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Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487)
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@ -5172,6 +5172,7 @@ void ImGui::LabelTextV(const char* label, const char* fmt, va_list args)
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const char* value_text_begin = &g.TempBuffer[0];
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const char* value_text_begin = &g.TempBuffer[0];
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const char* value_text_end = value_text_begin + ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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const char* value_text_end = value_text_begin + ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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RenderTextClipped(value_bb.Min, value_bb.Max, value_text_begin, value_text_end, NULL, ImGuiAlign_VCenter);
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RenderTextClipped(value_bb.Min, value_bb.Max, value_text_begin, value_text_end, NULL, ImGuiAlign_VCenter);
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if (label_size.x > 0.0f)
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RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label);
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RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label);
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}
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}
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@ -6757,6 +6758,7 @@ void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_ge
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if (overlay_text)
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if (overlay_text)
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImGuiAlign_Center);
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImGuiAlign_Center);
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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}
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}
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@ -6874,6 +6876,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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if (g.LogEnabled)
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if (g.LogEnabled)
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LogRenderedText(text_bb.GetTL(), *v ? "[x]" : "[ ]");
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LogRenderedText(text_bb.GetTL(), *v ? "[x]" : "[ ]");
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if (label_size.x > 0.0f)
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RenderText(text_bb.GetTL(), label);
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RenderText(text_bb.GetTL(), label);
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return pressed;
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return pressed;
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@ -6941,6 +6944,7 @@ bool ImGui::RadioButton(const char* label, bool active)
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if (g.LogEnabled)
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if (g.LogEnabled)
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LogRenderedText(text_bb.GetTL(), active ? "(x)" : "( )");
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LogRenderedText(text_bb.GetTL(), active ? "(x)" : "( )");
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if (label_size.x > 0.0f)
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RenderText(text_bb.GetTL(), label);
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RenderText(text_bb.GetTL(), label);
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return pressed;
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return pressed;
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