From e21bc446847474681c70e564eda28a85f6e1ae51 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 2 Jan 2019 09:57:25 +0100 Subject: [PATCH] Comments: fixed missing line in the "how a simple rendering function may look like" section (#2258) --- imgui.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/imgui.cpp b/imgui.cpp index f33d7d5e3..ebb549037 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -259,6 +259,7 @@ CODE // TODO: Setup shader: vertex { float2 pos, float2 uv, u32 color }, fragment shader sample color from 1 texture, multiply by vertex color. for (int n = 0; n < draw_data->CmdListsCount; n++) { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; const ImDrawVert* vtx_buffer = cmd_list->VtxBuffer.Data; // vertex buffer generated by ImGui const ImDrawIdx* idx_buffer = cmd_list->IdxBuffer.Data; // index buffer generated by ImGui for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)