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MultiSelect: Maintain NavIdSelected for user. Simplify deletion demo.
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imgui.h
1
imgui.h
@ -2784,6 +2784,7 @@ struct ImGuiMultiSelectIO
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bool RangeSelected; // / / ms:w, app:r // End: parameter from RequestSetRange request. true = Select Range, false = Unselect Range.
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bool RangeSrcPassedBy; // / ms:rw app:w / ms:r // (If using clipper) Need to be set by app/user if RangeSrcItem was part of the clipped set before submitting the visible items. Ignore if not clipping.
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bool RangeSrcReset; // / app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
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bool NavIdSelected; // ms:w, app:r / / // (If using deletion) Last known selection state for NavId (if part of submitted items).
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void* NavIdItem; // ms:w, app:r / / ms:w app:r // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items)
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ImGuiMultiSelectIO() { Clear(); }
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@ -2821,8 +2821,7 @@ struct ExampleSelection
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template<typename ITEM_TYPE>
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int CalcNextFocusIdxForBeforeDeletion(ImGuiMultiSelectIO* ms_io, ImVector<ITEM_TYPE>& items)
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{
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// FIXME-MULTISELECT: Need to avoid auto-select, aka SetKeyboardFocusHere() into public facing FocusItem() that doesn't activate.
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if (!GetSelected((int)(intptr_t)ms_io->NavIdItem))
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if (ms_io->NavIdSelected == false)
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return (int)(intptr_t)ms_io->NavIdItem;
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// Return first unselected item after RangeSrcItem
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@ -2996,6 +2995,7 @@ static void ShowDemoWindowMultiSelect()
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// FIXME-MULTISELECT: Shortcut(). Hard to demo this? May be helpful to send a helper/optional "delete" signal.
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// FIXME-MULTISELECT: may turn into 'ms_io->RequestDelete' -> need HasSelection passed.
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// FIXME-MULTISELECT: Test with intermediary modal dialog.
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// FIXME-MULTISELECT: If pressing Delete + another key we have slightly ambiguous behavior.
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const bool want_delete = (selection.GetSize() > 0) && ImGui::IsWindowFocused() && ImGui::IsKeyPressed(ImGuiKey_Delete);
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const int next_focus_item_idx = want_delete ? selection.CalcNextFocusIdxForBeforeDeletion(ms_io, items) : -1;
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//if (want_delete) { IMGUI_DEBUG_LOG("next_focus_item_idx = %d\n", next_focus_item_idx); }
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@ -3017,34 +3017,13 @@ static void ShowDemoWindowMultiSelect()
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ImGui::SetKeyboardFocusHere(-1); // FIXME-MULTISELECT: Need to avoid selection.
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}
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#if 0
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bool nav_id_was_selected = selection.GetSelected((int)(intptr_t)ms_io->NavIdData);
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if (want_delete && !nav_id_was_selected) // FIXME: would work without '&& !nav_id_was_selected' just take an extra frame to recover RangeSrc
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// Apply multi-select requests
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if (want_delete && ms_io->NavIdSelected == false) // FIXME: would work without '&& !NavIdSelected' just take an extra frame to recover RangeSrc
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ms_io->RangeSrcReset = true;
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, items.Size);
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if (want_delete)
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selection.ApplyDeletion(ms_io, items, nav_id_was_selected ? next_focus_item_idx : -1);
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#else
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// Apply multi-select requests
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if (want_delete)
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{
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// When deleting: this handle details for scrolling/focus/selection to be updated correctly without any glitches.
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bool nav_id_was_selected = selection.GetSelected((int)(intptr_t)ms_io->NavIdItem);
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if (!nav_id_was_selected) // FIXME: would work without '&& !nav_id_was_selected' just take an extra frame to recover RangeSrc
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ms_io->RangeSrcReset = true;
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, items.Size);
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selection.ApplyDeletion(ms_io, items, nav_id_was_selected ? next_focus_item_idx : -1);
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}
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else
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{
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// Simple version
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, items.Size);
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}
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#endif
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selection.ApplyDeletion(ms_io, items, ms_io->NavIdSelected ? next_focus_item_idx : -1);
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ImGui::EndListBox();
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}
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@ -3267,21 +3246,12 @@ static void ShowDemoWindowMultiSelect()
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}
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// Apply multi-select requests
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#if 1
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// full correct
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bool nav_id_was_selected = selection.GetSelected((int)(intptr_t)ms_io->NavIdItem);
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if (want_delete && !nav_id_was_selected)
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if (want_delete && ms_io->NavIdSelected == false)
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ms_io->RangeSrcReset = true;
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, items.Size);
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if (want_delete)
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selection.ApplyDeletion(ms_io, items, nav_id_was_selected ? next_focus_item_idx : -1);
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#else
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ms_io = ImGui::EndMultiSelect();
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selection.ApplyRequests(ms_io, items.Size);
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if (want_delete)
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selection.ApplyDeletion(ms_io, items, nav_id_was_selected ? next_focus_item_idx : -1);
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#endif
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selection.ApplyDeletion(ms_io, items, ms_io->NavIdSelected ? next_focus_item_idx : -1);
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if (widget_type == WidgetType_TreeNode)
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ImGui::PopStyleVar();
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@ -1740,11 +1740,12 @@ struct IMGUI_API ImGuiMultiSelectState
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ImGuiID ID;
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int LastFrameActive; // Last used frame-count, for GC.
