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MultiSelect: BoxSelect: fixed box-select from void setting nav id multiple times.
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@ -1719,6 +1719,7 @@ struct ImGuiBoxSelectState
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bool IsActive;
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bool IsStarting;
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bool IsStartedFromVoid; // Starting click was not from an item.
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bool IsStartedSetNavIdOnce;
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bool RequestClear;
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ImGuiKeyChord KeyMods : 16; // Latched key-mods for box-select logic.
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ImVec2 StartPosRel; // Start position in window-contents relative space (to support scrolling)
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@ -7161,6 +7161,7 @@ static void BoxSelectPreStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_ite
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bs->ID = id;
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bs->IsStarting = true; // Consider starting box-select.
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bs->IsStartedFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid);
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bs->IsStartedSetNavIdOnce = bs->IsStartedFromVoid;
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bs->KeyMods = g.IO.KeyMods;
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bs->StartPosRel = bs->EndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
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bs->ScrollAccum = ImVec2(0.0f, 0.0f);
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@ -7682,9 +7683,10 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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const bool rect_overlap_prev = bs->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect);
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if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr))
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{
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if (storage->LastSelectionSize <= 0 && bs->IsStartedFromVoid)
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if (storage->LastSelectionSize <= 0 && bs->IsStartedSetNavIdOnce)
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{
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pressed = true; // First item act as a pressed: code below will emit selection request and set NavId (whatever we emit here will be overridden anyway)
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bs->IsStartedSetNavIdOnce = false;
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}
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else
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{
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