mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-27 16:29:02 +08:00
Shotcuts: renamed ImGuiInputFlags_RouteGlobalOverFocused -> ImGuiInputFlags_RouteOverFocused, ImGuiInputFlags_RouteGlobalOverActive -> ImGuiInputFlags_RouteOverActive in previsiion of using them with a Hovered route. (#456)
This commit is contained in:
parent
5ce3d29955
commit
ce4e210dcb
12
imgui.cpp
12
imgui.cpp
@ -8642,11 +8642,11 @@ static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInput
|
||||
return 1;
|
||||
return 255;
|
||||
}
|
||||
if (flags & ImGuiInputFlags_RouteGlobalOverFocused)
|
||||
if (flags & ImGuiInputFlags_RouteOverFocused)
|
||||
return 2;
|
||||
if (flags & ImGuiInputFlags_RouteGlobal)
|
||||
return 254;
|
||||
if (flags & ImGuiInputFlags_RouteGlobalOverActive)
|
||||
if (flags & ImGuiInputFlags_RouteOverActive)
|
||||
return 0;
|
||||
IM_ASSERT(0);
|
||||
return 0;
|
||||
@ -8678,10 +8678,10 @@ static bool IsKeyChordPotentiallyCharInput(ImGuiKeyChord key_chord)
|
||||
bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (flags & (ImGuiInputFlags_RouteGlobalOverFocused | ImGuiInputFlags_RouteGlobalOverActive))
|
||||
flags |= ImGuiInputFlags_RouteGlobal;
|
||||
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used
|
||||
IM_ASSERT(owner_id != ImGuiKeyOwner_Any && owner_id != ImGuiKeyOwner_NoOwner);
|
||||
if (flags & (ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused))
|
||||
IM_ASSERT(flags & ImGuiInputFlags_RouteGlobal);
|
||||
|
||||
// Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified.
|
||||
key_chord = FixupKeyChord(key_chord);
|
||||
@ -8719,7 +8719,7 @@ bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, I
|
||||
return false;
|
||||
|
||||
// ActiveIdUsingAllKeyboardKeys trumps all for ActiveId
|
||||
if ((flags & ImGuiInputFlags_RouteGlobalOverActive) == 0 && g.ActiveIdUsingAllKeyboardKeys)
|
||||
if ((flags & ImGuiInputFlags_RouteOverActive) == 0 && g.ActiveIdUsingAllKeyboardKeys)
|
||||
{
|
||||
ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_);
|
||||
if (key == ImGuiKey_None)
|
||||
@ -15909,7 +15909,7 @@ void ImGui::ShowIDStackToolWindow(bool* p_open)
|
||||
Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
|
||||
SameLine();
|
||||
TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
|
||||
if (tool->CopyToClipboardOnCtrlC && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, ImGuiInputFlags_RouteGlobalOverFocused))
|
||||
if (tool->CopyToClipboardOnCtrlC && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused))
|
||||
{
|
||||
tool->CopyToClipboardLastTime = (float)g.Time;
|
||||
char* p = g.TempBuffer.Data;
|
||||
|
6
imgui.h
6
imgui.h
@ -1489,9 +1489,9 @@ enum ImGuiInputFlags_
|
||||
ImGuiInputFlags_RouteGlobal = 1 << 12, // Global route (unless a focused window or active item registered the route).
|
||||
ImGuiInputFlags_RouteAlways = 1 << 13, // Do not register route, poll keys directly.
|
||||
// - Routing options
|
||||
ImGuiInputFlags_RouteGlobalOverFocused = 1 << 14, // Option: global route, higher priority than focused route (unless active item in focused route). automatically sets ImGuiInputFlags_RouteGlobal.
|
||||
ImGuiInputFlags_RouteGlobalOverActive = 1 << 15, // Option: global route, higher priority than active item. Unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active. Automatically sets ImGuiInputFlags_RouteGlobal.
|
||||
ImGuiInputFlags_RouteUnlessBgFocused = 1 << 16, // Option: global route will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications.
|
||||
ImGuiInputFlags_RouteOverFocused = 1 << 14, // Option: global route: higher priority than focused route (unless active item in focused route).
