mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-23 21:09:01 +08:00
This commit is contained in:
parent
fab96a6e59
commit
daecfffefb
@ -43,6 +43,8 @@ Breaking changes:
|
||||
|
||||
Other changes:
|
||||
|
||||
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
|
||||
mitigitate issues with reading vertex indexing limits with 16-bit indices.
|
||||
- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
|
||||
as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]
|
||||
|
||||
|
@ -4080,6 +4080,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
|
||||
{
|
||||
x = start_x;
|
||||
y += line_height;
|
||||
if (y > clip_rect.w)
|
||||
break; // break out of main loop
|
||||
word_wrap_eol = NULL;
|
||||
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
|
||||
continue;
|
||||
|
Loading…
Reference in New Issue
Block a user