ocornut
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20360e00ce
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Merge miscellaneous small changes to reduce drift with texture update branch.
build / Windows (push) Waiting to run
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build / Android (push) Waiting to run
- ImGuiDebugLogFlags_EventFont is yet unused.
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2024-11-20 21:46:47 +01:00 |
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ocornut
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3381ab423b
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Version 1.91.6 WIP + fixed typo in tooltip.
build / Windows (push) Waiting to run
build / Linux (push) Waiting to run
build / MacOS (push) Waiting to run
build / iOS (push) Waiting to run
build / Emscripten (push) Waiting to run
build / Android (push) Waiting to run
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2024-11-12 11:56:21 +01:00 |
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ocornut
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f401021d5a
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Version 1.91.5
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2024-11-07 19:57:33 +01:00 |
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ocornut
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01d27a4acd
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Internals: added IM_LIKELY(), IM_UNLIKELY() helper macros (yet unused). Added ImFontGetCharAdvanceX() macro.
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2024-11-07 19:33:25 +01:00 |
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ocornut
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63234f8dd0
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InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
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2024-11-05 11:32:02 +01:00 |
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ocornut
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be2d006e2e
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Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h
As supposedly they were for stb_textedit.h which is now moved to imgui_draw.cpp
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2024-11-05 10:50:49 +01:00 |
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Maya Warrier
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88e232739b
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Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
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2024-11-05 10:44:39 +01:00 |
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ocornut
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75f83de52a
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InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
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2024-11-04 20:22:10 +01:00 |
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ocornut
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f37a9a27e5
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Log/Capture: reworked scope + decorating menus, tabs.
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2024-10-30 15:38:58 +01:00 |
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ocornut
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a4fcc93f4a
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Log/Capture: renaming ImGuiLogType to ImGuiLogFlags
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2024-10-30 15:09:35 +01:00 |
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ocornut
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3b8c7d0326
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Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:22:17 +01:00 |
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ocornut
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41f02825fc
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Version 1.91.5 WIP
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2024-10-23 12:16:28 +02:00 |
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ocornut
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83b64b8be2
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Version 1.91.4
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2024-10-18 21:45:36 +02:00 |
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ocornut
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ab9ce2a927
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Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
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2024-10-18 18:54:46 +02:00 |
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ocornut
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3982cb35dc
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Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
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2024-10-18 18:49:44 +02:00 |
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ocornut
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634a7ed988
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Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
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2024-10-18 18:49:44 +02:00 |
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ocornut
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0bae2db77f
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Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
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2024-10-18 18:49:44 +02:00 |
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ocornut
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0536ace2b6
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Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
+ referenced in #8057, #3882, #3411, #2155, #3351, #4722, #1658, #4050.
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2024-10-18 18:49:43 +02:00 |
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ocornut
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23b655f8e3
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Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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2024-10-18 18:49:43 +02:00 |
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ocornut
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7a56b41124
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Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200)
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2024-10-18 18:49:43 +02:00 |
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ocornut
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38617a5ad3
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Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
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2024-10-17 15:38:00 +02:00 |
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ocornut
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0f6a463fae
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Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
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2024-10-17 15:16:05 +02:00 |
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ocornut
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e6b5cafe65
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Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
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2024-10-17 15:11:35 +02:00 |
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ocornut
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67e5f3505d
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InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057)
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2024-10-16 19:56:20 +02:00 |
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ocornut
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49a9eee33f
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Commented out obsolete internals's SetItemUsingMouseWheel() (#2891), TreeNodeBehaviorIsOpen() (#4814, #5423, #282, #2958, #924)
+ Removed obsolete header checks for IMGUI_DISABLE_METRICS_WINDOW.
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2024-10-15 10:45:10 +02:00 |
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ocornut
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97da66209c
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Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
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2024-10-14 19:03:33 +02:00 |
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ocornut
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ad37b79bca
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Nav: shallow tidying up.
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2024-10-14 17:57:51 +02:00 |
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ocornut
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d885fe4dd0
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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2024-10-14 15:29:24 +02:00 |
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ocornut
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349af8766c
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InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)
+ Nav comments (#8059)
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2024-10-14 13:53:13 +02:00 |
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ocornut
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1dde20ff4a
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Version 1.91.4 WIP
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2024-10-07 17:39:28 +02:00 |
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ocornut
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cb16568fca
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Version 1.91.3
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2024-10-04 15:42:45 +02:00 |
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ocornut
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b3c87475a5
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Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76)
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2024-10-03 16:26:44 +02:00 |
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ocornut
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014b722963
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Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036)
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2024-10-03 11:18:59 +02:00 |
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ocornut
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655fcf8287
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TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
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2024-09-30 19:40:16 +02:00 |
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ocornut
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ba14c70b02
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Comments. Fixed warnings.
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2024-09-27 19:28:54 +02:00 |
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ocornut
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199a44e31e
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Error Handling: fixed not rewinding to recorded tree and id stack size (#1651)
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2024-09-27 19:00:57 +02:00 |
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ocornut
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30c29d291f
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Error Handling: enabled experimental recovery systems. (#1651, #5654)
Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
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2024-09-27 19:00:56 +02:00 |
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ocornut
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8776678a46
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Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654)
This commit is not meant to be functional as-is (it will break test engine recovery). This is mostly to reduce/remove noise from upcoming commits.
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2024-09-27 19:00:56 +02:00 |
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ocornut
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2360061520
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Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654)
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2024-09-27 19:00:56 +02:00 |
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ocornut
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9644c51183
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Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651)
+ Comments
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2024-09-25 18:59:08 +02:00 |
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ocornut
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d0107f5da2
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Internals: misc tweaks to facilitate branch merging.
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2024-09-24 21:59:51 +02:00 |
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ocornut
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726aad8e08
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Refactor: moved ImGuiContext contructor to imgui.cpp
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2024-09-24 20:24:51 +02:00 |
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ocornut
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44a73be6ea
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TestEngine: log calls don't need testing hook active.
Docs: tweak comments on BeginDisabled(false)/EndDisabled() pairs.
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2024-09-24 20:22:53 +02:00 |
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ocornut
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bc77041b57
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Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. (#1651)
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2024-09-23 16:45:28 +02:00 |
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ocornut
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fb410463e6
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Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328)
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2024-09-20 18:40:32 +02:00 |
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ocornut
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d0750ee4e7
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Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. (#1651)
(doesn't affect test engine hook for it as trailing \n are trimmed anyhow)
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2024-09-20 17:09:33 +02:00 |
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ocornut
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faca859043
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Version 1.91.3 WIP
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2024-09-19 15:51:06 +02:00 |
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ocornut
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a9f72ab681
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Version 1.91.2
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2024-09-19 14:47:13 +02:00 |
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ocornut
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19accb14a9
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InputText: amends: fixed undo-stack reconcile. fixed metrics crash. fixes character filtering. (#7925)
Refer to imgui_test_suite for tests.
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2024-09-11 14:46:29 +02:00 |
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ocornut
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1674fe96ff
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InputText: amends: add stb_textedit_text() api. (#7925)
It seems sensible to push this change in stb_textedit repo eventually.
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2024-09-11 14:46:29 +02:00 |
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