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ImS8 RangeSelected; // -1 (don't have) or true/false
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ImS8 NavIdSelected; // -1 (don't have) or true/false
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void* RangeSrcItem; //
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void* NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items)
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ImGuiMultiSelectState() { Init(0); }
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void Init(ImGuiID id) { Window = NULL; ID = id; LastFrameActive = 0; RangeSelected = -1; RangeSrcItem = NavIdItem = (void*)-1; }
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void Init(ImGuiID id) { Window = NULL; ID = id; LastFrameActive = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = (void*)-1; }
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};
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#endif // #ifdef IMGUI_HAS_MULTI_SELECT
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@ -7160,8 +7160,10 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
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// FIXME-MULTISELECT: Set for the purpose of user calling RangeSrcPassedBy
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// FIXME-MULTISELECT: Index vs Pointers.
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ms->BeginIO.RangeSrcItem = storage->RangeSrcItem;
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ms->BeginIO.NavIdItem = storage->NavIdItem;
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// We want EndIO's NavIdItem/NavIdSelected to match BeginIO's one, so the value never changes after EndMultiSelect()
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ms->BeginIO.RangeSrcItem = ms->EndIO.RangeSrcItem = storage->RangeSrcItem;
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ms->BeginIO.NavIdItem = ms->EndIO.NavIdItem = storage->NavIdItem;
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ms->BeginIO.NavIdSelected = ms->EndIO.NavIdSelected = (storage->NavIdSelected == 1) ? true : false;
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if (!ms->IsFocused)
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return &ms->BeginIO; // This is cleared at this point.
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@ -7216,13 +7218,14 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
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{
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if (ms->BeginIO.RangeSrcReset || (ms->BeginIO.RangeSrcPassedBy == false && ms->BeginIO.RangeSrcItem != (void*)-1))
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{
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IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrc.\n"); // Will set be to NavId.
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IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrcItem.\n"); // Will set be to NavId.
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ms->Storage->RangeSrcItem = (void*)-1;
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}
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if (ms->NavIdPassedBy == false && ms->Storage->NavIdItem != (void*)-1)
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{
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IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset NavIdData.\n");
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IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset NavIdItem.\n");
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ms->Storage->NavIdItem = (void*)-1;
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ms->Storage->NavIdSelected = -1;
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}
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}
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@ -7328,11 +7331,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect;
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ImGuiMultiSelectState* storage = ms->Storage;
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if (pressed)
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{
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ms->IsFocused = true;
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//if (storage->Id != ms->FocusScopeId)
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// storage->Init(ms->FocusScopeId);
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}
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if (!ms->IsFocused)
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return;
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@ -7342,15 +7341,11 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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bool is_ctrl = (ms->KeyMods & ImGuiMod_Ctrl) != 0;
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bool is_shift = (ms->KeyMods & ImGuiMod_Shift) != 0;
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if (g.NavId == id)
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storage->NavIdItem = item_data;
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if (g.NavId == id && storage->RangeSrcItem == (void*)-1)
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{
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storage->RangeSrcItem = item_data;
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storage->RangeSelected = selected; // Will be updated at the end of this function anyway.
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}
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if (storage->NavIdItem == item_data)
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ms->NavIdPassedBy = true;
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// Auto-select as you navigate a list
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if (g.NavJustMovedToId == id)
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@ -7446,6 +7441,15 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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ms->EndIO.RangeSelected = selected;
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}
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// Update/store the selection state of focused item
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if (g.NavId == id)
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{
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storage->NavIdItem = item_data;
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storage->NavIdSelected = selected ? 1 : 0;
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}
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if (storage->NavIdItem == item_data)
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ms->NavIdPassedBy = true;
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*p_selected = selected;
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*p_pressed = pressed;
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}
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@ -7461,7 +7465,7 @@ void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage)
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return;
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Text("ID = 0x%08X", storage->ID);
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Text("RangeSrcItem = %p, RangeSelected = %d", storage->RangeSrcItem, storage->RangeSelected);
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Text("NavIdItem = %p", storage->NavIdItem);
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Text("NavIdData = %p, NavIdSelected = %d", storage->NavIdItem, storage->NavIdSelected);
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TreePop();
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#else
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IM_UNUSED(storage);
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