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Tables: Store submitted column width and avoid saving default default widths.
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@ -1897,6 +1897,7 @@ struct ImGuiTableColumn
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ImGuiTableColumnFlags Flags; // Effective flags. See ImGuiTableColumnFlags_
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float MinX; // Absolute positions
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float MaxX;
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float WidthOrWeightInitValue; // Value passed to TableSetupColumn()
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float WidthStretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially.
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float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from WidthStretchWeight in TableUpdateLayout()
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float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be >WidthRequest to honor minimum width, may be <WidthRequest to honor shrinking columns down in tight space.
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@ -1529,26 +1529,27 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags,
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flags = column->Flags;
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// Initialize defaults
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// FIXME-TABLE: We don't restore widths/weight so let's avoid using IsSettingsLoaded for now
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if (table->IsInitializing && column->WidthRequest < 0.0f && column->WidthStretchWeight < 0.0f)// && !table->IsSettingsLoaded)
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if (flags & ImGuiTableColumnFlags_WidthStretch)
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{
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IM_ASSERT(init_width_or_weight != 0.0f && "Need to provide a valid weight!");
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if (init_width_or_weight < 0.0f)
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init_width_or_weight = 1.0f;
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}
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column->WidthOrWeightInitValue = init_width_or_weight;
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if (table->IsInitializing && column->WidthRequest < 0.0f && column->WidthStretchWeight < 0.0f)
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{
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// Init width or weight
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// Disable auto-fit if a default fixed width has been specified
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if ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f)
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{
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// Disable auto-fit if a default fixed width has been specified
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column->WidthRequest = init_width_or_weight;
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column->AutoFitQueue = 0x00;
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}
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if (flags & ImGuiTableColumnFlags_WidthStretch)
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{
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IM_ASSERT(init_width_or_weight < 0.0f || init_width_or_weight > 0.0f);
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column->WidthStretchWeight = (init_width_or_weight < 0.0f ? 1.0f : init_width_or_weight);
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}
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column->WidthStretchWeight = init_width_or_weight;
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else
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{
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column->WidthStretchWeight = 1.0f;
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}
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}
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if (table->IsInitializing)
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{
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// Init default visibility/sort state
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@ -2475,12 +2476,12 @@ void ImGui::TableSaveSettings(ImGuiTable* table)
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ImGuiTableColumn* column = table->Columns.Data;
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ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings();
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// FIXME-TABLE: Logic to avoid saving default widths?
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bool save_ref_scale = false;
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settings->SaveFlags = ImGuiTableFlags_Resizable;
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settings->SaveFlags = ImGuiTableFlags_None;
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for (int n = 0; n < table->ColumnsCount; n++, column++, column_settings++)
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{
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column_settings->WidthOrWeight = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? column->WidthStretchWeight : column->WidthRequest;
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const float width_or_weight = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? column->WidthStretchWeight : column->WidthRequest;
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column_settings->WidthOrWeight = width_or_weight;
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column_settings->Index = (ImS8)n;
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column_settings->DisplayOrder = column->DisplayOrder;
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column_settings->SortOrder = column->SortOrder;
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@ -2490,8 +2491,11 @@ void ImGui::TableSaveSettings(ImGuiTable* table)
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if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0)
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save_ref_scale = true;
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// We skip saving some data in the .ini file when they are unnecessary to restore our state
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// We skip saving some data in the .ini file when they are unnecessary to restore our state.
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// Note that fixed width where initial width was derived from auto-fit will always be saved as WidthOrWeightInitValue will be 0.0f.
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// FIXME-TABLE: We don't have logic to easily compare SortOrder to DefaultSortOrder yet so it's always saved when present.
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if (width_or_weight != column->WidthOrWeightInitValue)
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settings->SaveFlags |= ImGuiTableFlags_Resizable;
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if (column->DisplayOrder != n)
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settings->SaveFlags |= ImGuiTableFlags_Reorderable;
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if (column->SortOrder != -1)
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