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Merge branch 'master' into navigation
# Conflicts: # imgui_demo.cpp
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commit
eaa6f490a2
12
imgui.cpp
12
imgui.cpp
@ -6174,7 +6174,8 @@ void ImGui::Scrollbar(ImGuiLayoutType direction)
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void ImGui::BringWindowToFront(ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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if (g.Windows.back() == window)
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ImGuiWindow* current_front_window = g.Windows.back();
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if (current_front_window == window || current_front_window->RootWindow == window)
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return;
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for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the front most window
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if (g.Windows[i] == window)
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@ -7650,8 +7651,9 @@ void ImGui::LogToTTY(int max_depth)
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return;
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ImGuiWindow* window = g.CurrentWindow;
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g.LogEnabled = true;
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IM_ASSERT(g.LogFile == NULL);
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g.LogFile = stdout;
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g.LogEnabled = true;
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g.LogStartDepth = window->DC.TreeDepth;
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if (max_depth >= 0)
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g.LogAutoExpandMaxDepth = max_depth;
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@ -7672,6 +7674,7 @@ void ImGui::LogToFile(int max_depth, const char* filename)
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return;
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}
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IM_ASSERT(g.LogFile == NULL);
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g.LogFile = ImFileOpen(filename, "ab");
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if (!g.LogFile)
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{
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@ -7692,8 +7695,9 @@ void ImGui::LogToClipboard(int max_depth)
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return;
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ImGuiWindow* window = g.CurrentWindow;
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g.LogEnabled = true;
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IM_ASSERT(g.LogFile == NULL);
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g.LogFile = NULL;
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g.LogEnabled = true;
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g.LogStartDepth = window->DC.TreeDepth;
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if (max_depth >= 0)
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g.LogAutoExpandMaxDepth = max_depth;
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@ -7706,7 +7710,6 @@ void ImGui::LogFinish()
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return;
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LogText(IM_NEWLINE);
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g.LogEnabled = false;
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if (g.LogFile != NULL)
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{
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if (g.LogFile == stdout)
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@ -7720,6 +7723,7 @@ void ImGui::LogFinish()
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SetClipboardText(g.LogClipboard->begin());
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g.LogClipboard->clear();
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}
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g.LogEnabled = false;
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}
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// Helper to display logging buttons
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@ -1054,7 +1054,9 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (ImGui::TreeNode("Child regions"))
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{
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static bool disable_mouse_wheel = false;
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static bool disable_menu = false;
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ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel);
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ImGui::Checkbox("Disable Menu", &disable_menu);
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static int line = 50;
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bool goto_line = ImGui::Button("Goto");
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@ -1082,8 +1084,8 @@ void ImGui::ShowDemoWindow(bool* p_open)
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// Child 2: rounded border
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{
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
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ImGui::BeginChild("Child2", ImVec2(0,300), true, (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0) | ImGuiWindowFlags_MenuBar);
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if (ImGui::BeginMenuBar())
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ImGui::BeginChild("Child2", ImVec2(0,300), true, (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0) | (disable_menu ? 0 : ImGuiWindowFlags_MenuBar));
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if (!disable_menu && ImGui::BeginMenuBar())
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{
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if (ImGui::BeginMenu("Menu"))
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{
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