 @@ static void SetupVulkan(ImVector<const char*> extensions)
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#endif
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}
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// Select GPU
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{
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uint32_t gpu_count;
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, nullptr);
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check_vk_result(err);
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IM_ASSERT(gpu_count > 0);
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VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
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err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
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check_vk_result(err);
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// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
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// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
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// dedicated GPUs) is out of scope of this sample.
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int use_gpu = 0;
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for (int i = 0; i < (int)gpu_count; i++)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(gpus[i], &properties);
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if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
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{
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use_gpu = i;
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break;
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}
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}
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g_PhysicalDevice = gpus[use_gpu];
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free(gpus);
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}
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// Select Physical Device (GPU)
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g_PhysicalDevice = SetupVulkan_SelectPhysicalDevice();
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// Select graphics queue family
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{
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@ -168,8 +167,20 @@ static void SetupVulkan(ImVector<const char*> extensions)
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// Create Logical Device (with 1 queue)
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{
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int device_extension_count = 1;
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const char* device_extensions[] = { "VK_KHR_swapchain" };
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ImVector<const char*> device_extensions;
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device_extensions.push_back("VK_KHR_swapchain");
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// Enumerate physical device extension
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uint32_t properties_count;
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ImVector<VkExtensionProperties> properties;
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vkEnumerateDeviceExtensionProperties(g_PhysicalDevice, nullptr, &properties_count, nullptr);
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properties.resize(properties_count);
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vkEnumerateDeviceExtensionProperties(g_PhysicalDevice, nullptr, &properties_count, properties.Data);
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#ifdef VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME
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if (IsExtensionAvailable(properties, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME))
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device_extensions.push_back(VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME);
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#endif
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const float queue_priority[] = { 1.0f };
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VkDeviceQueueCreateInfo queue_info[1] = {};
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queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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@ -180,8 +191,8 @@ static void SetupVulkan(ImVector<const char*> extensions)
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create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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create_info.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]);
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create_info.pQueueCreateInfos = queue_info;
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create_info.enabledExtensionCount = device_extension_count;
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create_info.ppEnabledExtensionNames = device_extensions;
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create_info.enabledExtensionCount = (uint32_t)device_extensions.Size;
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create_info.ppEnabledExtensionNames = device_extensions.Data;
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err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
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check_vk_result(err);
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vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
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