Commit Graph

8868 Commits

Author SHA1 Message Date
ocornut
f24387fa2b Version 1.89.9 (fixed changelog header) 2023-09-05 16:44:05 +02:00
omar
c4dc8fd101
Docs: Update FONTS.md (#6781, #6632, #6339, #5763, #5330, #2234, #2042, #1259, #951, #220) 2023-09-05 10:54:04 +02:00
ocornut
c6e0284ac5 Fixed minor warning. 2023-09-04 15:16:55 +02:00
ocornut
1d8e48c161 Using range-based for where it makes sense. (#4537)
Amend 82d177c
2023-09-04 15:13:12 +02:00
ocornut
a1b60fc1f5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2023-09-04 14:59:59 +02:00
ocornut
fef3389157 Version 1.89.9 2023-09-04 14:30:32 +02:00
ocornut
7b5fb33296 Tables: Internals: renamed CellPaddingY to RowCellPaddingY. 2023-09-04 12:14:41 +02:00
ocornut
bdc4dfebf5 Tables: Amend support for cross-cell SameLine() for first column. Amend 9a93fb5 + 8f5ce73. 2023-09-04 12:10:31 +02:00
ocornut
9a93fb5716 Tables: Fixed support for cross-cell SameLine() by preserving Line Y1 position. Amend 8f5ce73. 2023-09-04 11:55:32 +02:00
ocornut
e8a5c9e1b8 Tables: Made it possible to change style.CellPadding.y between rows. Added demo. 2023-09-04 11:23:54 +02:00
ocornut
3816d478df ImDrawList: small debug-mode optimization when calling AddRect() without rounding + Selectable: small debug-mode optimization.
# Conflicts:
#	imgui_widgets.cpp
2023-09-01 15:25:47 +02:00
ocornut
8c497793f9 Demo: Tweak table sorting demo code. 2023-09-01 14:54:42 +02:00
ocornut
303dc091b4 Revert "IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. (#5923, #456)"
This reverts commit b8f93a8fe0. Too breaking for user.
2023-09-01 12:24:15 +02:00
ocornut
b8f93a8fe0 IO: ImGuiMod_Shortcut (Ctrl/Cmd depending on platform) is reflected in io.KeyMods. (#5923, #456) 2023-09-01 12:15:08 +02:00
ocornut
a066074054 Clipper: Fixed a bug if attempt to force-include a range which matches an already included range. (#3841) 2023-08-31 21:39:27 +02:00
ocornut
bdd9b96fa3 Demo: Reorganized "Examples" menu. Tweak Property Editor. 2023-08-31 20:04:43 +02:00
ocornut
300464a487 Docking: when io.ConfigDockingWithShift is enabled, staying stationary while moving a window displays an help tooltip to increase affordance. (#6709, #4643)
Hope this doesn't feel spammy?
2023-08-30 17:45:06 +02:00
ocornut
7d6e83efca Docking: Fixed non-root dockspace not having their background rendered properly.
Fix f422e78. Fuller version of 08b3a1a pushed in master.
2023-08-30 15:26:46 +02:00
ocornut
08b3a1a34a ImDrawList: Automatically calling ChannelsMerge() if not done after a split.
Ties fixing f422e78 in docking: iterating root windows was incorrect. Will be faster to lazily merge in RenderDimmedBackground() rather than iterate all.
2023-08-30 15:22:36 +02:00
ocornut
f93d0befaf Slider: fixed support for ImGuiItemFlags_ReadOnly/ImGuiSliderFlags_ReadOnly although it is technically unused/undocumented. (#6758)
Amend fdc526e8f
2023-08-29 12:19:15 +02:00
Diego Mateos
d6e9fad60e
Tables: Fix typo in TableGetSortSpecs comment + amend comment. (#6755) 2023-08-28 14:08:04 +02:00
ocornut
82d177ccbd Using range-based for where it makes sense. (#4537) 2023-08-28 12:21:44 +02:00
ocornut
762ec445e6 Docking: Fixed bad bug, dock node host wouldn't merge background. (#6753, #6716)
Fixes f422e78. Didn't crash because g.Windows[] is always larger than g.WindowsFocusOrder[].
2023-08-28 11:25:50 +02:00
ocornut
33ea1e8b78 ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. (#6722) 2023-08-28 10:38:13 +02:00
ocornut
475453668d Backends: SDL2/SDL3: Fixed bad merge in docking branch (#6735) 2023-08-26 11:45:21 +02:00
ocornut
f617fe7890 Clipper: Renamed IncludeRangeByIndices()/ForceDisplayRangeByIndices() to IncludeItemsByIndex(). (#6424, #3841)
Single item version added in prevous commit (2000537) renamed to IncludeItemByIndex() too.
2023-08-25 18:22:54 +02:00
ocornut
200053771a Clipper: Added IncludeIndex() helper to include a single item. (#6424, #3841) 2023-08-25 18:01:40 +02:00
omar
4a7810e992
Update README.md 2023-08-25 15:48:32 +02:00
wushiyang
981abb4612 Examples: Emscripten+webgpu: Fixed WGPUInstance creation process + use preferred framebuffer format. (#6640, #6748) 2023-08-25 14:36:54 +02:00
ocornut
61d35972e2 CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. Amend for Docking. (#6749) 2023-08-25 14:29:42 +02:00
ocornut
676497fe05 Merge branch 'master' into docking
ac64b65 on master seemed incorrect.

# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2023-08-25 14:20:51 +02:00
ocornut
4a81424492 CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. (#6749) 2023-08-25 14:14:34 +02:00
ocornut
b41811a68c CollapseButton: handle clipping better + align circle like in docking branch.
Amend 6c3697f6
2023-08-25 14:11:33 +02:00
Diego Mateos
040e818d72
Fix typo in SameLine comment (#6745) 2023-08-23 10:11:42 +02:00
ocornut
162f8e01aa Backends: SDL3: fixed typo in 1e17d59 (#6735) 2023-08-21 13:12:50 +02:00
ocornut
ba1fa904a9 IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). (#6719, #2278)
Amend 13f718337
2023-08-17 13:12:21 +02:00
ocornut
a1a7a1bc03 InputFloat, SliderFloat, DragFloat: always turn both '.' and ',' into the current decimal point character. (#6719, #2278) 2023-08-17 13:02:56 +02:00
Rick Huang
a6857ede03 IO: fix writing to incorrect union section for MouseSource in AddMousePosEvent and AddMouseButtonEvent. (#6727, #2702)
Technically may have had no side-effects unless non-standard alignment used.
2023-08-16 17:50:11 +02:00
ocornut
c06c796242 TreeNode: added note about ImGuiTreeNodeFlags_Bullet. 2023-08-15 16:28:10 +02:00
ocornut
1161301386 Backends: amend "Missing features" sections for multi-viewports support. 2023-08-15 13:02:56 +02:00
ocornut
1e17d59965 Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
e.g. WebGPU users use a similarly named functions from GLFW backend.
2023-08-15 12:48:46 +02:00
ocornut
983b95bc87 Demo: tweak explanation about static keyword. (#6718) 2023-08-14 16:55:03 +02:00
ocornut
d2c7cbcbf9 Misc: Made multiple calls to Render() during the same frame early out faster. 2023-08-14 16:23:04 +02:00
ocornut
ac64b65634 Render: draw dimmed background earlier to match docking code. (#6716)
Amend f422e78
2023-08-14 16:21:12 +02:00
ocornut
f422e7826f ImDrawData: Fixed an issue where TotalVtxCount/TotalIdxCount does not match the sum of individual ImDrawList's buffer sizes. (#6716)
Amend dbeeeae59
2023-08-14 16:12:15 +02:00
ocornut
8f5ce73140 Tables: Made it possible to use SameLine(0,0) after TableNextColumn() or TableSetColumnIndex() in order to reuse line height from previous cell. 2023-08-14 13:09:39 +02:00
ocornut
1362fc0c56 Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers. 2023-08-09 11:14:44 +02:00
ocornut
63b6300c39 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2023-08-08 14:16:13 +02:00
ocornut
bc3c0ce772 Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. (#1079, #1131)
Added a stack for this purpose which other features might build on (e.g. #2920). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
edebb90a9a Demo: amend/fix for MinGW
Amend 4d6fbaf.
2023-08-07 18:27:28 +02:00