|
||||
ImGuiInputFlags_RouteOverActive = 1 << 15, // Option: global route: higher priority than active item. Unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active.
|
||||
ImGuiInputFlags_RouteUnlessBgFocused = 1 << 16, // Option: global route: will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications.
|
||||
ImGuiInputFlags_RouteFromRootWindow = 1 << 17, // Option: route evaluated from the point of view of root window rather than current window.
|
||||
|
||||
// Flags for SetNextItemShortcut()
|
||||
|
@ -6285,15 +6285,17 @@ static void ShowDemoWindowInputs()
|
||||
ImGui::RadioButton("ImGuiInputFlags_RouteActive", &route_type, ImGuiInputFlags_RouteActive);
|
||||
ImGui::RadioButton("ImGuiInputFlags_RouteFocused (default)", &route_type, ImGuiInputFlags_RouteFocused);
|
||||
ImGui::RadioButton("ImGuiInputFlags_RouteGlobal", &route_type, ImGuiInputFlags_RouteGlobal);
|
||||
ImGui::RadioButton("ImGuiInputFlags_RouteAlways", &route_type, ImGuiInputFlags_RouteAlways);
|
||||
ImGui::Indent();
|
||||
ImGui::BeginDisabled(route_type != ImGuiInputFlags_RouteGlobal);
|
||||
ImGui::CheckboxFlags("ImGuiInputFlags_RouteGlobalOverFocused", &route_options, ImGuiInputFlags_RouteGlobalOverFocused);
|
||||
ImGui::CheckboxFlags("ImGuiInputFlags_RouteGlobalOverActive", &route_options, ImGuiInputFlags_RouteGlobalOverActive);
|
||||
ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverFocused", &route_options, ImGuiInputFlags_RouteOverFocused);
|
||||
ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverActive", &route_options, ImGuiInputFlags_RouteOverActive);
|
||||
ImGui::CheckboxFlags("ImGuiInputFlags_RouteUnlessBgFocused", &route_options, ImGuiInputFlags_RouteUnlessBgFocused);
|
||||
ImGui::EndDisabled();
|
||||
ImGui::Unindent();
|
||||
ImGui::RadioButton("ImGuiInputFlags_RouteAlways", &route_type, ImGuiInputFlags_RouteAlways);
|
||||
ImGuiInputFlags flags = route_type | route_options; // Merged flags
|
||||
if (route_type != ImGuiInputFlags_RouteGlobal)
|
||||
route_options &= ~(ImGuiInputFlags_RouteGlobalOverFocused | ImGuiInputFlags_RouteGlobalOverActive);
|
||||
route_options &= ~(ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused);
|
||||
|
||||
ImGui::SeparatorText("Using SetNextItemShortcut()");
|
||||
ImGui::Text("Ctrl+S");
|
||||
|
@ -1477,7 +1477,7 @@ enum ImGuiInputFlagsPrivate_
|
||||
ImGuiInputFlags_RepeatMask_ = ImGuiInputFlags_Repeat | ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RepeatUntilMask_,
|
||||
ImGuiInputFlags_CondMask_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive,
|
||||
ImGuiInputFlags_RouteTypeMask_ = ImGuiInputFlags_RouteActive | ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteAlways,
|
||||
ImGuiInputFlags_RouteOptionsMask_ = ImGuiInputFlags_RouteGlobalOverFocused | ImGuiInputFlags_RouteGlobalOverActive | ImGuiInputFlags_RouteUnlessBgFocused | ImGuiInputFlags_RouteFromRootWindow,
|
||||
ImGuiInputFlags_RouteOptionsMask_ = ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused | ImGuiInputFlags_RouteFromRootWindow,
|
||||
ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_RepeatMask_,
|
||||
ImGuiInputFlags_SupportedByIsMouseClicked = ImGuiInputFlags_Repeat,
|
||||
ImGuiInputFlags_SupportedByShortcut = ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteTypeMask_ | ImGuiInputFlags_RouteOptionsMask_,
|
||||
|
Loading…
Reference in New Issue
Block a user